Player Matchup

The Morrigan
The Morrigan
Platinum IV
DeadHeadScrappy
The Morrigan
Platinum IV
Level 149
God Stats
3W - 1L
1,800 SR
Queue Stats
281W - 277L
1,636 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Guzman1552
Sun Wukong
Gold II
Level 153
God Stats
34W - 25L
1,620 SR
Queue Stats
167W - 165L
1,572 MMR
Solo
Xing Tian
Xing Tian
Gold II
Okada--RJ
Xing Tian
Gold II
Level 160
God Stats
6W - 5L
1,521 SR
Queue Stats
309W - 326L
1,643 MMR
Solo
Artio
Artio
Gold IV
Swordfury4225
Artio
Gold IV
Level 52
God Stats
2W - 1L
1,509 SR
Queue Stats
42W - 42L
1,493 MMR
Solo
Sol
Sol
Gold II
Thehollywood22
Sol
Gold II
Level 156
God Stats
65W - 48L
1,677 SR
Queue Stats
745W - 756L
1,441 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,625 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,521 SR
1,563 MMR
Lancelot
Lancelot
Gold II
Anne Franks2702
Lancelot
Gold II
Level 67
God Stats
10W - 9L
1,572 SR
Queue Stats
98W - 99L
1,672 MMR
Party 2
King Arthur
King Arthur
Gold I
Skad-i
King Arthur
Gold I
Level 64
God Stats
1W - 6L
1,545 SR
Queue Stats
300W - 312L
1,638 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
jlowe555
Morgan Le Fay
Gold III
Level 138
God Stats
7W - 6L
1,507 SR
Queue Stats
108W - 117L
1,566 MMR
Solo
Artemis
Artemis
Silver I
rpgseann
Artemis
Silver I
Level 157
God Stats
76W - 75L
1,552 SR
Queue Stats
580W - 611L
1,371 MMR
Solo
Ares
Ares
Gold III
shadow_3000
Ares
Gold III
Level 149
God Stats
10W - 17L
1,428 SR
Queue Stats
615W - 627L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeadHeadScrappy
The Morrigan
20
5 / 1 / 6
15,560
537
11,643
18,372
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Guzman1552
Sun Wukong
20
6 / 2 / 10
16,902
583
31,453
30,100
18,363
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Okada--RJ
Xing Tian
20
2 / 0 / 16
15,318
528
10,677
29,944
45,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 5 / 9
15,594
538
14,828
37,399
41,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 0 / 7
17,868
616
29,531
27,695
14,881
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BastetHadesCabrakanArachne

VS

Bans
GaneshaThorAwilixAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
3 / 5 / 2
12,624
435
14,820
24,584
11,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Skad-i
King Arthur
20
2 / 7 / 2
12,977
447
19,432
39,595
45,007
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
jlowe555
Morgan Le Fay
19
2 / 2 / 2
12,096
417
21,410
11,856
5,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
rpgseann
Artemis
18
1 / 7 / 2
12,021
415
12,877
21,920
9,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 8 / 2
10,546
364
11,650
30,272
34,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
29
Kills
8
8
Deaths
29
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
5
2
0.8
W
The Morrigan
DeadHeadScrappy
The Morrigan
5
1
6
8
W
Sun Wukong
Guzman1552
Sun Wukong
6
2
10
5.5
W
Xing Tian
Okada--RJ
Xing Tian
2
0
16
10
L
King Arthur
Skad-i
King Arthur
2
7
2
0.43
W
3
5
9
1.5
W
13
0
7
16.5
L
Morgan Le Fay
jlowe555
Morgan Le Fay
2
2
2
1.5
L
Artemis
rpgseann
Artemis
1
7
2
0.29
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,132
Damage
80,189
143,510
Taken
128,227
129,428
Mitigated
105,121
67,390
Healing
31,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
14,820
1,787
0
6,127
24,584
11,329
0
8,814
15,563
0
117,608
W
The Morrigan
DeadHeadScrappy
The Morrigan
11,643
2,064
0
4,736
18,372
9,360
2,532
6,538
11,780
148,645
647
W
Sun Wukong
Guzman1552
Sun Wukong
31,453
5,013
0
16,588
30,100
18,363
89
9,029
20,706
0
160,032
W
Xing Tian
Okada--RJ
Xing Tian
10,677
550
0
9,526
29,944
45,636
51
7,615
22,169
52,471
5,133
L
King Arthur
Skad-i
King Arthur
19,432
1,547
0
14,653
39,595
45,007
210
18,503
20,123
0
108,308
W
14,828
967
760
13,392
37,399
41,188
481
6,853
28,847
79,287
0
W
29,531
13,116
0
22,388
27,695
14,881
12,660
8,429
19,161
183,978
26,683
L
Morgan Le Fay
jlowe555
Morgan Le Fay
21,410
1,569
0
883
11,856
5,041
0
4,911
6,909
110,831
0
L
Artemis
rpgseann
Artemis
12,877
6,509
0
7,004
21,920
9,542
1,158
9,867
11,969
0
105,814
L
11,650
133
0
2,821
30,272
34,202
0
18,240
11,910
59,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,242
Gold Earned
60,264
775
Minions Killed
701
0
Camps Cleared
0
2,786,261
Distance Traveled
2,542,385
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,624
435
171
6
0
578,191
1
W
The Morrigan
15,560
537
162
6
0
552,224
5
W
Sun Wukong
16,902
583
151
5
0
647,204
0
W
Xing Tian
15,318
528
78
3
0
563,197
13
L
King Arthur
12,977
447
167
6
0
493,959
0
W
Artio
15,594
538
129
4
0
513,007
1
W
Sol
17,868
616
255
9
0
510,629
3
L
Morgan Le Fay
12,096
417
162
6
0
568,243
13
L
Artemis
12,021
415
142
5
0
425,060
7
L
Ares
10,546
364
59
2
0
476,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role