Player Matchup

Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Caapp
Ymir
Level 39
God Stats
2W - 5L
1,567 SR
Queue Stats
52W - 53L
1,529 Elo+
Party 1
Susano
Susano
KxngSinatra27
Susano
Level 15
God Stats
60W - 19L
1,534 SR
Queue Stats
129W - 51L
1,554 Elo+
Party 1
Mulan
Mulan
Mencalissss
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Rama
Rama
VoidedPerception
Rama
Level 16
God Stats
0W - 1L
1,689 SR
Queue Stats
19W - 19L
1,486 Elo+
Party 1
Team Averages
Level 30
1,558 SR
1,514 Elo+

VS

Team Averages
Level 113
1,538 SR
1,488 Elo+
Zeus
Zeus
BorealFurnace
Zeus
Level 160
God Stats
25W - 17L
1,656 SR
Queue Stats
265W - 280L
1,493 Elo+
Solo
Skadi
Skadi
Cruellá
Skadi
Level 69
God Stats
4W - 5L
1,508 SR
Queue Stats
89W - 152L
1,410 Elo+
Party 2
Ymir
Ymir
DurtyFurby
Ymir
Level 63
God Stats
8W - 7L
1,444 SR
Queue Stats
158W - 224L
1,393 Elo+
Party 2
Mercury
Mercury
Gaankx
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,588 Elo+
Solo
Fenrir
Fenrir
Respawnmaster24
Fenrir
Level 148
God Stats
15W - 23L
1,583 SR
Queue Stats
366W - 388L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 0
5,293
529
1,661
9,041
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Caapp
Ymir
7
0 / 4 / 1
4,594
459
3,250
7,829
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 1 / 2
5,890
589
4,742
10,310
4,102
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,460
546
3,815
8,393
4,123
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,916
592
4,157
6,127
1,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,816
582
7,703
5,622
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
Cruellá
Skadi
11
5 / 0 / 4
6,366
637
5,496
4,155
1,172
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 6
5,618
562
2,879
6,725
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Gaankx
Mercury
10
2 / 1 / 3
5,731
573
3,522
6,590
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 1
5,388
539
5,657
7,349
4,143
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
3
2
1
1.75
L
Ymir
Caapp
Ymir
0
4
1
0.13
W
Skadi
Cruellá
Skadi
5
0
4
7
W
1
1
6
4
W
Mercury
Gaankx
Mercury
2
1
3
3.5
L
1
1
2
2
L
1
2
0
0.5
W
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
25,257
41,700
Taken
30,441
16,437
Mitigated
13,170
11,580
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,661
1,137
0
2,194
9,041
3,160
0
2,457
6,415
0
32,313
W
7,703
593
0
750
5,622
1,687
0
165
5,421
38,577
0
L
Ymir
Caapp
Ymir
3,250
244
0
2,015
7,829
3,195
0
2,501
5,256
15,630
0
W
Skadi
Cruellá
Skadi
5,496
2,607
0
250
4,155
1,172
108
916
3,111
0
45,083
W
2,879
964
135
1,966
6,725
4,096
0
1,458
5,001
11,202
3,788
W
Mercury
Gaankx
Mercury
3,522
1,877
0
1,006
6,590
2,072
0
0
6,590
0
38,327
L
4,742
862
0
3,180
10,310
4,102
0
4,065
5,853
0
33,068
L
3,815
939
0
1,714
8,393
4,123
0
180
8,207
0
26,993
W
5,657
1,467
0
2,980
7,349
4,143
0
237
7,068
0
29,694
L
4,157
3,558
0
2,477
6,127
1,857
944
73
6,054
0
46,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
28,919
306
Minions Killed
295
0
Camps Cleared
0
897,881
Distance Traveled
1,022,324
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,293
529
65
7
0
197,830
2
W
Zeus
5,816
582
75
8
0
187,599
6
L
Ymir
4,594
459
27
3
0
169,940
1
W
Skadi
6,366
637
82
8
0
189,978
1
W
Ymir
5,618
562
23
2
0
187,996
1
W
Mercury
5,731
573
69
7
0
250,733
1
L
Susano
5,890
589
67
7
0
177,503
0
L
Mulan
5,460
546
60
6
0
181,284
4
W
Fenrir
5,388
539
46
5
0
206,018
3
L
Rama
5,916
592
87
9
0
171,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role