Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HeyxChris
Hachiman
Level 118
God Stats
16W - 19L
1,486 SR
Queue Stats
659W - 710L
1,439 Elo+
Party 1
Odin
Odin
JFrei
Odin
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 106L
1,442 Elo+
Solo
Horus
Horus
LagerTv
Horus
Level 62
God Stats
6W - 1L
1,778 SR
Queue Stats
241W - 250L
1,460 Elo+
Party 1
Bacchus
Bacchus
lhlSONDER
Bacchus
Level 83
God Stats
4W - 0L
1,508 SR
Queue Stats
181W - 168L
1,408 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,450 Elo+

VS

Team Averages
Level 104
1,519 SR
1,497 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bu_AnWaR212
Izanami
Level 58
God Stats
0W - 2L
1,475 SR
Queue Stats
20W - 37L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Hmood__09
Cthulhu
Level 60
God Stats
0W - 1L
1,515 SR
Queue Stats
11W - 13L
1,550 Elo+
Party 2
Bacchus
Bacchus
IcyVeinz_11
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,495 Elo+
Party 2
Ra
Ra
Quarxs
Ra
Level 158
God Stats
9W - 5L
1,605 SR
Queue Stats
1,035W - 1,132L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
5 / 2 / 17
11,151
858
15,141
10,618
6,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
HeyxChris
Hachiman
18
8 / 4 / 7
10,878
837
16,768
13,888
7,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Odin
JFrei
Odin
17
5 / 2 / 10
10,671
821
9,192
21,690
26,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
LagerTv
Horus
17
3 / 1 / 17
9,690
745
6,496
27,958
19,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
lhlSONDER
Bacchus
15
2 / 3 / 16
9,716
747
10,453
18,193
26,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 6 / 3
8,787
676
19,739
14,357
7,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Bu_AnWaR212
Izanami
15
1 / 9 / 6
8,865
682
14,398
18,436
8,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Hmood__09
Cthulhu
5
0 / 1 / 1
6,282
483
1,540
2,625
1,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
IcyVeinz_11
Bacchus
14
1 / 5 / 6
8,362
643
9,980
15,103
18,875
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
19
6 / 2 / 3
9,975
767
12,656
10,007
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
23
Kills
10
12
Deaths
23
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
2
17
6.75
L
Xbalanque
 
Xbalanque
2
6
3
0.58
L
Izanami
Bu_AnWaR212
Izanami
1
9
6
0.44
W
Hachiman
HeyxChris
Hachiman
8
4
7
2.88
L
Cthulhu
Hmood__09
Cthulhu
0
1
1
0.5
L
Bacchus
IcyVeinz_11
Bacchus
1
5
6
0.8
W
Odin
JFrei
Odin
5
2
10
5
W
Horus
LagerTv
Horus
3
1
17
11.5
L
Ra
6
2
3
3.75
W
Bacchus
lhlSONDER
Bacchus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
58,313
92,347
Taken
60,528
85,760
Mitigated
44,607
47,618
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
15,141
1,421
2,006
991
10,618
6,036
3,525
3,405
7,213
35,221
0
L
Xbalanque
 
Xbalanque
19,739
5,966
458
1,302
14,357
7,184
0
6,321
8,036
0
32,200
L
Izanami
Bu_AnWaR212
Izanami
14,398
10,283
0
2,619
18,436
8,183
0
8,342
10,094
0
21,735
W
Hachiman
HeyxChris
Hachiman
16,768
10,156
1,788
1,751
13,888
7,826
3,886
3,004
10,884
0
39,792
L
Cthulhu
Hmood__09
Cthulhu
1,540
107
178
194
2,625
1,900
0
1,004
1,621
1,540
0
L
Bacchus
IcyVeinz_11
Bacchus
9,980
555
1,282
2,511
15,103
18,875
0
6,005
9,098
13,335
0
W
Odin
JFrei
Odin
9,192
1,673
3,848
3,661
21,690
26,185
482
5,758
15,932
491
21,710
W
Horus
LagerTv
Horus
6,496
2,863
12,662
15,795
27,958
19,533
769
8,322
19,636
0
9,817
L
Ra
12,656
1,152
4,754
4,858
10,007
8,465
0
4,367
5,640
33,029
0
W
Bacchus
lhlSONDER
Bacchus
10,453
809
2,419
2,697
18,193
26,180
670
3,687
14,506
16,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
42,271
129
Minions Killed
92
0
Camps Cleared
0
1,276,992
Distance Traveled
875,072
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,151
858
46
4
0
234,312
0
L
Xbalanque
8,787
676
34
3
0
195,150
0
L
Izanami
8,865
682
18
1
0
177,493
0
W
Hachiman
10,878
837
41
3
0
213,733
2
L
Cthulhu
6,282
483
0
0
0
29,049
0
L
Bacchus
8,362
643
8
1
0
240,465
2
W
Odin
10,671
821
28
2
0
256,024
0
W
Horus
9,690
745
1
0
0
306,612
2
L
Ra
9,975
767
32
2
0
232,915
0
W
Bacchus
9,716
747
13
1
0
266,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role