Player Matchup

Sol
Sol
Bouyatomic
Sol
Level 99
God Stats
1W - 2L
1,694 SR
Queue Stats
319W - 312L
1,475 Elo+
Solo
Mercury
Mercury
KingWambat
Mercury
Level 95
God Stats
0W - 2L
1,317 SR
Queue Stats
31W - 42L
1,373 Elo+
Solo
Cabrakan
Cabrakan
MyCatDiedLol
Cabrakan
Level 160
God Stats
7W - 5L
1,665 SR
Queue Stats
320W - 331L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
TimmeyMuffin
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,599 Elo+
Solo
Maui
Maui
whitemaambaa
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,534 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,495 Elo+

VS

Team Averages
Level 105
1,472 SR
1,522 Elo+
Freya
Freya
DragonSpeaker
Freya
Level 142
God Stats
1W - 1L
1,261 SR
Queue Stats
59W - 40L
1,661 Elo+
Solo
Janus
Janus
Grim Sigtyr
Janus
Level 106
God Stats
6W - 4L
1,573 SR
Queue Stats
522W - 505L
1,492 Elo+
Solo
Hercules
Hercules
Shortzi
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
biscobibble
Sun Wukong
Level 147
God Stats
7W - 4L
1,576 SR
Queue Stats
334W - 329L
1,477 Elo+
Solo
Awilix
Awilix
iMiiTaTe
Awilix
Level 82
God Stats
4W - 7L
1,451 SR
Queue Stats
676W - 724L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
10,371
798
24,297
12,512
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
KingWambat
Mercury
16
4 / 6 / 9
9,427
725
7,906
13,009
6,837
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
MyCatDiedLol
Cabrakan
16
5 / 5 / 10
10,368
798
6,266
19,951
31,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
TimmeyMuffin
Zhong Kui
16
7 / 6 / 6
9,487
730
15,765
14,820
12,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 4 / 16
9,867
759
9,588
15,113
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 9
10,932
841
23,829
17,169
9,215
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 4 / 17
10,492
807
10,702
11,890
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shortzi
Hercules
15
1 / 4 / 13
9,590
738
6,580
17,423
16,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
biscobibble
Sun Wukong
20
7 / 2 / 16
11,316
870
13,278
18,036
18,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
iMiiTaTe
Awilix
16
6 / 6 / 10
10,212
786
12,226
13,253
6,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
89
20
Kills
24
24
Deaths
21
55
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
3
14
3.33
W
8
5
9
2.5
W
2
4
17
2.63
L
Mercury
KingWambat
Mercury
4
6
9
1.42
L
Cabrakan
MyCatDiedLol
Cabrakan
5
5
10
2
W
Hercules
Shortzi
Hercules
1
4
13
1.88
L
Zhong Kui
TimmeyMuffin
Zhong Kui
7
6
6
1.67
W
Sun Wukong
biscobibble
Sun Wukong
7
2
16
7.5
W
Awilix
iMiiTaTe
Awilix
6
6
10
1.83
L
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,822
Damage
66,615
75,405
Taken
77,771
79,267
Mitigated
57,685
22,085
Healing
34,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,297
5,909
1,171
5,871
12,512
6,681
210
3,514
8,908
53,164
0
W
23,829
7,058
1,584
6,277
17,169
9,215
1,551
12,629
4,540
36,815
0
W
10,702
1,091
1,880
2,689
11,890
6,159
1,399
9,930
1,960
31,914
0
L
Mercury
KingWambat
Mercury
7,906
3,082
1,047
1,744
13,009
6,837
78
5,140
7,725
0
16,331
L
Cabrakan
MyCatDiedLol
Cabrakan
6,266
858
1,974
3,618
19,951
31,365
0
10,237
9,318
8,709
0
W
Hercules
Shortzi
Hercules
6,580
2,056
1,393
5,973
17,423
16,507
1,319
12,810
4,613
0
19,496
L
Zhong Kui
TimmeyMuffin
Zhong Kui
15,765
738
272
2,613
14,820
12,645
0
6,821
7,786
28,075
0
W
Sun Wukong
biscobibble
Sun Wukong
13,278
1,887
2,730
7,648
18,036
18,986
1,054
11,345
6,691
0
28,722
W
Awilix
iMiiTaTe
Awilix
12,226
2,660
2,381
1,831
13,253
6,818
1,885
9,202
4,051
0
19,051
L
9,588
1,712
1,094
2,681
15,113
21,739
0
7,526
7,137
14,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
52,542
129
Minions Killed
149
0
Camps Cleared
0
1,187,960
Distance Traveled
1,288,958
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,371
798
49
4
0
233,510
0
W
Freya
10,932
841
35
3
0
249,254
0
W
Janus
10,492
807
45
3
0
239,591
0
L
Mercury
9,427
725
30
2
0
258,412
1
L
Cabrakan
10,368
798
3
0
0
237,789
0
W
Hercules
9,590
738
22
2
0
271,613
0
L
Zhong Kui
9,487
730
39
3
0
219,186
0
W
Sun Wukong
11,316
870
29
2
0
276,472
1
W
Awilix
10,212
786
18
1
0
252,028
0
L
Maui
9,867
759
8
1
0
239,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role