Player Matchup

Chiron
Chiron
Masters
RaisingBullzTTV
Chiron
Masters
Level 79
God Stats
19W - 15L
1,787 SR
Queue Stats
153W - 142L
2,609 MMR
Party 2
Ymir
Ymir
Gold V
Royalguan yu
Ymir
Gold V
Level 142
God Stats
3W - 4L
1,603 SR
Queue Stats
81W - 100L
1,616 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
temp-166089
Zhong Kui
Diamond V
Level 103
God Stats
3W - 1L
1,716 SR
Queue Stats
114W - 113L
1,976 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,702 SR
2,067 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,294 SR
914 MMR
Merlin
Merlin
Bronze II
Brick_Bazooka_69
Merlin
Bronze II
Level 148
God Stats
8W - 20L
1,468 SR
Queue Stats
385W - 548L
360 MMR
Party 1
Vamana
Vamana
Silver V
KingReaper3590
Vamana
Silver V
Level 127
God Stats
9W - 20L
954 SR
Queue Stats
116W - 182L
751 MMR
Party 1
Ne Zha
Ne Zha
Gold I
MrRedBeard269
Ne Zha
Gold I
Level 142
God Stats
17W - 28L
1,461 SR
Queue Stats
294W - 340L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 6
11,264
939
21,259
16,404
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 2 / 10
10,328
861
7,145
12,541
10,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
temp-166089
Zhong Kui
15
2 / 2 / 17
9,542
795
11,036
11,746
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesGuan YuBaba YagaAh Muzen CabShiva

VS

Bans
CabrakanScyllaGebBaron SamediHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,186
682
10,306
9,447
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 9 / 3
7,908
659
8,518
19,660
12,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 4
8,039
670
11,291
14,317
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
6
6
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
9
3
0.39
L
2
5
4
0.8
W
13
2
6
8
W
5
2
10
5
W
Zhong Kui
temp-166089
Zhong Kui
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
30,115
40,691
Taken
43,424
25,728
Mitigated
27,037
16,544
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,306
572
520
409
9,447
3,987
591
2,785
6,662
29,362
0
L
8,518
2,700
458
4,164
19,660
12,706
374
8,311
11,349
0
16,842
L
11,291
1,509
0
2,287
14,317
10,344
0
6,256
8,061
0
22,280
W
21,259
12,301
816
4,946
16,404
6,319
1,350
4,034
12,041
0
58,737
W
7,145
1,215
3,120
3,179
12,541
10,407
0
3,310
8,998
19,571
0
W
Zhong Kui
temp-166089
Zhong Kui
11,036
1,980
0
4,483
11,746
9,002
1,193
3,487
8,065
27,920
3,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
24,133
140
Minions Killed
91
8
Camps Cleared
3
660,460
Distance Traveled
646,249
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,186
682
48
4
2
193,855
2
L
Vamana
7,908
659
22
2
1
237,918
1
L
Ne Zha
8,039
670
21
2
0
214,476
4
W
Chiron
11,264
939
77
6
6
234,374
0
W
Ymir
10,328
861
16
1
0
213,324
6
W
Zhong Kui
9,542
795
47
4
2
212,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role