Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HappyStruggle
Cernunnos
Level 75
God Stats
5W - 8L
1,362 SR
Queue Stats
105W - 115L
1,498 Elo+
Solo
Serqet
Serqet
LordFungi
Serqet
Level 122
God Stats
23W - 28L
1,528 SR
Queue Stats
247W - 247L
1,554 Elo+
Solo
Hel
Hel
Thargar
Hel
Level 111
God Stats
1W - 2L
1,539 SR
Queue Stats
86W - 93L
1,479 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,506 Elo+

VS

Team Averages
Level 125
1,475 SR
1,497 Elo+
Sun Wukong
Sun Wukong
BilibiliMyDJ
Sun Wukong
Level 159
God Stats
13W - 11L
1,544 SR
Queue Stats
679W - 709L
1,532 Elo+
Solo
Nox
Nox
ElevenFiftyFive
Nox
Level 155
God Stats
15W - 7L
1,629 SR
Queue Stats
82W - 65L
1,580 Elo+
Party 2
Neith
Neith
MITSANA
Neith
Level 133
God Stats
1W - 1L
1,116 SR
Queue Stats
23W - 13L
1,498 Elo+
Solo
Cerberus
Cerberus
RuthlessBro10
Cerberus
Level 69
God Stats
10W - 9L
1,478 SR
Queue Stats
198W - 241L
1,360 Elo+
Solo
Thanatos
Thanatos
WLOJOKER
Thanatos
Level 109
God Stats
27W - 12L
1,610 SR
Queue Stats
107W - 88L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 5 / 1
6,433
495
5,158
10,119
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
 
Achilles
10
2 / 8 / 0
6,338
488
6,296
15,151
9,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
HappyStruggle
Cernunnos
11
1 / 4 / 0
6,490
499
4,849
11,006
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
LordFungi
Serqet
7
1 / 4 / 1
5,396
415
3,198
7,396
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
9
0 / 3 / 0
5,752
442
1,983
7,954
6,365
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BilibiliMyDJ
Sun Wukong
11
1 / 1 / 8
6,861
528
4,288
6,899
5,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
6 / 0 / 4
7,894
607
7,732
5,799
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MITSANA
Neith
13
3 / 1 / 3
7,733
595
7,021
6,594
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
RuthlessBro10
Cerberus
14
5 / 1 / 4
9,223
709
6,190
9,609
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
WLOJOKER
Thanatos
12
8 / 2 / 4
8,061
620
7,166
9,575
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
23
24
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
1
0.3
L
Achilles
 
Achilles
2
8
0
0.25
W
Sun Wukong
BilibiliMyDJ
Sun Wukong
1
1
8
5
W
6
0
4
8
L
Cernunnos
HappyStruggle
Cernunnos
1
4
0
0.25
L
Serqet
LordFungi
Serqet
1
4
1
0.38
W
Neith
MITSANA
Neith
3
1
3
4.5
W
Cerberus
RuthlessBro10
Cerberus
5
1
4
7
L
Hel
0
3
0
0
W
Thanatos
WLOJOKER
Thanatos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
32,397
51,626
Taken
38,476
25,105
Mitigated
21,606
12,916
Healing
21,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,158
108
0
1,511
10,119
3,806
0
3,602
6,477
41,808
0
L
Achilles
 
Achilles
6,296
1,754
0
2,347
15,151
9,193
0
5,670
9,039
0
39,628
W
Sun Wukong
BilibiliMyDJ
Sun Wukong
4,288
758
217
1,612
6,899
5,032
37
2,030
4,869
1,836
25,637
W
7,732
1,349
0
750
5,799
2,657
979
3,398
2,401
47,554
0
L
Cernunnos
HappyStruggle
Cernunnos
4,849
1,782
0
3,539
11,006
3,404
0
122
10,884
0
50,356
L
Serqet
LordFungi
Serqet
3,198
504
0
2,350
7,396
2,337
0
962
6,434
0
18,696
W
Neith
MITSANA
Neith
7,021
2,276
0
2,596
6,594
3,136
75
880
5,714
0
52,036
W
Cerberus
RuthlessBro10
Cerberus
6,190
623
0
6,191
9,609
6,312
216
0
9,609
58,551
0
L
Hel
1,983
201
501
2,668
7,954
6,365
0
3,604
4,350
28,294
0
W
Thanatos
WLOJOKER
Thanatos
7,166
1,800
0
10,368
9,575
4,469
0
833
8,424
0
49,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
39,772
305
Minions Killed
453
0
Camps Cleared
0
1,150,341
Distance Traveled
1,360,210
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,433
495
71
5
0
251,869
1
L
Achilles
6,338
488
66
5
0
230,587
0
W
Sun Wukong
6,861
528
39
3
0
276,812
3
W
Nox
7,894
607
95
7
0
272,376
4
L
Cernunnos
6,490
499
85
7
0
234,666
4
L
Serqet
5,396
415
44
3
0
213,552
3
W
Neith
7,733
595
83
6
0
265,950
6
W
Cerberus
9,223
709
159
12
0
240,516
2
L
Hel
5,752
442
39
3
0
219,667
1
W
Thanatos
8,061
620
77
6
0
304,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role