Player Matchup

Terra
Terra
KingOfHearts1699
Terra
Level 121
God Stats
1W - 1L
1,543 SR
Queue Stats
19W - 11L
1,626 Elo+
Party 1
Anhur
Anhur
jws420
Anhur
Level 143
God Stats
1W - 1L
1,538 SR
Queue Stats
157W - 283L
1,226 Elo+
Solo
Hel
Hel
x0PeekABoo0x
Hel
Level 26
God Stats
1W - 1L
1,842 SR
Queue Stats
6W - 3L
1,571 Elo+
Party 1
Team Averages
Level 97
1,641 SR
1,475 Elo+

VS

Team Averages
Level 78
1,458 SR
1,433 Elo+
Danzaburou
Danzaburou
Crash3693
Danzaburou
Level 81
God Stats
10W - 12L
1,506 SR
Queue Stats
99W - 98L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
EL NIN0 RVNG
Cthulhu
Level 71
God Stats
2W - 2L
1,367 SR
Queue Stats
20W - 25L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Prestonion95
Baron Samedi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
8,146
627
9,312
14,617
15,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
jws420
Anhur
12
0 / 3 / 0
7,698
592
3,382
10,779
4,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
8,215
632
4,635
11,042
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crash3693
Danzaburou
14
4 / 0 / 1
9,592
738
13,027
11,720
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EL NIN0 RVNG
Cthulhu
13
0 / 0 / 5
9,392
722
11,679
11,011
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
Prestonion95
Baron Samedi
14
1 / 0 / 4
8,652
666
7,320
6,952
3,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crash3693
Danzaburou
4
0
1
4.5
W
Cthulhu
EL NIN0 RVNG
Cthulhu
0
0
5
2.5
L
0
1
0
0
W
Baron Samedi
Prestonion95
Baron Samedi
1
0
4
3
L
Anhur
jws420
Anhur
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
32,026
36,438
Taken
29,683
26,120
Mitigated
20,862
18,412
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crash3693
Danzaburou
13,027
3,982
0
6,697
11,720
5,758
509
6,578
5,142
0
45,621
W
Cthulhu
EL NIN0 RVNG
Cthulhu
11,679
478
1,060
3,841
11,011
11,657
76
2,974
8,037
25,502
0
L
9,312
368
3,298
3,232
14,617
15,289
0
8,146
6,471
24,146
0
W
Baron Samedi
Prestonion95
Baron Samedi
7,320
1,642
1,811
2,646
6,952
3,447
479
4,878
2,074
33,658
0
L
Anhur
jws420
Anhur
3,382
1,565
0
1,012
10,779
4,861
132
4,844
5,935
0
26,238
L
4,635
0
5,296
5,574
11,042
5,970
0
6,482
4,560
22,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,059
Gold Earned
27,636
129
Minions Killed
147
3
Camps Cleared
9
727,831
Distance Traveled
722,790
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,592
738
72
6
3
239,540
2
W
Cthulhu
9,392
722
22
2
3
270,092
4
L
Terra
8,146
627
23
2
1
254,181
3
W
Baron Samedi
8,652
666
53
4
3
213,158
1
L
Anhur
7,698
592
52
4
2
234,157
2
L
Hel
8,215
632
54
4
0
239,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role