Player Matchup

Hou Yi
Hou Yi
DataRemember
Hou Yi
Level 123
God Stats
0W - 6L
1,052 SR
Queue Stats
183W - 181L
1,463 Elo+
Solo
Hercules
Hercules
Galts_72
Hercules
Level 64
God Stats
2W - 6L
1,553 SR
Queue Stats
261W - 309L
1,440 Elo+
Solo
Mercury
Mercury
Jedi Tom Ace
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,439 Elo+
Solo
Kukulkan
Kukulkan
StiffyMickey
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,222 Elo+
Solo
Danzaburou
Danzaburou
WalkswithMarijua
Danzaburou
Level 129
God Stats
6W - 6L
1,140 SR
Queue Stats
538W - 560L
1,476 Elo+
Solo
Team Averages
Level 91
1,349 SR
1,408 Elo+

VS

Team Averages
Level 90
1,471 SR
1,354 Elo+
Freya
Freya
Darck sb
Freya
Level 93
God Stats
8W - 9L
1,375 SR
Queue Stats
378W - 435L
1,425 Elo+
Solo
Hun Batz
Hun Batz
Math78lvr78
Hun Batz
Level 89
God Stats
4W - 1L
1,646 SR
Queue Stats
40W - 42L
1,420 Elo+
Solo
Khepri
Khepri
Sksrilla25
Khepri
Level 89
God Stats
14W - 17L
1,335 SR
Queue Stats
363W - 373L
1,455 Elo+
Solo
Discordia
Discordia
Squidhug
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
T4g_H1tmarkerZ
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
5 / 6 / 6
11,292
664
17,319
19,021
9,723
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Galts_72
Hercules
19
3 / 5 / 7
11,495
676
10,058
30,146
44,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Jedi Tom Ace
Mercury
12
0 / 10 / 4
8,483
499
4,611
15,834
6,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
StiffyMickey
Kukulkan
17
3 / 6 / 5
10,594
623
16,187
13,379
6,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
WalkswithMarijua
Danzaburou
18
3 / 7 / 5
11,518
678
21,005
22,202
11,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Darck sb
Freya
20
7 / 3 / 14
12,325
725
18,136
15,146
10,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Math78lvr78
Hun Batz
18
11 / 3 / 12
12,162
715
18,321
16,041
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Sksrilla25
Khepri
18
1 / 3 / 20
11,123
654
9,770
33,124
29,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Squidhug
Discordia
20
7 / 2 / 19
13,027
766
20,815
8,438
5,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
T4g_H1tmarkerZ
Sun Wukong
19
6 / 4 / 18
12,271
722
22,362
24,483
25,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
14
Kills
32
34
Deaths
15
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Freya
Darck sb
Freya
7
3
14
4.67
L
Hou Yi
5
6
6
1.33
L
Hercules
Galts_72
Hercules
3
5
7
1.3
L
Mercury
Jedi Tom Ace
Mercury
0
10
4
0.2
W
Hun Batz
Math78lvr78
Hun Batz
11
3
12
5.67
W
Khepri
Sksrilla25
Khepri
1
3
20
3.67
W
Discordia
Squidhug
Discordia
7
2
19
8.25
L
Kukulkan
StiffyMickey
Kukulkan
3
6
5
0.92
W
Sun Wukong
T4g_H1tmarkerZ
Sun Wukong
6
4
18
3.75
L
Danzaburou
WalkswithMarijua
Danzaburou
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,180
Damage
89,404
100,582
Taken
97,232
78,824
Mitigated
87,463
32,766
Healing
40,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Darck sb
Freya
18,136
6,444
2,664
5,511
15,146
10,096
1,747
2,104
13,042
26,469
0
L
Hou Yi
17,319
8,874
1,751
4,239
19,021
9,723
0
8,922
9,818
0
33,654
L
Hercules
Galts_72
Hercules
10,058
2,773
1,812
12,248
30,146
44,506
62
14,581
15,101
604
20,546
L
Mercury
Jedi Tom Ace
Mercury
4,611
1,607
2,473
1,166
15,834
6,472
0
6,499
9,065
0
9,601
W
Hun Batz
Math78lvr78
Hun Batz
18,321
2,250
2,504
4,434
16,041
16,756
1,619
2,638
13,403
0
29,081
W
Khepri
Sksrilla25
Khepri
9,770
192
2,537
13,382
33,124
29,528
780
5,973
27,151
18,478
0
W
Discordia
Squidhug
Discordia
20,815
1,482
1,985
1,611
8,438
5,388
1,567
421
8,017
60,412
0
L
Kukulkan
StiffyMickey
Kukulkan
16,187
1,402
0
551
13,379
6,893
0
5,734
7,323
35,518
0
W
Sun Wukong
T4g_H1tmarkerZ
Sun Wukong
22,362
3,761
544
5,375
24,483
25,695
1,990
5,544
18,939
0
42,608
L
Danzaburou
WalkswithMarijua
Danzaburou
21,005
9,554
1,605
6,921
22,202
11,230
0
12,819
9,041
0
42,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
60,908
161
Minions Killed
169
0
Camps Cleared
0
1,306,399
Distance Traveled
1,600,477
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,325
725
19
1
0
302,614
0
L
Hou Yi
11,292
664
35
2
0
259,551
0
L
Hercules
11,495
676
30
2
0
259,874
0
L
Mercury
8,483
499
12
1
0
276,531
0
W
Hun Batz
12,162
715
16
1
0
320,569
0
W
Khepri
11,123
654
22
1
0
337,655
0
W
Discordia
13,027
766
67
4
0
311,031
1
L
Kukulkan
10,594
623
53
3
0
246,144
0
W
Sun Wukong
12,271
722
45
3
0
328,608
1
L
Danzaburou
11,518
678
31
2
0
264,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role