Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mopzy
Baron Samedi
Level 62
God Stats
5W - 3L
1,582 SR
Queue Stats
10W - 4L
1,666 Elo+
Party 1
Heimdallr
Heimdallr
Ponsharelo
Heimdallr
Level 160
God Stats
2W - 0L
1,622 SR
Queue Stats
49W - 27L
1,756 Elo+
Party 2
Jormungandr
Jormungandr
sixshooter730
Jormungandr
Level 15
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 0L
1,807 Elo+
Party 1
Team Averages
Level 107
1,497 SR
1,646 Elo+

VS

Team Averages
Level 96
1,489 SR
1,454 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MadKingK
Cthulhu
Level 66
God Stats
40W - 43L
1,500 SR
Queue Stats
349W - 447L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
ONTHABLOCC__
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,335 Elo+
Party 3
Nox
Nox
awesome_possum50
Nox
Level 88
God Stats
7W - 11L
1,444 SR
Queue Stats
187W - 195L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 5
8,415
765
6,977
18,251
12,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
 
Bastet
15
4 / 2 / 4
8,312
756
11,301
9,211
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mopzy
Baron Samedi
17
5 / 0 / 6
9,604
873
11,285
9,122
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ponsharelo
Heimdallr
15
6 / 3 / 6
8,482
771
9,592
11,718
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
sixshooter730
Jormungandr
14
1 / 3 / 9
8,127
739
9,960
11,726
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 2 / 8
8,538
776
14,909
12,338
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
15
2 / 3 / 4
8,001
727
5,837
10,881
5,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MadKingK
Cthulhu
13
1 / 4 / 4
7,359
669
8,330
14,658
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
ONTHABLOCC__
Cliodhna
11
0 / 5 / 3
6,781
616
2,757
10,215
4,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 3 / 4
8,536
776
8,425
9,916
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
17
Kills
10
11
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
5
1.17
W
Bastet
 
Bastet
4
2
4
3
L
Ah Puch
 
Ah Puch
2
2
8
3
L
Anhur
 
Anhur
2
3
4
1.33
L
Cthulhu
MadKingK
Cthulhu
1
4
4
0.75
W
Baron Samedi
Mopzy
Baron Samedi
5
0
6
8
L
Cliodhna
ONTHABLOCC__
Cliodhna
0
5
3
0.3
W
Heimdallr
Ponsharelo
Heimdallr
6
3
6
3
L
5
3
4
2.33
W
Jormungandr
sixshooter730
Jormungandr
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,115
Damage
40,258
60,028
Taken
58,008
30,947
Mitigated
35,514
15,495
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,977
1,439
1,478
4,167
18,251
12,204
0
7,518
10,564
0
20,408
W
Bastet
 
Bastet
11,301
1,513
0
2,338
9,211
3,683
9
4,133
5,030
0
24,266
L
Ah Puch
 
Ah Puch
14,909
563
0
5,486
12,338
6,016
0
4,797
7,541
35,907
0
L
Anhur
 
Anhur
5,837
3,158
0
768
10,881
5,061
0
2,576
8,305
0
22,525
L
Cthulhu
MadKingK
Cthulhu
8,330
818
0
971
14,658
14,803
87
6,139
8,519
17,219
0
W
Baron Samedi
Mopzy
Baron Samedi
11,285
1,663
806
4,088
9,122
5,059
832
4,483
4,526
46,683
0
L
Cliodhna
ONTHABLOCC__
Cliodhna
2,757
1,637
0
149
10,215
4,673
0
4,481
5,728
0
7,173
W
Heimdallr
Ponsharelo
Heimdallr
9,592
4,050
0
2,599
11,718
4,741
1,547
6,756
4,689
0
25,798
L
8,425
762
0
1,230
9,916
4,961
37
3,252
6,661
18,054
0
W
Jormungandr
sixshooter730
Jormungandr
9,960
3,411
0
19
11,726
5,260
1,406
7,868
3,555
25,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
39,215
241
Minions Killed
151
0
Camps Cleared
0
1,164,819
Distance Traveled
1,234,320
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,415
765
33
3
0
243,876
1
W
Bastet
8,312
756
38
3
0
253,804
1
L
Ah Puch
8,538
776
56
5
0
248,340
3
L
Anhur
8,001
727
39
4
0
226,950
0
L
Cthulhu
7,359
669
13
1
0
269,488
0
W
Baron Samedi
9,604
873
106
10
0
239,644
1
L
Cliodhna
6,781
616
14
1
0
247,491
0
W
Heimdallr
8,482
771
31
3
0
211,606
1
L
Nox
8,536
776
29
3
0
242,051
0
W
Jormungandr
8,127
739
33
3
0
215,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role