Player Matchup

Horus
Horus
Diamond V
 
Horus
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Gaizka3012
Ratatoskr
Masters
Level 154
God Stats
0W - 2L
1,253 SR
Queue Stats
196W - 178L
2,514 MMR
Party 1
Artio
Artio
Platinum III
RoadhogBrunnen
Artio
Platinum III
Level 159
God Stats
11W - 26L
1,556 SR
Queue Stats
253W - 263L
1,783 MMR
Solo
Chang'e
Chang'e
Diamond I
jontajonar
Chang'e
Diamond I
Level 147
God Stats
4W - 4L
1,598 SR
Queue Stats
196W - 178L
2,464 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,481 SR
1,952 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,631 SR
2,090 MMR
Anubis
Anubis
Masters
IUniixXl
Anubis
Masters
Level 102
God Stats
2W - 4L
1,510 SR
Queue Stats
152W - 138L
2,300 MMR
Solo
Neith
Neith
Masters
Kαdir
Neith
Masters
Level 106
God Stats
5W - 1L
1,774 SR
Queue Stats
293W - 275L
2,890 MMR
Solo
Loki
Loki
Diamond V
RyanRocks1243_HB
Loki
Diamond V
Level 150
God Stats
76W - 52L
1,630 SR
Queue Stats
520W - 501L
1,835 MMR
Solo
Chaac
Chaac
Gold III
rdjuh
Chaac
Gold III
Level 147
God Stats
23W - 22L
1,597 SR
Queue Stats
393W - 393L
1,514 MMR
Solo
Tiamat
Tiamat
Platinum III
sploouuchh
Tiamat
Platinum III
Level 160
God Stats
15W - 9L
1,643 SR
Queue Stats
1,684W - 1,752L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 3
6,943
534
3,882
9,268
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
 
Heimdallr
11
1 / 5 / 1
6,609
508
7,055
11,985
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Gaizka3012
Ratatoskr
13
4 / 0 / 0
7,330
564
5,441
10,156
4,026
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 0 / 2
7,392
569
8,210
13,834
7,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
jontajonar
Chang'e
12
0 / 1 / 1
6,868
528
5,572
6,597
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliSusanoGuan Yu

VS

Bans
LancelotAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IUniixXl
Anubis
13
0 / 2 / 0
7,476
575
7,489
9,607
5,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kαdir
Neith
13
5 / 1 / 0
7,937
611
8,379
9,665
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 1
7,200
554
2,869
9,962
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
rdjuh
Chaac
11
0 / 1 / 1
6,719
517
5,484
12,887
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
sploouuchh
Tiamat
11
1 / 1 / 0
6,829
525
4,570
7,099
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
6
6
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
3
1.5
L
Heimdallr
 
Heimdallr
1
5
1
0.3
L
Ratatoskr
Gaizka3012
Ratatoskr
4
0
0
4
W
Anubis
IUniixXl
Anubis
0
2
0
0
W
Neith
Kαdir
Neith
5
1
0
5
L
0
0
2
1
W
0
0
1
0.5
L
Chang'e
jontajonar
Chang'e
0
1
1
0.5
W
Chaac
rdjuh
Chaac
0
1
1
0.5
W
Tiamat
sploouuchh
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
28,791
51,840
Taken
49,220
27,139
Mitigated
26,607
25,812
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,882
1,978
2,666
4,794
9,268
7,648
0
2,092
7,176
0
21,031
L
Heimdallr
 
Heimdallr
7,055
3,132
0
3,323
11,985
4,768
0
0
11,985
0
49,702
L
Ratatoskr
Gaizka3012
Ratatoskr
5,441
2,161
0
500
10,156
4,026
0
1,640
8,516
0
48,296
W
Anubis
IUniixXl
Anubis
7,489
1,270
0
4,686
9,607
5,149
0
6,154
3,453
60,797
0
W
Neith
Kαdir
Neith
8,379
3,702
0
3,766
9,665
4,409
675
52
9,613
0
60,893
L
8,210
466
744
9,618
13,834
7,822
0
6,424
7,410
60,597
0
W
2,869
803
0
3,790
9,962
4,437
0
1,803
8,159
0
64,726
L
Chang'e
jontajonar
Chang'e
5,572
596
1,101
3,066
6,597
2,875
0
2,068
4,529
65,423
0
W
Chaac
rdjuh
Chaac
5,484
813
0
7,784
12,887
7,212
0
4,600
8,287
0
32,266
W
Tiamat
sploouuchh
Tiamat
4,570
161
0
2,382
7,099
5,400
0
1,648
5,451
46,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
36,161
444
Minions Killed
467
0
Camps Cleared
0
1,321,093
Distance Traveled
1,331,929
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,943
534
34
3
0
269,050
7
L
Heimdallr
6,609
508
78
6
0
193,432
3
L
Ratatoskr
7,330
564
83
6
0
327,802
2
W
Anubis
7,476
575
119
9
0
221,140
4
W
Neith
7,937
611
108
8
0
275,036
0
L
Artio
7,392
569
116
9
0
272,053
5
W
Loki
7,200
554
110
8
0
310,264
4
L
Chang'e
6,868
528
133
10
0
258,756
5
W
Chaac
6,719
517
37
3
0
280,968
2
W
Tiamat
6,829
525
93
7
0
244,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role