Player Matchup

Thanatos
Thanatos
GrizzGrimTTV
Thanatos
Level 66
God Stats
18W - 25L
1,513 SR
Queue Stats
300W - 241L
1,557 Elo+
Party 1
King Arthur
King Arthur
LegendaryShadowz
King Arthur
Level 86
God Stats
11W - 14L
1,494 SR
Queue Stats
469W - 426L
1,544 Elo+
Party 1
Raijin
Raijin
LordPushead
Raijin
Level 144
God Stats
8W - 22L
1,257 SR
Queue Stats
925W - 1,246L
1,291 Elo+
Solo
Team Averages
Level 99
1,421 SR
1,464 Elo+

VS

Team Averages
Level 90
1,565 SR
1,432 Elo+
Mulan
Mulan
assassins33421
Mulan
Level 149
God Stats
6W - 3L
1,719 SR
Queue Stats
696W - 407L
1,760 Elo+
Solo
Thanatos
Thanatos
deeman2011killer
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,297 Elo+
Party 2
Sol
Sol
xira124
Sol
Level 59
God Stats
6W - 9L
1,477 SR
Queue Stats
12W - 24L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrizzGrimTTV
Thanatos
15
3 / 5 / 3
9,877
658
11,340
15,836
7,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LegendaryShadowz
King Arthur
16
3 / 3 / 4
10,148
677
10,003
19,077
17,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
9
1 / 3 / 3
8,304
554
2,402
4,428
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,846
723
12,706
18,775
19,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 5
10,654
710
8,339
9,627
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
17
5 / 1 / 2
11,799
787
12,050
10,650
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
11
11
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GrizzGrimTTV
Thanatos
3
5
3
0.9
L
King Arthur
LegendaryShadowz
King Arthur
3
3
4
1.67
L
Raijin
1
3
3
0.83
W
2
2
9
3.25
W
4
4
5
1.63
W
Sol
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
33,095
39,341
Taken
39,052
25,737
Mitigated
28,430
9,721
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GrizzGrimTTV
Thanatos
11,340
1,054
0
7,298
15,836
7,489
0
3,706
11,424
0
32,995
L
King Arthur
LegendaryShadowz
King Arthur
10,003
1,427
0
1,981
19,077
17,129
0
7,028
11,219
0
35,796
L
Raijin
2,402
362
0
442
4,428
1,119
0
713
3,400
7,925
0
W
12,706
2,138
487
6,698
18,775
19,323
260
1,366
17,409
0
41,524
W
8,339
3,095
0
4,525
9,627
4,419
905
520
9,107
0
24,763
W
Sol
12,050
3,037
0
4,569
10,650
4,688
1,264
1,163
9,487
48,447
4,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
33,299
120
Minions Killed
174
4
Camps Cleared
11
664,856
Distance Traveled
837,172
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,877
658
49
3
3
274,192
2
L
King Arthur
10,148
677
61
4
1
261,451
0
L
Raijin
8,304
554
10
1
0
129,213
1
W
Mulan
10,846
723
49
3
2
274,083
4
W
Thanatos
10,654
710
43
3
3
282,626
3
W
Sol
11,799
787
82
5
6
280,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role