Player Matchup

Ah Puch
Ah Puch
BigFootKing5192
Ah Puch
Level 14
God Stats
2W - 4L
1,553 SR
Queue Stats
22W - 29L
1,326 Elo+
Party 3
Ravana
Ravana
Ka1eb1126
Ravana
Level 138
God Stats
2W - 1L
1,651 SR
Queue Stats
150W - 174L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
RedLantern32
Heimdallr
Level 129
God Stats
2W - 3L
1,425 SR
Queue Stats
103W - 118L
1,387 Elo+
Solo
Fenrir
Fenrir
ch45e15
Fenrir
Level 144
God Stats
4W - 3L
1,580 SR
Queue Stats
190W - 222L
1,413 Elo+
Party 3
Maui
Maui
riku1245
Maui
Level 89
God Stats
10W - 16L
1,488 SR
Queue Stats
82W - 108L
1,403 Elo+
Party 3
Team Averages
Level 103
1,539 SR
1,388 Elo+

VS

Team Averages
Level 98
1,534 SR
1,426 Elo+
Ratatoskr
Ratatoskr
Its Mr Winter
Ratatoskr
Level 128
God Stats
4W - 3L
1,526 SR
Queue Stats
71W - 73L
1,414 Elo+
Party 1
Izanami
Izanami
LadySylvia2
Izanami
Level 104
God Stats
31W - 20L
1,548 SR
Queue Stats
252W - 232L
1,451 Elo+
Party 2
Nemesis
Nemesis
Lawdedaw
Nemesis
Level 45
God Stats
19W - 16L
1,455 SR
Queue Stats
181W - 179L
1,470 Elo+
Party 2
Vulcan
Vulcan
N7luck
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
demonmaster55
Baron Samedi
Level 102
God Stats
30W - 15L
1,641 SR
Queue Stats
129W - 114L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 7
10,322
449
14,933
17,015
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Ka1eb1126
Ravana
15
1 / 2 / 11
9,585
417
12,690
20,934
12,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RedLantern32
Heimdallr
18
6 / 6 / 8
11,707
509
15,072
26,679
12,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ch45e15
Fenrir
19
16 / 8 / 6
13,042
567
24,295
28,062
16,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
14
0 / 3 / 10
8,836
384
4,967
20,939
20,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Its Mr Winter
Ratatoskr
18
4 / 7 / 8
11,733
510
11,861
21,668
9,014
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LadySylvia2
Izanami
16
3 / 7 / 10
10,810
470
9,912
16,371
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Lawdedaw
Nemesis
20
10 / 4 / 4
13,285
578
25,169
27,106
22,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
N7luck
Vulcan
19
7 / 4 / 9
12,145
528
15,543
14,980
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
demonmaster55
Baron Samedi
16
0 / 6 / 13
10,190
443
22,457
25,142
13,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
28
Kills
24
25
Deaths
28
42
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Ratatoskr
Its Mr Winter
Ratatoskr
4
7
8
1.14
L
Ravana
Ka1eb1126
Ravana
1
2
11
3.25
W
Izanami
LadySylvia2
Izanami
3
7
10
1.14
W
Nemesis
Lawdedaw
Nemesis
10
4
4
3
W
Vulcan
N7luck
Vulcan
7
4
9
2.88
L
Heimdallr
RedLantern32
Heimdallr
6
6
8
1.67
L
Fenrir
ch45e15
Fenrir
16
8
6
2.38
W
Baron Samedi
demonmaster55
Baron Samedi
0
6
13
1.08
L
Maui
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,957
Damage
84,942
113,629
Taken
105,267
70,073
Mitigated
58,901
32,089
Healing
32,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,933
1,235
0
2,707
17,015
7,964
525
9,885
7,130
55,721
0
W
Ratatoskr
Its Mr Winter
Ratatoskr
11,861
2,318
0
7,014
21,668
9,014
0
2,866
18,802
0
83,149
L
Ravana
Ka1eb1126
Ravana
12,690
2,703
0
7,314
20,934
12,736
172
4,802
16,132
918
50,359
W
Izanami
LadySylvia2
Izanami
9,912
5,342
0
2,924
16,371
6,117
5,427
2,423
13,948
0
74,938
W
Nemesis
Lawdedaw
Nemesis
25,169
12,878
0
8,285
27,106
22,987
0
3,097
24,009
0
84,106
W
Vulcan
N7luck
Vulcan
15,543
4,452
0
2,048
14,980
6,791
160
3,031
11,949
100,910
0
L
Heimdallr
RedLantern32
Heimdallr
15,072
6,258
0
12,833
26,679
12,796
575
8,562
18,117
45
91,324
L
Fenrir
ch45e15
Fenrir
24,295
8,996
0
4,919
28,062
16,264
0
4,923
23,139
0
87,605
W
Baron Samedi
demonmaster55
Baron Samedi
22,457
2,781
1,332
10,650
25,142
13,992
514
8,420
16,722
75,208
35
L
Maui
4,967
1,414
656
3,660
20,939
20,313
170
9,805
11,134
29,235
14,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
58,163
431
Minions Killed
620
0
Camps Cleared
0
2,065,459
Distance Traveled
2,175,351
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,322
449
78
3
0
385,903
3
W
Ratatoskr
11,733
510
141
6
0
484,381
0
L
Ravana
9,585
417
57
2
0
446,801
6
W
Izanami
10,810
470
134
6
0
434,151
6
W
Nemesis
13,285
578
112
5
0
411,063
3
W
Vulcan
12,145
528
146
6
0
455,785
4
L
Heimdallr
11,707
509
128
6
0
365,076
2
L
Fenrir
13,042
567
98
4
0
426,839
6
W
Baron Samedi
10,190
443
87
4
0
389,971
4
L
Maui
8,836
384
70
3
0
440,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role