Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Samneo0
Ra
Level 109
God Stats
4W - 1L
1,663 SR
Queue Stats
67W - 35L
1,708 Elo+
Party 1
Thor
Thor
Volkaron
Thor
Level 157
God Stats
6W - 4L
1,532 SR
Queue Stats
195W - 119L
1,729 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,646 Elo+

VS

Team Averages
Level 27
1,615 SR
1,605 Elo+
Jormungandr
Jormungandr
Nautilus59
Jormungandr
Level 19
God Stats
2W - 2L
1,844 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 2
Raijin
Raijin
TheRealDoinkster
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,605 Elo+
Party 2
Nemesis
Nemesis
mooshi117
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 0 / 9
8,519
852
8,443
9,999
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 10
7,925
793
8,933
4,994
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
7 / 1 / 8
8,532
853
13,697
8,487
3,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nautilus59
Jormungandr
9
0 / 3 / 1
6,463
646
6,167
13,897
13,033
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 0
6,858
686
6,326
10,007
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
mooshi117
Nemesis
9
0 / 6 / 1
6,429
643
4,170
13,043
5,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
9
10.5
L
Jormungandr
Nautilus59
Jormungandr
0
3
1
0.17
W
2
0
10
7
L
1
6
0
0.17
W
Thor
7
1
8
11
L
Nemesis
mooshi117
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
16,663
23,480
Taken
36,947
14,315
Mitigated
22,166
11,450
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,443
1,811
0
4,134
9,999
8,385
1,055
4,859
5,140
0
15,828
L
Jormungandr
Nautilus59
Jormungandr
6,167
1,939
384
3,187
13,897
13,033
0
3,505
10,035
21,637
0
W
8,933
1,009
2,931
2,947
4,994
2,365
944
3,300
1,694
38,592
0
L
6,326
1,047
0
0
10,007
3,613
0
2,231
7,606
22,638
0
W
Thor
13,697
3,545
0
1,438
8,487
3,565
575
4,947
3,540
0
41,309
L
Nemesis
mooshi117
Nemesis
4,170
1,651
905
2,227
13,043
5,520
0
3,197
9,673
0
8,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
19,750
133
Minions Killed
95
10
Camps Cleared
0
573,128
Distance Traveled
507,580
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,519
852
14
1
2
196,871
3
L
Jormungandr
6,463
646
38
4
0
173,031
4
W
Ra
7,925
793
57
6
1
185,388
1
L
Raijin
6,858
686
45
5
0
160,138
2
W
Thor
8,532
853
62
6
7
190,869
4
L
Nemesis
6,429
643
12
1
0
174,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role