Player Matchup

Hercules
Hercules
I oldsko0ol
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Icekiller120630
Cthulhu
Level 153
God Stats
4W - 0L
1,736 SR
Queue Stats
55W - 17L
1,722 Elo+
Party 1
Yu Huang
Yu Huang
Orohz
Yu Huang
Level 158
God Stats
1W - 0L
1,563 SR
Queue Stats
87W - 50L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
TetchSquatch
Sylvanus
Level 158
God Stats
1W - 0L
1,671 SR
Queue Stats
77W - 54L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
wNINexsquirrels
Danzaburou
Level 160
God Stats
8W - 4L
1,639 SR
Queue Stats
326W - 309L
1,650 Elo+
Party 1
Team Averages
Level 130
1,622 SR
1,632 Elo+

VS

Team Averages
Level 105
1,568 SR
1,447 Elo+
Cernunnos
Cernunnos
Darck sb
Cernunnos
Level 93
God Stats
7W - 5L
1,819 SR
Queue Stats
378W - 435L
1,419 Elo+
Solo
Terra
Terra
Das Machinen
Terra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,486 Elo+
Party 2
Zeus
Zeus
MeechTheBeast89
Zeus
Level 148
God Stats
1W - 2L
1,520 SR
Queue Stats
67W - 82L
1,465 Elo+
Solo
Apollo
Apollo
Roosster1
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,486 Elo+
Party 2
Atlas
Atlas
conundrum216
Atlas
Level 152
God Stats
8W - 9L
1,502 SR
Queue Stats
415W - 438L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I oldsko0ol
Hercules
14
5 / 2 / 12
8,911
810
7,039
24,583
26,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 3 / 18
9,904
900
10,309
20,545
22,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
Orohz
Yu Huang
18
7 / 2 / 15
10,359
942
18,883
13,887
8,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TetchSquatch
Sylvanus
13
1 / 2 / 17
8,397
763
5,214
16,839
9,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
wNINexsquirrels
Danzaburou
19
14 / 1 / 13
11,797
1,072
21,773
23,644
12,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darck sb
Cernunnos
13
3 / 7 / 2
7,310
665
14,356
13,514
6,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
8,539
776
8,125
17,509
20,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 6
7,315
665
16,693
11,236
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Apollo
Roosster1
Apollo
13
0 / 5 / 3
6,886
626
6,720
11,579
5,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 6 / 3
8,915
810
19,916
14,915
8,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
30
Kills
10
10
Deaths
30
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Darck sb
Cernunnos
3
7
2
0.57
L
4
4
6
1.75
W
Hercules
I oldsko0ol
Hercules
5
2
12
5.5
W
3
3
18
4
L
0
8
6
0.38
W
Yu Huang
Orohz
Yu Huang
7
2
15
7.25
L
Apollo
Roosster1
Apollo
0
5
3
0.3
W
Sylvanus
TetchSquatch
Sylvanus
1
2
17
4.75
L
3
6
3
0.75
W
Danzaburou
wNINexsquirrels
Danzaburou
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,218
Damage
65,810
99,498
Taken
68,753
79,500
Mitigated
44,699
70,285
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Darck sb
Cernunnos
14,356
3,155
1,444
943
13,514
6,012
0
7,063
5,961
0
19,015
L
8,125
737
5,145
6,416
17,509
20,099
0
7,425
9,257
14,903
0
W
Hercules
I oldsko0ol
Hercules
7,039
1,161
3,552
12,588
24,583
26,457
21
10,178
14,405
0
11,982
W
10,309
453
4,891
5,173
20,545
22,006
160
6,359
14,186
18,615
0
L
16,693
1,315
493
0
11,236
4,725
0
5,222
5,681
27,542
0
W
Yu Huang
Orohz
Yu Huang
18,883
774
1,115
3,175
13,887
8,682
235
8,108
5,779
36,323
0
L
Apollo
Roosster1
Apollo
6,720
2,726
766
1,482
11,579
5,384
0
6,684
4,479
0
16,439
W
Sylvanus
TetchSquatch
Sylvanus
5,214
1,262
20,180
9,214
16,839
9,477
1,497
9,979
6,860
6,635
0
L
19,916
5,754
411
1,205
14,915
8,479
0
6,420
8,133
34,296
0
W
Danzaburou
wNINexsquirrels
Danzaburou
21,773
6,353
101
10,296
23,644
12,878
1,571
10,110
13,534
0
42,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
38,965
122
Minions Killed
118
0
Camps Cleared
0
1,060,559
Distance Traveled
873,509
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,310
665
14
1
0
168,539
0
L
Terra
8,539
776
16
1
0
202,777
0
W
Hercules
8,911
810
13
1
0
241,437
3
W
Cthulhu
9,904
900
23
2
0
215,640
1
L
Zeus
7,315
665
36
3
0
150,226
1
W
Yu Huang
10,359
942
31
3
0
218,655
3
L
Apollo
6,886
626
24
2
0
186,219
0
W
Sylvanus
8,397
763
4
0
0
194,650
0
L
Atlas
8,915
810
28
3
0
165,748
0
W
Danzaburou
11,797
1,072
51
5
0
190,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role