Player Matchup

Hercules
Hercules
C_da_goat_Brooks
Hercules
Level 128
God Stats
133W - 138L
1,534 SR
Queue Stats
334W - 354L
1,531 Elo+
Party 1
Bellona
Bellona
Cmillz_Ballin
Bellona
Level 127
God Stats
10W - 16L
1,471 SR
Queue Stats
150W - 150L
1,467 Elo+
Party 1
Hades
Hades
Damien3327
Hades
Level 115
God Stats
19W - 12L
1,515 SR
Queue Stats
160W - 136L
1,521 Elo+
Solo
Charybdis
Charybdis
KING_CAL_
Charybdis
Level 106
God Stats
20W - 16L
1,512 SR
Queue Stats
227W - 221L
1,528 Elo+
Party 1
King Arthur
King Arthur
chubbysenxei
King Arthur
Level 35
God Stats
18W - 12L
1,597 SR
Queue Stats
181W - 144L
1,494 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,508 Elo+

VS

Team Averages
Level 91
1,486 SR
1,426 Elo+
Ah Puch
Ah Puch
Doctor_Nails
Ah Puch
Level 108
God Stats
327W - 310L
1,487 SR
Queue Stats
327W - 317L
1,448 Elo+
Solo
King Arthur
King Arthur
Just zAce11z
King Arthur
Level 37
God Stats
8W - 14L
1,495 SR
Queue Stats
28W - 34L
1,428 Elo+
Solo
Nike
Nike
LegendClaw32
Nike
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 81L
1,366 Elo+
Solo
Cliodhna
Cliodhna
Pranav
Cliodhna
Level 119
God Stats
17W - 19L
1,432 SR
Queue Stats
145W - 151L
1,421 Elo+
Solo
Cabrakan
Cabrakan
RichardOC5
Cabrakan
Level 149
God Stats
5W - 6L
1,516 SR
Queue Stats
430W - 426L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 12
13,675
1,052
19,863
39,036
42,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
20
7 / 9 / 12
14,515
1,117
19,207
35,226
32,997
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
19
2 / 12 / 12
12,990
999
20,968
36,790
17,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KING_CAL_
Charybdis
19
5 / 7 / 9
14,487
1,114
23,193
25,152
8,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
chubbysenxei
King Arthur
19
5 / 10 / 12
13,863
1,066
17,407
30,742
28,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doctor_Nails
Ah Puch
20
15 / 2 / 24
17,162
1,320
53,838
10,694
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Just zAce11z
King Arthur
20
6 / 5 / 17
14,106
1,085
24,262
25,189
33,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 2 / 21
13,637
1,049
15,193
17,562
25,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Pranav
Cliodhna
20
13 / 5 / 23
16,674
1,283
43,816
24,334
14,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
RichardOC5
Cabrakan
20
6 / 9 / 29
15,334
1,180
23,948
29,772
46,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
158
23
Kills
44
44
Deaths
23
57
Assists
114
Player
Kills
Deaths
Assists
KDA
L
4
6
12
1.67
L
Bellona
7
9
12
1.44
L
Hades
2
12
12
0.67
W
Ah Puch
Doctor_Nails
Ah Puch
15
2
24
13.5
W
King Arthur
Just zAce11z
King Arthur
6
5
17
2.9
L
Charybdis
KING_CAL_
Charybdis
5
7
9
1.36
W
4
2
21
7.25
W
Cliodhna
Pranav
Cliodhna
13
5
23
4.9
W
Cabrakan
RichardOC5
Cabrakan
6
9
29
2.28
L
King Arthur
chubbysenxei
King Arthur
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,638
Damage
161,057
166,946
Taken
107,551
130,476
Mitigated
126,285
20,156
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,863
6,568
456
7,773
39,036
42,802
0
14,666
24,370
3,747
27,898
L
Bellona
19,207
8,435
747
1,400
35,226
32,997
0
18,626
16,600
0
41,689
L
Hades
20,968
960
2,136
3,563
36,790
17,633
0
15,821
20,969
42,366
0
W
Ah Puch
Doctor_Nails
Ah Puch
53,838
3,464
0
3,171
10,694
5,831
0
2,348
8,166
94,963
0
W
King Arthur
Just zAce11z
King Arthur
24,262
4,015
0
0
25,189
33,309
0
5,313
18,922
292
50,346
L
Charybdis
KING_CAL_
Charybdis
23,193
11,796
164
3,021
25,152
8,057
0
12,966
12,186
0
57,995
W
15,193
1,520
0
1,021
17,562
25,460
0
5,366
11,406
178
24,261
W
Cliodhna
Pranav
Cliodhna
43,816
4,970
0
6,345
24,334
14,879
0
5,070
18,748
81
70,601
W
Cabrakan
RichardOC5
Cabrakan
23,948
3,016
432
3,384
29,772
46,806
0
6,426
22,508
30,913
0
L
King Arthur
chubbysenxei
King Arthur
17,407
1,940
0
896
30,742
28,987
0
16,258
14,484
3,191
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,530
Gold Earned
76,913
243
Minions Killed
242
6
Camps Cleared
10
1,113,835
Distance Traveled
1,172,913
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,675
1,052
24
2
0
237,066
0
L
Bellona
14,515
1,117
52
4
3
230,287
0
L
Hades
12,990
999
58
4
0
244,937
1
W
Ah Puch
17,162
1,320
86
7
0
223,946
3
W
King Arthur
14,106
1,085
54
4
4
253,489
1
L
Charybdis
14,487
1,114
83
6
3
206,893
3
W
Nike
13,637
1,049
17
1
1
238,250
0
W
Cliodhna
16,674
1,283
66
5
5
256,964
1
W
Cabrakan
15,334
1,180
19
1
0
200,264
0
L
King Arthur
13,863
1,066
26
2
0
194,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role