Player Matchup

Vulcan
Vulcan
Masters
Pinho-DM
Vulcan
Masters
Level 149
God Stats
20W - 20L
1,668 SR
Queue Stats
218W - 181L
2,440 MMR
Party 1
Guan Yu
Guan Yu
Masters
immortallzzzz
Guan Yu
Masters
Level 156
God Stats
95W - 23L
1,939 SR
Queue Stats
989W - 523L
3,014 MMR
Solo
Medusa
Medusa
Masters
ll-xDanZv-ll
Medusa
Masters
Level 149
God Stats
12W - 10L
1,693 SR
Queue Stats
257W - 219L
2,594 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,767 SR
2,683 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 106
1,545 SR
2,715 MMR
Bacchus
Bacchus
Masters
Bro its ly
Bacchus
Masters
Level 154
God Stats
0W - 2L
1,574 SR
Queue Stats
62W - 48L
2,701 MMR
Party 2
Anubis
Anubis
Masters
IIMoose
Anubis
Masters
Level 126
God Stats
1W - 2L
1,562 SR
Queue Stats
660W - 546L
3,248 MMR
Party 2
Charybdis
Charybdis
Diamond V
SquareDirts
Charybdis
Diamond V
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
59W - 63L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Pinho-DM
Vulcan
16
7 / 1 / 7
11,158
797
15,473
9,036
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
15
4 / 2 / 8
10,869
776
8,514
14,445
19,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
4 / 2 / 10
10,083
720
14,463
12,611
5,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Baba YagaAchillesNe ZhaAh Muzen CabThoth

VS

Bans
AtlasOdinKumbhakarnaHorusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bro its ly
Bacchus
12
1 / 3 / 3
8,408
601
8,308
15,562
21,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
IIMoose
Anubis
14
2 / 4 / 2
9,206
658
13,118
12,007
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SquareDirts
Charybdis
13
2 / 8 / 2
9,118
651
8,844
14,589
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bro its ly
Bacchus
1
3
3
0.83
L
Anubis
IIMoose
Anubis
2
4
2
0.75
W
Vulcan
Pinho-DM
Vulcan
7
1
7
10.5
L
Charybdis
SquareDirts
Charybdis
2
8
2
0.38
W
Guan Yu
4
2
8
4
W
Medusa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
30,270
36,092
Taken
42,158
28,795
Mitigated
32,662
9,545
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bro its ly
Bacchus
8,308
906
459
3,038
15,562
21,787
0
6,405
9,157
21,819
0
L
Anubis
IIMoose
Anubis
13,118
746
0
3,477
12,007
5,834
0
4,100
7,907
41,474
0
W
Vulcan
Pinho-DM
Vulcan
15,473
6,854
0
1,572
9,036
4,523
183
5,849
3,187
56,355
0
L
Charybdis
SquareDirts
Charybdis
8,844
4,462
0
1,679
14,589
5,041
0
5,122
9,467
0
36,520
W
Guan Yu
8,514
774
1,697
4,042
14,445
19,018
236
7,622
6,823
0
23,666
W
Medusa
14,463
6,777
0
2,234
12,611
5,254
1,991
8,455
4,156
0
48,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
26,732
173
Minions Killed
169
9
Camps Cleared
4
836,099
Distance Traveled
710,740
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,408
601
28
2
0
273,128
6
L
Anubis
9,206
658
77
6
2
224,381
4
W
Vulcan
11,158
797
87
6
2
297,332
5
L
Charybdis
9,118
651
64
5
2
213,231
3
W
Guan Yu
10,869
776
42
3
3
285,933
2
W
Medusa
10,083
720
44
3
4
252,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role