Player Matchup

Bacchus
Bacchus
B0P4YH
Bacchus
Level 20
God Stats
8W - 5L
1,811 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DarmaWDg
Morgan Le Fay
Level 30
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 20L
1,036 Elo+
Party 1
Da Ji
Da Ji
Maellp44
Da Ji
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 15L
1,334 Elo+
Party 1
Chronos
Chronos
TSAGG
Chronos
Level 72
God Stats
6W - 3L
1,902 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 3
Chaac
Chaac
amijuge7
Chaac
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 31
1,605 SR
1,349 Elo+

VS

Team Averages
Level 85
1,651 SR
1,513 Elo+
Nemesis
Nemesis
F6IsGay1000000
Nemesis
Level 59
God Stats
14W - 11L
1,529 SR
Queue Stats
191W - 155L
1,555 Elo+
Party 2
Zeus
Zeus
JunglDiff1000000
Zeus
Level 34
God Stats
11W - 12L
1,510 SR
Queue Stats
83W - 57L
1,537 Elo+
Party 2
Skadi
Skadi
RandomGod1000000
Skadi
Level 143
God Stats
3W - 1L
1,613 SR
Queue Stats
272W - 236L
1,511 Elo+
Party 2
Ares
Ares
sIgmAmALe1000000
Ares
Level 45
God Stats
6W - 2L
1,809 SR
Queue Stats
105W - 84L
1,537 Elo+
Party 2
Mulan
Mulan
xxxPonTosxxx
Mulan
Level 142
God Stats
1W - 0L
1,795 SR
Queue Stats
86W - 88L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0P4YH
Bacchus
8
1 / 4 / 1
5,018
418
2,933
9,398
9,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
DarmaWDg
Morgan Le Fay
8
2 / 6 / 1
5,649
471
4,678
8,576
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Maellp44
Da Ji
9
0 / 3 / 1
5,678
473
1,481
10,480
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TSAGG
Chronos
10
3 / 2 / 0
6,204
517
4,421
8,426
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
amijuge7
Chaac
9
2 / 3 / 0
5,835
486
5,343
8,918
5,932
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,547
629
6,160
5,676
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 1
7,189
599
5,504
5,078
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 0
7,502
625
5,750
6,099
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 1 / 10
7,434
620
4,838
9,066
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 0
6,652
554
4,671
9,870
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
8
Kills
18
18
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
B0P4YH
Bacchus
1
4
1
0.38
L
Morgan Le Fay
DarmaWDg
Morgan Le Fay
2
6
1
0.42
W
7
0
2
8
W
2
2
1
1.25
L
Da Ji
Maellp44
Da Ji
0
3
1
0.17
W
5
2
0
2.5
L
Chronos
TSAGG
Chronos
3
2
0
1.5
L
Chaac
amijuge7
Chaac
2
3
0
0.67
W
2
1
10
7
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
26,923
45,798
Taken
35,789
26,102
Mitigated
20,145
8,510
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
B0P4YH
Bacchus
2,933
779
262
1,432
9,398
9,854
0
2,519
6,879
12,262
0
L
Morgan Le Fay
DarmaWDg
Morgan Le Fay
4,678
1,048
0
111
8,576
2,828
0
1,956
6,620
25,768
0
W
6,160
2,699
0
930
5,676
2,243
315
416
5,260
0
46,495
W
5,504
803
0
868
5,078
1,896
896
2,421
2,657
46,331
0
L
Da Ji
Maellp44
Da Ji
1,481
475
0
3,606
10,480
3,892
0
731
9,749
0
33,611
W
5,750
2,821
0
415
6,099
2,220
3,142
3,252
2,847
0
55,960
L
Chronos
TSAGG
Chronos
4,421
1,416
0
1,338
8,426
3,596
306
4,293
4,133
35,754
0
L
Chaac
amijuge7
Chaac
5,343
1,134
0
1,761
8,918
5,932
0
607
8,311
0
29,815
W
4,838
263
0
1,368
9,066
7,885
36
4,619
4,447
18,497
1,686
W
4,671
1,441
0
2,862
9,870
5,901
0
1,324
8,546
0
40,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
36,324
239
Minions Killed
382
0
Camps Cleared
0
1,051,566
Distance Traveled
1,173,016
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,018
418
16
1
0
259,061
0
L
Morgan Le Fay
5,649
471
38
3
0
183,390
2
W
Nemesis
7,547
629
89
7
0
296,661
2
W
Zeus
7,189
599
104
9
0
211,828
7
L
Da Ji
5,678
473
70
6
0
195,570
0
W
Skadi
7,502
625
92
8
0
214,017
1
L
Chronos
6,204
517
66
6
0
235,523
1
L
Chaac
5,835
486
49
4
0
178,022
1
W
Ares
7,434
620
26
2
0
248,876
3
W
Mulan
6,652
554
71
6
0
201,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role