Player Matchup

Anubis
Anubis
AchillesHeel1011
Anubis
Level 45
God Stats
3W - 1L
1,629 SR
Queue Stats
45W - 46L
1,401 Elo+
Party 1
Loki
Loki
Arguable_Toast12
Loki
Level 55
God Stats
6W - 9L
1,403 SR
Queue Stats
64W - 85L
1,343 Elo+
Party 1
Khepri
Khepri
GundamMiester14
Khepri
Level 85
God Stats
3W - 4L
1,545 SR
Queue Stats
85W - 80L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Kaneki ken1782
Sun Wukong
Level 49
God Stats
1W - 0L
1,274 SR
Queue Stats
33W - 44L
1,403 Elo+
Solo
Charybdis
Charybdis
joshduns
Charybdis
Level 73
God Stats
12W - 17L
1,481 SR
Queue Stats
278W - 291L
1,385 Elo+
Solo
Team Averages
Level 61
1,467 SR
1,416 Elo+

VS

Team Averages
Level 66
1,399 SR
1,405 Elo+
Sun Wukong
Sun Wukong
DarkGamma3371
Sun Wukong
Level 38
God Stats
9W - 8L
1,359 SR
Queue Stats
197W - 179L
1,404 Elo+
Solo
Poseidon
Poseidon
Shai-HuludH20
Poseidon
Level 67
God Stats
40W - 45L
1,438 SR
Queue Stats
467W - 542L
1,324 Elo+
Solo
Sol
Sol
Y0UNG FRASS
Sol
Level 121
God Stats
0W - 5L
1,140 SR
Queue Stats
206W - 189L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
angelokev8
Baron Samedi
Level 37
God Stats
3W - 2L
1,453 SR
Queue Stats
84W - 59L
1,498 Elo+
Solo
Guan Yu
Guan Yu
thunderlord800
Guan Yu
Level 66
God Stats
10W - 7L
1,608 SR
Queue Stats
167W - 171L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,385
493
8,854
10,663
6,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 3 / 3
8,226
484
7,243
11,881
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 3
8,331
490
4,484
10,960
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Kaneki ken1782
Sun Wukong
16
5 / 1 / 5
9,672
569
12,254
13,855
10,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
joshduns
Charybdis
16
3 / 0 / 2
9,297
547
10,356
7,757
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkGamma3371
Sun Wukong
13
2 / 4 / 1
7,746
456
6,369
13,974
9,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Shai-HuludH20
Poseidon
13
1 / 6 / 0
7,814
460
5,126
12,742
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 4 / 0
7,917
466
6,972
12,607
5,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
angelokev8
Baron Samedi
15
2 / 1 / 1
9,081
534
12,225
11,443
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
7,441
438
2,642
12,457
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
5
3
3
2.17
L
Sun Wukong
DarkGamma3371
Sun Wukong
2
4
1
0.63
W
2
0
3
3.5
W
Sun Wukong
Kaneki ken1782
Sun Wukong
5
1
5
7.5
L
Poseidon
Shai-HuludH20
Poseidon
1
6
0
0.17
L
0
4
0
0
L
Baron Samedi
angelokev8
Baron Samedi
2
1
1
2.5
W
Charybdis
joshduns
Charybdis
3
0
2
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
33,334
55,116
Taken
63,223
37,912
Mitigated
35,169
23,036
Healing
24,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,854
71
0
6,150
10,663
6,567
150
7,090
3,573
58,193
0
W
7,243
1,188
0
3,858
11,881
4,919
0
2,970
8,847
0
48,343
L
Sun Wukong
DarkGamma3371
Sun Wukong
6,369
953
0
3,586
13,974
9,725
0
1,127
12,847
0
41,658
W
4,484
511
0
2,106
10,960
12,752
44
6,814
4,146
23,825
1,924
W
Sun Wukong
Kaneki ken1782
Sun Wukong
12,254
2,485
0
5,908
13,855
10,304
801
3,398
10,390
0
66,445
L
Poseidon
Shai-HuludH20
Poseidon
5,126
1,278
0
4,897
12,742
5,134
833
107
12,635
60,855
6,887
L
6,972
3,116
46
5,349
12,607
5,561
1,242
1,519
11,088
69,332
0
L
Baron Samedi
angelokev8
Baron Samedi
12,225
1,045
995
3,413
11,443
5,261
0
6,063
5,380
82,516
0
W
Charybdis
joshduns
Charybdis
10,356
5,757
0
5,014
7,757
3,370
3,053
3,451
4,306
0
87,628
L
2,642
235
1,600
4,455
12,457
9,488
0
4,406
8,051
0
25,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
39,999
485
Minions Killed
464
0
Camps Cleared
0
1,661,826
Distance Traveled
1,442,630
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,385
493
112
7
0
296,823
1
W
Loki
8,226
484
79
5
0
360,609
1
L
Sun Wukong
7,746
456
69
4
0
306,713
2
W
Khepri
8,331
490
39
2
0
351,691
3
W
Sun Wukong
9,672
569
103
6
0
339,905
3
L
Poseidon
7,814
460
99
6
0
280,902
3
L
Sol
7,917
466
113
7
0
241,250
1
L
Baron Samedi
9,081
534
151
9
0
311,687
9
W
Charybdis
9,297
547
152
9
0
312,798
3
L
Guan Yu
7,441
438
32
2
0
302,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role