Player Matchup

Shiva
Shiva
AltaFromNorway
Shiva
Level 85
God Stats
2W - 0L
1,649 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 1
Mercury
Mercury
CatCakє
Mercury
Level 29
God Stats
4W - 1L
1,865 SR
Queue Stats
363W - 60L
1,997 Elo+
Party 1
Freya
Freya
HeartOfCrimson
Freya
Level 149
God Stats
209W - 46L
1,930 SR
Queue Stats
1,257W - 295L
1,934 Elo+
Party 1
Chaac
Chaac
TheMayhem_Keenan
Chaac
Level 21
God Stats
12W - 3L
1,798 SR
Queue Stats
29W - 7L
1,774 Elo+
Party 1
Discordia
Discordia
ofoxgiven
Discordia
Level 160
God Stats
4W - 1L
1,660 SR
Queue Stats
78W - 81L
1,514 Elo+
Party 1
Team Averages
Level 89
1,780 SR
1,731 Elo+

VS

Team Averages
Level 59
1,544 SR
1,543 Elo+
Cernunnos
Cernunnos
DurikTheInferno
Cernunnos
Level 129
God Stats
0W - 2L
1,636 SR
Queue Stats
35W - 28L
1,568 Elo+
Party 2
Chiron
Chiron
ImCurrentlyHard
Chiron
Level 64
God Stats
0W - 1L
1,327 SR
Queue Stats
47W - 43L
1,542 Elo+
Party 2
Thanatos
Thanatos
XDI420
Thanatos
Level 25
God Stats
5W - 5L
1,513 SR
Queue Stats
12W - 19L
1,411 Elo+
Party 2
Janus
Janus
dOuGiEpOoOoO
Janus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 15L
1,757 Elo+
Solo
Hercules
Hercules
paytogna
Hercules
Level 17
God Stats
3W - 3L
1,746 SR
Queue Stats
8W - 11L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
11,896
700
12,345
21,570
22,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
CatCakє
Mercury
20
11 / 3 / 9
14,126
831
22,727
19,607
11,324
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 3 / 12
14,978
881
29,661
18,250
9,888
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 3 / 16
11,331
667
8,521
21,382
27,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ofoxgiven
Discordia
19
3 / 4 / 7
12,029
708
13,244
12,506
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DurikTheInferno
Cernunnos
19
1 / 6 / 8
12,177
716
10,356
21,050
9,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 5 / 10
11,707
689
14,939
17,363
8,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
XDI420
Thanatos
17
3 / 12 / 2
10,880
640
8,555
17,667
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 4 / 7
13,570
798
26,915
17,058
8,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
paytogna
Hercules
19
4 / 4 / 2
11,700
688
10,759
24,167
27,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
31
Kills
16
16
Deaths
31
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Mercury
CatCakє
Mercury
11
3
9
5.17
L
Cernunnos
DurikTheInferno
Cernunnos
1
6
8
0.83
W
14
3
12
6.67
L
1
5
10
1.2
W
0
3
16
2.67
L
Thanatos
XDI420
Thanatos
3
12
2
0.33
L
7
4
7
2.63
W
Discordia
ofoxgiven
Discordia
3
4
7
1.63
L
Hercules
paytogna
Hercules
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,498
Damage
71,524
93,315
Taken
97,305
76,321
Mitigated
62,970
17,538
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,345
1,913
293
2,988
21,570
22,153
345
5,791
14,915
0
37,732
W
Mercury
CatCakє
Mercury
22,727
16,912
0
750
19,607
11,324
2,585
4,769
14,438
0
65,150
L
Cernunnos
DurikTheInferno
Cernunnos
10,356
5,163
0
3,081
21,050
9,704
683
9,266
11,396
0
65,338
W
29,661
9,430
0
8,732
18,250
9,888
1,337
4,234
13,708
83,646
0
L
14,939
6,098
900
3,833
17,363
8,725
1,432
7,764
9,029
0
57,558
W
8,521
757
0
3,514
21,382
27,778
0
5,504
14,884
0
23,667
L
Thanatos
XDI420
Thanatos
8,555
1,066
0
3,908
17,667
8,897
0
6,988
10,353
0
15,983
L
26,915
1,701
0
778
17,058
8,386
676
8,889
7,836
72,368
0
W
Discordia
ofoxgiven
Discordia
13,244
675
0
1,261
12,506
5,178
1,550
5,113
6,926
44,035
0
L
Hercules
paytogna
Hercules
10,759
2,792
0
5,113
24,167
27,258
0
7,755
15,786
0
15,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,360
Gold Earned
60,034
362
Minions Killed
327
0
Camps Cleared
0
1,914,956
Distance Traveled
1,624,865
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,896
700
54
3
0
383,786
1
W
Mercury
14,126
831
107
6
0
444,928
1
L
Cernunnos
12,177
716
80
5
0
285,639
0
W
Freya
14,978
881
105
6
0
390,475
2
L
Chiron
11,707
689
92
5
0
310,161
1
W
Chaac
11,331
667
24
1
0
373,855
0
L
Thanatos
10,880
640
15
1
0
304,504
0
L
Janus
13,570
798
131
8
0
376,280
3
W
Discordia
12,029
708
72
4
0
321,912
1
L
Hercules
11,700
688
9
1
0
348,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role