Player Matchup

Ymir
Ymir
Josephine1235
Ymir
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
iKillUrCarry
Heimdallr
Level 69
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Hel
Hel
kilobucks
Hel
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 40
1,598 SR
1,429 Elo+

VS

Team Averages
Level 94
1,653 SR
1,383 Elo+
Izanami
Izanami
Caramuk1
Izanami
Level 58
God Stats
6W - 6L
1,552 SR
Queue Stats
33W - 34L
1,487 Elo+
Solo
Ra
Ra
CatNight001
Ra
Level 118
God Stats
1W - 5L
1,566 SR
Queue Stats
5W - 11L
1,256 Elo+
Solo
Odin
Odin
iamp173
Odin
Level 107
God Stats
20W - 24L
1,841 SR
Queue Stats
519W - 699L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,568
757
2,774
10,944
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
iKillUrCarry
Heimdallr
13
6 / 2 / 2
7,874
787
16,713
12,140
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 2
6,085
609
1,727
9,291
2,846
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caramuk1
Izanami
10
1 / 4 / 3
6,439
644
10,649
9,595
3,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 1
6,902
690
10,306
6,185
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
iamp173
Odin
9
2 / 3 / 3
6,644
664
6,843
9,538
7,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
5
5
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caramuk1
Izanami
1
4
3
0.63
L
2
2
1
1.25
W
2
0
5
4.5
W
Heimdallr
iKillUrCarry
Heimdallr
6
2
2
3.5
L
Odin
iamp173
Odin
2
3
3
1.17
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
27,798
32,375
Taken
25,318
16,221
Mitigated
13,515
12,344
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caramuk1
Izanami
10,649
6,608
73
618
9,595
3,454
0
1,285
8,308
0
21,900
L
10,306
483
1,479
2,054
6,185
2,491
0
904
5,281
33,286
0
W
2,774
51
0
1,756
10,944
8,163
0
4,195
6,749
10,107
0
W
Heimdallr
iKillUrCarry
Heimdallr
16,713
11,778
0
5,297
12,140
5,212
0
3,649
8,491
0
45,777
L
Odin
iamp173
Odin
6,843
1,857
0
2,450
9,538
7,570
0
2,612
6,926
420
11,803
W
1,727
219
2,094
3,197
9,291
2,846
0
3,185
6,106
7,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
19,985
100
Minions Killed
94
4
Camps Cleared
3
518,909
Distance Traveled
594,494
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,439
644
36
4
2
212,161
2
L
Ra
6,902
690
55
6
1
198,895
4
W
Ymir
7,568
757
17
2
1
190,940
4
W
Heimdallr
7,874
787
67
7
2
149,947
2
L
Odin
6,644
664
3
0
0
183,438
0
W
Hel
6,085
609
16
2
1
178,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role