Player Matchup

Janus
Janus
Axson-18
Janus
Level 120
God Stats
28W - 14L
1,640 SR
Queue Stats
240W - 143L
1,676 Elo+
Party 1
Chaac
Chaac
Xeo_Switchblade
Chaac
Level 147
God Stats
7W - 3L
1,685 SR
Queue Stats
221W - 139L
1,674 Elo+
Party 1
Bakasura
Bakasura
totallynotfoxlll
Bakasura
Level 70
God Stats
39W - 15L
1,729 SR
Queue Stats
265W - 157L
1,713 Elo+
Party 1
Team Averages
Level 112
1,685 SR
1,688 Elo+

VS

Team Averages
Level 137
1,500 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
I Fell Giants
Nox
Level 96
God Stats
13W - 23L
1,423 SR
Queue Stats
71W - 122L
1,345 Elo+
Solo
Achilles
Achilles
IAmLukaDocic
Achilles
Level 158
God Stats
9W - 6L
1,579 SR
Queue Stats
643W - 744L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axson-18
Janus
13
8 / 0 / 2
8,693
869
7,418
5,056
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,386
739
4,042
7,776
5,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 9
7,568
757
6,323
8,697
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 0
7,167
717
7,418
9,652
4,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 1
6,241
624
3,313
9,014
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
IAmLukaDocic
Achilles
5
0 / 2 / 1
5,523
552
2,362
3,190
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
0
1
W
Janus
Axson-18
Janus
8
0
2
9
L
0
6
1
0.08
L
Achilles
IAmLukaDocic
Achilles
0
2
1
0.25
W
2
1
3
3.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
13,093
21,529
Taken
21,856
15,196
Mitigated
9,672
4,552
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,418
3,433
0
1,800
9,652
4,013
0
2,122
6,955
0
30,238
W
Janus
Axson-18
Janus
7,418
233
0
235
5,056
1,893
873
978
3,971
25,536
0
L
3,313
28
0
450
9,014
3,827
0
4,305
4,152
18,521
0
L
Achilles
IAmLukaDocic
Achilles
2,362
825
0
969
3,190
1,832
0
1,236
1,924
0
3,222
W
4,042
514
0
1,589
7,776
5,734
742
1,201
6,504
0
13,201
W
6,323
4,116
0
2,728
8,697
7,569
1,208
1,743
6,848
0
19,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
18,931
113
Minions Killed
88
6
Camps Cleared
3
561,042
Distance Traveled
387,956
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,167
717
59
6
1
177,674
3
W
Janus
8,693
869
55
6
0
178,223
1
L
Nox
6,241
624
25
3
1
162,268
1
L
Achilles
5,523
552
4
0
1
48,014
1
W
Chaac
7,386
739
17
2
0
193,051
1
W
Bakasura
7,568
757
41
4
6
189,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role