Player Matchup

Yemoja
Yemoja
Clairebear92884
Yemoja
Level 58
God Stats
31W - 31L
1,474 SR
Queue Stats
383W - 436L
1,275 Elo+
Solo
Cernunnos
Cernunnos
KiNJi567
Cernunnos
Level 34
God Stats
1W - 5L
1,190 SR
Queue Stats
22W - 46L
1,348 Elo+
Solo
Pele
Pele
ScottSterling95
Pele
Level 49
God Stats
0W - 2L
1,286 SR
Queue Stats
88W - 105L
1,466 Elo+
Solo
Ravana
Ravana
Techno-Wolf121
Ravana
Level 105
God Stats
9W - 13L
1,561 SR
Queue Stats
363W - 416L
1,356 Elo+
Solo
Ra
Ra
roytho
Ra
Level 54
God Stats
1W - 2L
1,433 SR
Queue Stats
32W - 39L
1,304 Elo+
Solo
Team Averages
Level 60
1,389 SR
1,350 Elo+

VS

Team Averages
Level 92
1,441 SR
1,440 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alex_e_may
Nu Wa
Level 156
God Stats
17W - 12L
1,520 SR
Queue Stats
177W - 185L
1,388 Elo+
Solo
Aphrodite
Aphrodite
AmiMercure57777
Aphrodite
Level 106
God Stats
7W - 19L
1,225 SR
Queue Stats
241W - 265L
1,336 Elo+
Solo
Tyr
Tyr
HAKU DAGGER
Tyr
Level 43
God Stats
4W - 0L
1,862 SR
Queue Stats
245W - 133L
1,563 Elo+
Solo
Fenrir
Fenrir
zashonfire
Fenrir
Level 48
God Stats
2W - 8L
1,100 SR
Queue Stats
134W - 164L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,538
363
3,569
13,831
7,090
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
KiNJi567
Cernunnos
10
0 / 3 / 0
6,543
364
8,379
10,812
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,270
182
0
384
153
13
2 / 6 / 0
8,278
460
8,079
16,919
10,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
12
0 / 7 / 0
7,291
405
7,164
19,590
6,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 3
8,270
459
7,623
11,916
4,709
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
17
5 / 0 / 0
10,494
583
14,438
10,845
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
AmiMercure57777
Aphrodite
13
0 / 0 / 3
8,544
475
1,526
8,358
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 0 / 1
11,432
635
14,614
16,342
10,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
zashonfire
Fenrir
19
6 / 1 / 3
11,248
625
8,795
13,679
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
20
20
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
W
Nu Wa
5
0
0
5
W
Aphrodite
AmiMercure57777
Aphrodite
0
0
3
1.5
L
0
4
0
0
W
7
0
1
7.5
L
Cernunnos
KiNJi567
Cernunnos
0
3
0
0
L
0
0
0
0
L
2
6
0
0.33
L
Ra
0
7
0
0
W
Fenrir
zashonfire
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
46,996
61,536
Taken
61,140
28,447
Mitigated
34,379
18,337
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,623
3,258
0
1,815
11,916
4,709
2,913
1,351
10,565
0
51,798
W
Nu Wa
14,438
7,691
152
4,094
10,845
4,860
6,175
5,910
4,935
90,003
0
W
Aphrodite
AmiMercure57777
Aphrodite
1,526
402
2,504
5,599
8,358
7,501
984
1,848
6,510
31,219
0
L
3,569
585
692
1,455
13,831
7,090
147
1,745
12,086
33,840
0
W
14,614
1,830
0
7,272
16,342
10,265
4,458
946
15,396
0
95,383
L
Cernunnos
KiNJi567
Cernunnos
8,379
2,369
0
3,397
10,812
4,229
107
944
9,868
0
50,304
L
0
0
0
0
384
153
0
384
0
0
0
L
8,079
1,560
0
4,904
16,919
10,705
0
2,309
14,610
0
51,190
L
Ra
7,164
590
13
7,876
19,590
6,270
802
10,582
9,008
73,572
0
W
Fenrir
zashonfire
Fenrir
8,795
984
0
3,343
13,679
7,044
0
678
13,001
0
121,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
49,988
325
Minions Killed
613
0
Camps Cleared
0
1,056,094
Distance Traveled
1,615,555
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,270
459
70
4
0
271,294
0
W
Nu Wa
10,494
583
131
7
0
301,062
4
W
Aphrodite
8,544
475
67
4
0
301,448
6
L
Yemoja
6,538
363
54
3
0
253,646
7
W
Tyr
11,432
635
161
9
0
370,300
2
L
Cernunnos
6,543
364
69
4
0
204,447
1
L
Pele
3,270
182
0
0
0
0
0
L
Ravana
8,278
460
86
5
0
302,824
5
L
Ra
7,291
405
116
6
0
295,177
0
W
Fenrir
11,248
625
184
10
0
371,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role