Player Matchup

Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dsamace
Fenrir
Level 160
God Stats
12W - 12L
1,561 SR
Queue Stats
252W - 247L
1,488 Elo+
Solo
Ymir
Ymir
NudesPorGemas
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,547 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,507 Elo+

VS

Team Averages
Level 149
1,504 SR
1,552 Elo+
Apollo
Apollo
Kerklonium
Apollo
Level 125
God Stats
2W - 4L
1,300 SR
Queue Stats
234W - 262L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Mijei24LT
Kukulkan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 22L
1,677 Elo+
Party 1
Olorun
Olorun
NicolasMaquiavel
Olorun
Level 158
God Stats
2W - 0L
1,479 SR
Queue Stats
87W - 91L
1,533 Elo+
Solo
Athena
Athena
SRGonzalezZz
Athena
Level 147
God Stats
33W - 27L
1,526 SR
Queue Stats
185W - 167L
1,558 Elo+
Party 1
Ravana
Ravana
TMGLogan
Ravana
Level 156
God Stats
7W - 4L
1,714 SR
Queue Stats
275W - 182L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 0
6,667
556
5,114
8,270
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
 
Hera
11
2 / 3 / 1
6,168
514
6,666
7,539
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
 
Bellona
10
0 / 2 / 0
5,630
469
7,057
12,331
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Dsamace
Fenrir
11
1 / 4 / 1
6,225
519
3,807
11,204
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
6,005
500
3,717
8,338
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kerklonium
Apollo
12
0 / 2 / 4
7,022
585
5,550
10,343
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Mijei24LT
Kukulkan
11
3 / 3 / 2
6,902
575
3,310
5,681
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 0 / 0
7,609
634
7,397
8,936
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
9
2 / 0 / 5
6,685
557
4,397
11,167
8,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
TMGLogan
Ravana
13
5 / 0 / 2
7,554
630
11,359
5,596
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
0
1
L
Hera
 
Hera
2
3
1
0.83
L
Bellona
 
Bellona
0
2
0
0
L
Fenrir
Dsamace
Fenrir
1
4
1
0.38
W
Apollo
Kerklonium
Apollo
0
2
4
1
W
Kukulkan
Mijei24LT
Kukulkan
3
3
2
1.33
W
2
0
0
2
L
0
1
2
1
W
Athena
2
0
5
4.5
W
Ravana
TMGLogan
Ravana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
32,013
47,682
Taken
41,723
26,051
Mitigated
22,681
13,161
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,114
3,946
0
2,645
8,270
2,659
0
796
7,474
0
53,069
L
Hera
 
Hera
6,666
1,963
0
1,039
7,539
2,525
0
2,437
5,102
50,584
0
L
Bellona
 
Bellona
7,057
1,527
0
4,898
12,331
9,868
0
6,874
4,843
0
40,709
L
Fenrir
Dsamace
Fenrir
3,807
1,759
0
2,095
11,204
4,615
0
2,637
8,567
0
39,750
W
Apollo
Kerklonium
Apollo
5,550
2,901
0
3,495
10,343
3,898
0
1,057
9,286
0
58,324
W
Kukulkan
Mijei24LT
Kukulkan
3,310
587
0
408
5,681
2,391
0
1,724
3,957
48,808
0
W
7,397
3,235
114
6,326
8,936
4,446
363
458
8,478
55,696
0
L
3,717
1,216
0
2,484
8,338
6,384
0
1,629
6,709
16,439
0
W
Athena
4,397
1,578
1,753
2,641
11,167
8,742
0
5,429
5,738
17,796
1,049
W
Ravana
TMGLogan
Ravana
11,359
4,160
0
3,054
5,596
3,204
0
1,715
3,881
0
60,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
35,772
318
Minions Killed
415
0
Camps Cleared
0
1,172,719
Distance Traveled
1,294,302
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,667
556
91
8
0
213,737
6
L
Hera
6,168
514
88
7
0
239,976
6
L
Bellona
5,630
469
55
5
0
241,295
4
L
Fenrir
6,225
519
72
6
0
253,526
0
W
Apollo
7,022
585
97
8
0
242,355
4
W
Kukulkan
6,902
575
89
7
0
251,744
3
W
Olorun
7,609
634
99
8
0
226,045
0
L
Ymir
6,005
500
12
1
0
224,185
3
W
Athena
6,685
557
30
3
0
268,723
3
W
Ravana
7,554
630
100
8
0
305,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role