Player Matchup

Baron Samedi
Baron Samedi
Beastlybear43
Baron Samedi
Level 127
God Stats
1W - 3L
1,161 SR
Queue Stats
39W - 45L
1,515 Elo+
Party 1
Charybdis
Charybdis
GreenDragon1102
Charybdis
Level 141
God Stats
14W - 14L
1,528 SR
Queue Stats
236W - 229L
1,481 Elo+
Solo
Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 109
God Stats
146W - 113L
1,542 SR
Queue Stats
367W - 340L
1,417 Elo+
Solo
Sobek
Sobek
SolStoner
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,334 Elo+
Solo
Ne Zha
Ne Zha
uuKEYTONuu
Ne Zha
Level 129
God Stats
1W - 1L
1,618 SR
Queue Stats
136W - 133L
1,431 Elo+
Party 1
Team Averages
Level 115
1,470 SR
1,436 Elo+

VS

Team Averages
Level 143
1,464 SR
1,487 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChadNobody
Ah Muzen Cab
Level 126
God Stats
59W - 46L
1,591 SR
Queue Stats
636W - 674L
1,496 Elo+
Solo
Achilles
Achilles
OoFRAWSTYoO
Achilles
Level 156
God Stats
0W - 1L
1,316 SR
Queue Stats
34W - 37L
1,465 Elo+
Party 2
Atlas
Atlas
bryanheyward1
Atlas
Level 129
God Stats
11W - 9L
1,528 SR
Queue Stats
84W - 88L
1,498 Elo+
Solo
Nemesis
Nemesis
youngfluff707
Nemesis
Level 159
God Stats
1W - 3L
1,384 SR
Queue Stats
56W - 72L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beastlybear43
Baron Samedi
19
0 / 0 / 9
12,337
514
17,801
13,285
10,953
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
GreenDragon1102
Charybdis
20
1 / 3 / 0
13,565
565
5,651
12,425
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KingOfSwag24
Chang'e
20
7 / 4 / 5
12,690
529
14,151
21,328
10,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
SolStoner
Sobek
17
6 / 0 / 9
11,919
497
11,127
24,366
31,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
uuKEYTONuu
Ne Zha
19
6 / 3 / 7
12,251
510
17,569
29,205
14,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
2 / 3 / 1
11,294
471
17,195
12,644
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
ChadNobody
Ah Muzen Cab
20
2 / 3 / 2
13,405
559
9,974
17,542
8,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
OoFRAWSTYoO
Achilles
15
1 / 4 / 2
10,007
417
12,417
26,175
28,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 5 / 3
9,325
389
7,410
21,640
20,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
16
3 / 5 / 1
10,336
431
11,018
21,660
8,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
10
10
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
1
0.83
W
Baron Samedi
Beastlybear43
Baron Samedi
0
0
9
4.5
L
Ah Muzen Cab
ChadNobody
Ah Muzen Cab
2
3
2
1
W
Charybdis
GreenDragon1102
Charybdis
1
3
0
0.33
W
Chang'e
KingOfSwag24
Chang'e
7
4
5
2.38
L
Achilles
OoFRAWSTYoO
Achilles
1
4
2
0.5
W
Sobek
SolStoner
Sobek
6
0
9
10.5
L
2
5
3
0.7
W
Ne Zha
uuKEYTONuu
Ne Zha
6
3
7
3.17
L
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,299
Damage
58,014
100,609
Taken
99,661
72,739
Mitigated
72,673
50,985
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,195
2,146
0
2,506
12,644
5,129
0
6,977
5,667
118,214
0
W
Baron Samedi
Beastlybear43
Baron Samedi
17,801
1,797
1,413
7,683
13,285
10,953
141
1,801
11,484
108,459
0
L
Ah Muzen Cab
ChadNobody
Ah Muzen Cab
9,974
3,622
0
5,489
17,542
8,891
294
3,910
13,632
0
151,119
W
Charybdis
GreenDragon1102
Charybdis
5,651
2,242
0
4,119
12,425
6,159
5,805
953
11,472
0
143,496
W
Chang'e
KingOfSwag24
Chang'e
14,151
469
2,549
11,950
21,328
10,162
143
9,016
12,312
110,196
0
L
Achilles
OoFRAWSTYoO
Achilles
12,417
1,775
0
4,152
26,175
28,926
108
13,380
12,795
0
68,476
W
Sobek
SolStoner
Sobek
11,127
977
0
8,378
24,366
31,107
0
7,084
17,282
35,538
0
L
7,410
2,620
0
2,920
21,640
20,765
0
11,390
10,250
26,768
0
W
Ne Zha
uuKEYTONuu
Ne Zha
17,569
5,718
0
14,893
29,205
14,358
90
5,970
23,235
69
108,757
L
Nemesis
11,018
4,382
0
2,981
21,660
8,962
0
7,705
13,955
0
82,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,762
Gold Earned
54,367
802
Minions Killed
679
0
Camps Cleared
0
2,249,972
Distance Traveled
2,193,633
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,294
471
209
9
0
412,369
4
W
Baron Samedi
12,337
514
180
8
0
406,956
3
L
Ah Muzen Cab
13,405
559
247
10
0
488,496
1
W
Charybdis
13,565
565
260
11
0
428,701
6
W
Chang'e
12,690
529
172
7
0
406,756
0
L
Achilles
10,007
417
103
4
0
411,151
2
W
Sobek
11,919
497
41
2
0
520,852
5
L
Atlas
9,325
389
27
1
0
436,318
6
W
Ne Zha
12,251
510
149
6
0
486,707
9
L
Nemesis
10,336
431
93
4
0
445,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role