Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SirLanQuao
Maui
Level 160
God Stats
6W - 7L
1,781 SR
Queue Stats
56W - 65L
1,578 Elo+
Party 2
Thor
Thor
WhiteKnifee
Thor
Level 139
God Stats
8W - 3L
1,500 SR
Queue Stats
128W - 115L
1,621 Elo+
Party 2
Team Averages
Level 142
1,594 SR
1,566 Elo+

VS

Team Averages
Level 62
1,555 SR
1,337 Elo+
Chang'e
Chang'e
LubitelTankov
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,187 Elo+
Party 1
Nike
Nike
vladkur
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,263 Elo+
Party 1
Xbalanque
Xbalanque
xxxmickxxx
Xbalanque
Level 106
God Stats
9W - 5L
1,665 SR
Queue Stats
98W - 96L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 8
9,508
731
16,008
9,299
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 1 / 9
10,458
804
9,389
13,195
17,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 5
9,872
759
16,379
10,329
4,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 7 / 3
7,349
565
3,810
15,252
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
vladkur
Nike
13
3 / 3 / 1
8,401
646
8,053
18,931
15,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
xxxmickxxx
Xbalanque
12
1 / 4 / 3
7,730
595
9,642
13,167
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
8
3.5
L
Chang'e
0
7
3
0.21
W
4
1
9
8.5
W
7
2
5
4.75
L
Nike
vladkur
Nike
3
3
1
1.17
L
Xbalanque
xxxmickxxx
Xbalanque
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
21,505
32,823
Taken
47,350
26,067
Mitigated
27,182
8,346
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,008
4,803
966
3,978
9,299
4,171
721
588
8,711
43,769
3,614
L
Chang'e
3,810
394
2,284
2,134
15,252
6,007
0
8,167
7,085
15,666
0
W
9,389
2,470
372
2,919
13,195
17,234
454
1,950
11,245
27,769
0
W
16,379
2,855
0
111
10,329
4,662
955
1,648
8,681
0
33,508
L
Nike
vladkur
Nike
8,053
1,653
0
2,582
18,931
15,789
0
10,762
8,169
0
30,500
L
Xbalanque
xxxmickxxx
Xbalanque
9,642
2,816
0
1,335
13,167
5,386
0
5,950
7,217
0
23,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
23,480
143
Minions Killed
100
6
Camps Cleared
4
660,146
Distance Traveled
679,573
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,508
731
66
5
4
211,334
5
L
Chang'e
7,349
565
21
2
2
199,756
0
W
Maui
10,458
804
35
3
0
223,110
4
W
Thor
9,872
759
42
3
2
225,702
5
L
Nike
8,401
646
45
3
2
256,214
4
L
Xbalanque
7,730
595
34
3
0
223,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role