Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Chiaki_Gamergirl
Charybdis
Gold III
Level 109
God Stats
11W - 5L
1,525 SR
Queue Stats
468W - 451L
1,530 MMR
Solo
Atlas
Atlas
Gold IV
Swordfury4225
Atlas
Gold IV
Level 53
God Stats
6W - 2L
1,206 SR
Queue Stats
42W - 42L
1,523 MMR
Solo
Guan Yu
Guan Yu
Gold I
jairolop12
Guan Yu
Gold I
Level 142
God Stats
2W - 2L
1,616 SR
Queue Stats
139W - 133L
1,599 MMR
Solo
Ah Puch
Ah Puch
Gold I
luminalchalice7
Ah Puch
Gold I
Level 141
God Stats
1W - 2L
1,629 SR
Queue Stats
202W - 208L
1,601 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,495 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,527 SR
1,550 MMR
Geb
Geb
Gold V
Datboulmike
Geb
Gold V
Level 142
God Stats
10W - 10L
1,584 SR
Queue Stats
147W - 149L
1,349 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
God Tier NRG
Ao Kuang
Platinum V
Level 159
God Stats
8W - 17L
1,382 SR
Queue Stats
904W - 890L
1,533 MMR
Solo
Apollo
Apollo
Platinum IV
ShockW7ve
Apollo
Platinum IV
Level 160
God Stats
29W - 32L
1,502 SR
Queue Stats
896W - 884L
1,548 MMR
Solo
Chang'e
Chang'e
Platinum V
TheMuntCuncher
Chang'e
Platinum V
Level 138
God Stats
2W - 4L
1,720 SR
Queue Stats
179W - 172L
1,607 MMR
Solo
King Arthur
King Arthur
Platinum V
ZeeGotSkillz
King Arthur
Platinum V
Level 128
God Stats
11W - 11L
1,448 SR
Queue Stats
292W - 287L
1,711 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
14 / 3 / 7
16,960
585
30,243
18,258
14,883
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
20
2 / 1 / 9
16,504
569
29,091
26,424
14,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 2 / 19
14,340
494
15,252
29,038
41,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
jairolop12
Guan Yu
20
7 / 1 / 7
15,659
540
25,552
38,386
63,336
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 3 / 10
15,072
520
26,321
25,020
13,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CliodhnaHadesThorDanzaburou

VS

Bans
LancelotThothCabrakanChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
11,905
411
13,998
31,787
41,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
God Tier NRG
Ao Kuang
19
5 / 7 / 2
13,526
466
18,796
35,751
17,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
ShockW7ve
Apollo
20
2 / 6 / 1
13,994
483
8,908
30,780
15,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 9 / 2
12,093
417
15,057
29,424
13,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
ZeeGotSkillz
King Arthur
20
0 / 3 / 1
13,914
480
20,190
37,427
53,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
30
Kills
10
10
Deaths
30
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
14
3
7
5.83
W
Charybdis
2
1
9
6.5
L
1
5
6
0.8
L
Ao Kuang
God Tier NRG
Ao Kuang
5
7
2
0.86
L
Apollo
ShockW7ve
Apollo
2
6
1
0.42
W
0
2
19
4.75
L
2
9
2
0.33
L
King Arthur
ZeeGotSkillz
King Arthur
0
3
1
0.17
W
Guan Yu
jairolop12
Guan Yu
7
1
7
10.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,459
Damage
76,949
137,126
Taken
165,169
147,910
Mitigated
140,616
64,646
Healing
46,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
30,243
11,193
0
3,864
18,258
14,883
893
10,852
7,406
91
180,751
W
Charybdis
29,091
15,997
0
17,722
26,424
14,112
7,351
7,272
19,152
0
215,807
L
13,998
1,039
0
4,488
31,787
41,018
0
11,622
19,773
48,347
0
L
Ao Kuang
God Tier NRG
Ao Kuang
18,796
4,231
0
13,895
35,751
17,519
0
7,792
27,727
101,563
0
L
Apollo
ShockW7ve
Apollo
8,908
5,000
0
9,902
30,780
15,202
2,532
5,933
24,744
0
134,191
W
15,252
4,510
0
4,939
29,038
41,910
930
10,839
18,199
44,922
3,504
L
15,057
1,106
3,816
10,035
29,424
13,636
682
8,938
20,266
111,743
1,711
L
King Arthur
ZeeGotSkillz
King Arthur
20,190
2,383
0
4,664
37,427
53,241
39
7,996
27,686
472
137,625
W
Guan Yu
jairolop12
Guan Yu
25,552
3,322
5,347
20,900
38,386
63,336
1,507
10,352
28,034
0
105,323
W
26,321
1,175
0
11,874
25,020
13,669
1,729
15,629
9,391
146,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,535
Gold Earned
65,432
834
Minions Killed
798
0
Camps Cleared
0
2,819,589
Distance Traveled
2,643,634
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,960
585
191
7
0
642,672
0
W
Charybdis
16,504
569
276
10
0
522,381
8
L
Geb
11,905
411
58
2
0
547,421
10
L
Ao Kuang
13,526
466
126
4
0
531,802
2
L
Apollo
13,994
483
218
8
0
527,171
4
W
Atlas
14,340
494
38
1
0
549,988
10
L
Chang'e
12,093
417
190
7
0
509,542
9
L
King Arthur
13,914
480
206
7
0
527,698
1
W
Guan Yu
15,659
540
153
5
0
558,518
4
W
Ah Puch
15,072
520
176
6
0
546,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role