Player Matchup

Pele
Pele
Kaiser_115
Pele
Level 123
God Stats
8W - 6L
1,487 SR
Queue Stats
113W - 81L
1,482 Elo+
Party 1
Bacchus
Bacchus
NovaHawk69
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,586 Elo+
Party 1
Tyr
Tyr
PresidentDeert
Tyr
Level 139
God Stats
6W - 2L
1,591 SR
Queue Stats
245W - 163L
1,526 Elo+
Party 1
Team Averages
Level 103
1,526 SR
1,532 Elo+

VS

Team Averages
Level 25
1,285 SR
1,314 Elo+
Freya
Freya
Naupari12
Freya
Level 4
God Stats
0W - 3L
1,194 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 2
Shiva
Shiva
Theworldgames
Shiva
Level 45
God Stats
3W - 3L
1,341 SR
Queue Stats
28W - 35L
1,431 Elo+
Party 2
Skadi
Skadi
manuguerreiro
Skadi
Level 27
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 27L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 7
12,404
886
16,905
12,384
5,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
NovaHawk69
Bacchus
15
2 / 4 / 17
11,265
805
11,077
16,683
21,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 2 / 11
11,536
824
18,759
19,956
22,999
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Naupari12
Freya
12
2 / 10 / 1
8,830
631
6,152
18,076
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 8 / 2
11,234
802
15,033
19,951
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 7 / 3
8,268
591
8,516
17,679
6,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
25
Kills
7
8
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
Freya
Naupari12
Freya
2
10
1
0.25
W
Bacchus
NovaHawk69
Bacchus
2
4
17
2.63
W
9
2
11
7.25
L
5
8
2
0.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
29,701
49,023
Taken
55,706
49,816
Mitigated
25,652
16,819
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,905
4,441
0
4,174
12,384
5,432
1,580
2,655
9,729
32
61,281
L
Freya
Naupari12
Freya
6,152
2,522
0
3,310
18,076
6,744
0
3,573
14,503
14,733
0
W
Bacchus
NovaHawk69
Bacchus
11,077
1,337
0
4,053
16,683
21,385
599
1,620
15,063
24,227
0
W
18,759
3,299
0
8,592
19,956
22,999
359
2,895
17,061
204
43,993
L
15,033
4,057
588
6,600
19,951
12,261
0
3,994
15,957
0
37,026
L
8,516
4,120
0
277
17,679
6,647
98
4,674
13,005
0
23,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
28,332
154
Minions Killed
94
10
Camps Cleared
1
812,109
Distance Traveled
640,139
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,404
886
69
5
10
279,037
2
L
Freya
8,830
631
21
2
0
190,500
1
W
Bacchus
11,265
805
28
2
0
261,728
0
W
Tyr
11,536
824
57
4
0
271,344
2
L
Shiva
11,234
802
48
3
1
243,914
4
L
Skadi
8,268
591
25
2
0
205,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role