Player Matchup

Maui
Maui
Lucky_kitty1209
Maui
Level 68
God Stats
1W - 2L
1,629 SR
Queue Stats
99W - 112L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
deandimov
Sun Wukong
Level 27
God Stats
0W - 5L
1,133 SR
Queue Stats
97W - 124L
1,384 Elo+
Party 1
Rama
Rama
iBellitto
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
wardhaan
Tiamat
Level 123
God Stats
2W - 4L
1,290 SR
Queue Stats
327W - 345L
1,481 Elo+
Solo
Da Ji
Da Ji
xxsweetdreamsxx
Da Ji
Level 149
God Stats
0W - 3L
1,170 SR
Queue Stats
117W - 169L
1,390 Elo+
Party 1
Team Averages
Level 76
1,345 SR
1,443 Elo+

VS

Team Averages
Level 98
1,583 SR
1,411 Elo+
Merlin
Merlin
Druloq1
Merlin
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 349L
1,381 Elo+
Solo
Nemesis
Nemesis
Morvie
Nemesis
Level 119
God Stats
2W - 0L
1,711 SR
Queue Stats
93W - 128L
1,415 Elo+
Solo
Hachiman
Hachiman
Nisver
Hachiman
Level 93
God Stats
2W - 2L
1,487 SR
Queue Stats
365W - 387L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Soltys-165PL
Ah Puch
Level 107
God Stats
4W - 1L
1,542 SR
Queue Stats
200W - 206L
1,433 Elo+
Solo
Rama
Rama
X-apo-03-X
Rama
Level 109
God Stats
5W - 3L
1,673 SR
Queue Stats
525W - 537L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,669
934
418
3,022
2,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
deandimov
Sun Wukong
10
0 / 0 / 1
5,055
1,011
820
4,180
2,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
12
0 / 1 / 1
5,711
1,142
2,990
4,197
1,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
wardhaan
Tiamat
10
1 / 1 / 0
5,364
1,073
5,921
3,323
1,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,157
1,031
4,768
4,079
2,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Druloq1
Merlin
10
0 / 0 / 2
5,494
1,099
3,000
2,432
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Morvie
Nemesis
10
0 / 0 / 3
5,513
1,103
1,625
5,998
4,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Hachiman
Nisver
Hachiman
9
1 / 1 / 3
5,770
1,154
4,543
5,014
2,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Soltys-165PL
Ah Puch
12
2 / 0 / 2
6,180
1,236
5,348
1,535
754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
5,892
1,178
2,294
4,113
1,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
4
4
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Druloq1
Merlin
0
0
2
1
L
0
1
0
0
W
Nemesis
Morvie
Nemesis
0
0
3
1.5
W
Hachiman
Nisver
Hachiman
1
1
3
2.5
W
Ah Puch
Soltys-165PL
Ah Puch
2
0
2
3
W
1
1
3
2.5
L
Sun Wukong
deandimov
Sun Wukong
0
0
1
0.5
L
Rama
0
1
1
0.5
L
Tiamat
wardhaan
Tiamat
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
16,810
18,801
Taken
19,092
10,398
Mitigated
10,874
7,952
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Druloq1
Merlin
3,000
168
638
223
2,432
1,197
31
847
1,585
10,367
0
L
418
0
246
790
3,022
2,387
0
1,325
1,697
647
0
W
Nemesis
Morvie
Nemesis
1,625
349
309
1,789
5,998
4,639
119
2,188
3,810
0
3,717
W
Hachiman
Nisver
Hachiman
4,543
2,968
716
836
5,014
2,312
485
2,126
2,888
0
7,996
W
Ah Puch
Soltys-165PL
Ah Puch
5,348
256
1,499
598
1,535
754
264
604
931
10,285
0
W
2,294
1,460
804
947
4,113
1,972
802
574
3,539
0
9,105
L
Sun Wukong
deandimov
Sun Wukong
820
95
598
1,160
4,180
2,368
0
2,698
1,482
0
1,701
L
Rama
2,990
939
135
1,338
4,197
1,872
0
1,671
2,526
0
12,174
L
Tiamat
wardhaan
Tiamat
5,921
0
902
1,307
3,323
1,753
0
1,350
1,973
13,157
0
L
4,768
361
384
1,092
4,079
2,018
0
1,304
2,775
0
8,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
28,849
78
Minions Killed
58
0
Camps Cleared
0
506,786
Distance Traveled
563,430
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,494
1,099
17
3
0
107,852
0
L
Maui
4,669
934
2
0
0
40,800
1
W
Nemesis
5,513
1,103
3
1
0
128,833
0
W
Hachiman
5,770
1,154
6
1
0
116,566
1
W
Ah Puch
6,180
1,236
11
2
0
113,937
3
W
Rama
5,892
1,178
21
4
0
96,242
0
L
Sun Wukong
5,055
1,011
0
0
0
153,818
0
L
Rama
5,711
1,142
36
7
0
84,342
0
L
Tiamat
5,364
1,073
32
6
0
107,294
0
L
Da Ji
5,157
1,031
8
2
0
120,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role