Player Matchup

Hun Batz
Hun Batz
MiggySucks
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
2,016 Elo+
Party 1
Chang'e
Chang'e
ThePoloCaptain
Chang'e
Level 154
God Stats
14W - 1L
1,888 SR
Queue Stats
52W - 23L
1,753 Elo+
Party 1
Cliodhna
Cliodhna
gfdemosh
Cliodhna
Level 157
God Stats
8W - 7L
1,536 SR
Queue Stats
398W - 361L
1,581 Elo+
Party 1
Sol
Sol
smokezenith
Sol
Level 45
God Stats
16W - 2L
1,903 SR
Queue Stats
114W - 21L
1,885 Elo+
Party 1
Hercules
Hercules
xXL3viathanXx
Hercules
Level 129
God Stats
3W - 4L
1,211 SR
Queue Stats
44W - 40L
1,626 Elo+
Party 1
Team Averages
Level 100
1,608 SR
1,772 Elo+

VS

Team Averages
Level 88
1,425 SR
1,496 Elo+
Nu Wa
Nu Wa
AlexCo2FIVETWO5
Nu Wa
Level 27
God Stats
2W - 6L
1,182 SR
Queue Stats
14W - 21L
1,491 Elo+
Party 3
Ares
Ares
CallMeMikey23
Ares
Level 107
God Stats
0W - 2L
1,139 SR
Queue Stats
32W - 38L
1,511 Elo+
Party 3
Bastet
Bastet
ChrisFromStateFa
Bastet
Level 154
God Stats
4W - 2L
1,814 SR
Queue Stats
370W - 370L
1,486 Elo+
Party 2
Achilles
Achilles
ItsEasyE-
Achilles
Level 127
God Stats
9W - 17L
1,489 SR
Queue Stats
268W - 264L
1,493 Elo+
Party 2
Medusa
Medusa
Kasskkoo
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MiggySucks
Hun Batz
14
4 / 1 / 0
8,998
643
12,120
13,514
10,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 4
8,361
597
10,599
12,242
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
gfdemosh
Cliodhna
13
3 / 1 / 5
7,986
570
5,694
11,723
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 1
9,049
646
8,300
6,794
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
xXL3viathanXx
Hercules
12
2 / 0 / 10
7,820
559
6,144
12,530
7,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,661
404
4,364
10,598
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,855
418
3,220
10,954
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
5,613
401
5,256
13,251
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
ItsEasyE-
Achilles
11
2 / 3 / 0
6,452
461
5,652
13,284
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Kasskkoo
Medusa
11
0 / 5 / 0
5,924
423
6,018
9,104
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
21
Kills
2
2
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
4
0
0
L
0
3
2
0.33
L
Achilles
ItsEasyE-
Achilles
2
3
0
0.67
L
Medusa
Kasskkoo
Medusa
0
5
0
0
W
Hun Batz
MiggySucks
Hun Batz
4
1
0
4
W
6
0
4
8
W
Cliodhna
gfdemosh
Cliodhna
3
1
5
5.5
W
6
0
1
6.5
W
Hercules
xXL3viathanXx
Hercules
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
24,510
56,803
Taken
57,191
29,485
Mitigated
29,280
21,641
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,364
2,055
0
1,675
10,598
4,510
280
5,615
4,983
34,301
0
L
3,220
270
0
1,894
10,954
7,120
0
5,354
5,600
18,832
0
L
5,256
1,633
0
4,539
13,251
4,261
0
1,708
11,543
0
31,075
L
Achilles
ItsEasyE-
Achilles
5,652
2,058
0
4,284
13,284
10,269
0
754
12,530
0
39,010
L
Medusa
Kasskkoo
Medusa
6,018
3,048
0
1,463
9,104
3,120
0
5,222
3,882
0
37,434
W
Hun Batz
MiggySucks
Hun Batz
12,120
2,639
0
4,949
13,514
10,574
0
298
12,450
0
72,466
W
10,599
556
1,503
7,508
12,242
4,692
0
2,462
9,736
63,935
0
W
Cliodhna
gfdemosh
Cliodhna
5,694
1,216
0
639
11,723
4,048
150
1,095
10,593
0
62,220
W
8,300
4,191
0
3,919
6,794
2,408
3,966
1,273
5,521
67,728
6,088
W
Hercules
xXL3viathanXx
Hercules
6,144
1,873
287
2,836
12,530
7,763
0
2,456
10,074
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
29,505
486
Minions Killed
263
0
Camps Cleared
0
1,449,745
Distance Traveled
1,313,467
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,661
404
52
4
0
227,997
2
L
Ares
5,855
418
19
1
0
271,804
2
L
Bastet
5,613
401
50
4
0
296,161
3
L
Achilles
6,452
461
77
6
0
271,567
4
L
Medusa
5,924
423
65
5
0
245,938
4
W
Hun Batz
8,998
643
131
9
0
289,153
1
W
Chang'e
8,361
597
103
7
0
288,783
2
W
Cliodhna
7,986
570
92
7
0
328,466
1
W
Sol
9,049
646
125
9
0
243,382
0
W
Hercules
7,820
559
35
3
0
299,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role