Player Matchup

Yu Huang
Yu Huang
Gold V
Theswaggindragon
Yu Huang
Gold V
Level 129
God Stats
0W - 3L
1,580 SR
Queue Stats
307W - 317L
1,486 MMR
Solo
He Bo
He Bo
Gold IV
Whiskeyjay
He Bo
Gold IV
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 92L
1,511 MMR
Solo
Ares
Ares
Bronze III
XanillaGorilla
Ares
Bronze III
Level 105
God Stats
0W - 2L
1,645 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Serqet
Serqet
Silver I
holalokote
Serqet
Silver I
Level 101
God Stats
10W - 4L
1,644 SR
Queue Stats
22W - 20L
1,510 MMR
Solo
Cupid
Cupid
Gold II
ßattousai
Cupid
Gold II
Level 160
God Stats
7W - 6L
1,747 SR
Queue Stats
387W - 391L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,623 SR
1,503 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,635 SR
1,502 MMR
Merlin
Merlin
Gold V
KBryant024
Merlin
Gold V
Level 157
God Stats
3W - 1L
1,712 SR
Queue Stats
27W - 25L
1,491 MMR
Solo
Rama
Rama
Gold IV
MrFlamerino
Rama
Gold IV
Level 160
God Stats
6W - 4L
1,811 SR
Queue Stats
153W - 156L
1,363 MMR
Party 1
Ymir
Ymir
Platinum IV
MrSmike
Ymir
Platinum IV
Level 160
God Stats
14W - 14L
1,518 SR
Queue Stats
323W - 316L
1,708 MMR
Party 1
Guan Yu
Guan Yu
Gold III
RibberForHim
Guan Yu
Gold III
Level 108
God Stats
81W - 74L
1,610 SR
Queue Stats
516W - 516L
1,461 MMR
Solo
Ne Zha
Ne Zha
Gold I
XenoAustin
Ne Zha
Gold I
Level 120
God Stats
2W - 3L
1,523 SR
Queue Stats
135W - 136L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,487
497
0
0
0
He Bo
6
0 / 1 / 0
3,241
648
1,110
3,789
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,317
663
2,530
3,903
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
holalokote
Serqet
7
3 / 1 / 0
4,337
867
3,696
4,416
1,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
5
0 / 1 / 0
3,047
609
1,606
2,635
563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
VulcanLancelotKing Arthur

VS

Bans
AtlasBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KBryant024
Merlin
7
0 / 0 / 1
3,759
752
896
1,954
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 1
3,264
653
2,677
2,868
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
MrSmike
Ymir
5
0 / 0 / 2
3,486
697
877
2,765
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
RibberForHim
Guan Yu
5
0 / 3 / 0
3,350
670
1,690
5,157
1,963
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
XenoAustin
Ne Zha
6
2 / 0 / 1
3,965
793
1,272
3,313
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
3
4
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
KBryant024
Merlin
0
0
1
0.5
W
1
0
1
1.5
W
Ymir
MrSmike
Ymir
0
0
2
1
W
Guan Yu
RibberForHim
Guan Yu
0
3
0
0
L
0
0
0
0
L
He Bo
0
1
0
0
L
0
1
0
0
W
Ne Zha
XenoAustin
Ne Zha
2
0
1
2.5
L
Serqet
holalokote
Serqet
3
1
0
3
L
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,942
Damage
7,412
14,743
Taken
16,057
5,056
Mitigated
5,683
6,566
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
KBryant024
Merlin
896
48
0
760
1,954
728
0
1,110
844
19,420
0
W
2,677
2,485
0
1,686
2,868
831
0
1,045
1,823
0
16,061
W
Ymir
MrSmike
Ymir
877
370
0
1,686
2,765
1,290
0
1,163
1,602
7,325
0
W
Guan Yu
RibberForHim
Guan Yu
1,690
257
0
1,230
5,157
1,963
0
0
4,600
0
16,154
L
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
1,110
0
0
1,585
3,789
1,092
0
896
2,893
14,104
0
L
2,530
106
0
1,361
3,903
1,552
0
503
3,400
8,942
616
W
Ne Zha
XenoAustin
Ne Zha
1,272
592
0
844
3,313
871
0
32
3,240
0
17,779
L
Serqet
holalokote
Serqet
3,696
1,184
0
2,081
4,416
1,849
0
0
4,416
0
19,430
L
Cupid
1,606
1,107
201
1,338
2,635
563
0
374
2,261
0
15,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,429
Gold Earned
17,824
101
Minions Killed
152
0
Camps Cleared
0
413,306
Distance Traveled
515,142
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,759
752
40
8
0
98,334
1
W
Rama
3,264
653
37
7
0
86,299
1
W
Ymir
3,486
697
9
2
0
101,780
1
W
Guan Yu
3,350
670
27
5
0
116,943
0
L
Yu Huang
2,487
497
0
0
0
0
0
L
He Bo
3,241
648
27
5
0
104,646
1
L
Ares
3,317
663
8
2
0
109,078
1
W
Ne Zha
3,965
793
39
8
0
111,786
0
L
Serqet
4,337
867
40
8
0
106,458
2
L
Cupid
3,047
609
26
5
0
93,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role