Player Matchup

Jormungandr
Jormungandr
Nautilus59
Jormungandr
Level 19
God Stats
2W - 2L
1,741 SR
Queue Stats
8W - 6L
1,539 Elo+
Party 1
Hades
Hades
TheRealDoinkster
Hades
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
mooshi117
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,539 Elo+
Party 1
Team Averages
Level 27
1,580 SR
1,539 Elo+

VS

Team Averages
Level 88
1,582 SR
1,464 Elo+
Osiris
Osiris
Deadly_Sin_Tang
Osiris
Level 38
God Stats
1W - 2L
1,523 SR
Queue Stats
77W - 92L
1,414 Elo+
Party 2
Set
Set
Leaning_0gKush
Set
Level 97
God Stats
7W - 7L
1,638 SR
Queue Stats
416W - 534L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Valkyrie_Prima_
Sylvanus
Level 128
God Stats
1W - 1L
1,586 SR
Queue Stats
118W - 107L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nautilus59
Jormungandr
15
2 / 0 / 17
10,701
764
12,426
14,952
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 2 / 12
10,239
731
16,810
16,052
11,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
mooshi117
Jing Wei
15
12 / 2 / 6
11,342
810
28,240
16,941
8,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,824
702
7,804
22,652
21,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 4 / 2
8,720
623
8,005
17,787
14,987
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
11
0 / 9 / 4
8,042
574
15,329
23,738
13,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
4
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
2
4
2
0.75
W
Jormungandr
Nautilus59
Jormungandr
2
0
17
10.5
W
6
2
12
6
L
Sylvanus
0
9
4
0.22
W
Jing Wei
mooshi117
Jing Wei
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,476
Damage
31,138
47,945
Taken
64,177
40,686
Mitigated
50,598
15,176
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,804
2,432
1,962
1,306
22,652
21,871
0
11,446
11,206
0
16,438
L
8,005
2,417
215
2,463
17,787
14,987
0
6,523
11,264
0
28,779
W
Jormungandr
Nautilus59
Jormungandr
12,426
5,092
895
2,469
14,952
19,911
365
4,045
10,907
34,546
0
W
16,810
4,414
1,639
6,049
16,052
11,850
1,251
3,856
12,196
47,499
0
L
Sylvanus
15,329
5,084
1,781
5,943
23,738
13,740
17
11,413
12,325
29,309
5,068
W
Jing Wei
mooshi117
Jing Wei
28,240
21,625
0
4,124
16,941
8,925
698
6,205
10,736
0
44,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
26,586
154
Minions Killed
96
9
Camps Cleared
3
736,620
Distance Traveled
638,119
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,824
702
17
1
2
225,401
1
L
Set
8,720
623
41
3
0
222,945
0
W
Jormungandr
10,701
764
50
4
2
228,568
0
W
Hades
10,239
731
64
5
4
230,198
1
L
Sylvanus
8,042
574
38
3
1
189,773
2
W
Jing Wei
11,342
810
40
3
3
277,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role