Player Matchup

Nemesis
Nemesis
Blootube
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,319 Elo+
Solo
Ra
Ra
M-cubed92
Ra
Level 129
God Stats
2W - 3L
1,467 SR
Queue Stats
213W - 241L
1,486 Elo+
Solo
Ullr
Ullr
Mushman255
Ullr
Level 149
God Stats
11W - 6L
1,677 SR
Queue Stats
54W - 51L
1,573 Elo+
Solo
Team Averages
Level 127
1,548 SR
1,459 Elo+

VS

Team Averages
Level 40
1,562 SR
1,414 Elo+
Bacchus
Bacchus
IvoryStar
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
NatsuDragggneel
Merlin
Level 24
God Stats
0W - 3L
1,688 SR
Queue Stats
13W - 22L
1,376 Elo+
Party 1
Ishtar
Ishtar
Summer_Snow_Cat
Ishtar
Level 79
God Stats
6W - 14L
1,499 SR
Queue Stats
71W - 86L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blootube
Nemesis
15
5 / 0 / 13
9,637
803
8,343
9,351
6,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 0 / 6
9,461
788
7,238
6,306
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
10 / 0 / 10
10,258
855
14,799
11,384
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IvoryStar
Bacchus
10
0 / 4 / 0
6,702
559
2,196
8,572
5,431
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 11 / 0
6,595
550
3,428
13,547
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,973
581
8,162
13,940
5,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
21
Kills
0
0
Deaths
21
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blootube
Nemesis
5
0
13
11.5
L
Bacchus
IvoryStar
Bacchus
0
4
0
0
W
6
0
6
9
W
10
0
10
15
L
0
11
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
13,786
27,041
Taken
36,059
14,084
Mitigated
15,776
9,588
Healing
888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blootube
Nemesis
8,343
3,416
280
2,797
9,351
6,050
465
2,088
7,263
0
25,082
L
Bacchus
IvoryStar
Bacchus
2,196
119
0
0
8,572
5,431
0
2,274
6,186
14,556
0
W
7,238
431
1,403
1,965
6,306
2,619
568
1,107
5,199
36,824
0
W
14,799
7,174
0
3,143
11,384
5,415
1,217
2,940
8,444
0
46,213
L
3,428
504
151
532
13,547
4,676
0
1,996
11,374
19,065
0
L
8,162
3,110
12
193
13,940
5,669
0
3,023
10,763
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
20,270
159
Minions Killed
97
10
Camps Cleared
1
667,816
Distance Traveled
513,102
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,637
803
29
2
3
229,423
3
L
Bacchus
6,702
559
20
2
1
190,745
0
W
Ra
9,461
788
69
6
4
216,786
1
W
Ullr
10,258
855
61
5
3
221,607
2
L
Merlin
6,595
550
24
2
0
138,735
1
L
Ishtar
6,973
581
53
4
0
183,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role