Player Matchup

Atlas
Atlas
Koneshev13
Atlas
Level 57
God Stats
1W - 8L
1,204 SR
Queue Stats
160W - 193L
1,458 Elo+
Solo
Vulcan
Vulcan
Pepperjack1986
Vulcan
Level 155
God Stats
6W - 13L
1,375 SR
Queue Stats
1,086W - 1,183L
1,443 Elo+
Solo
Horus
Horus
Solo98
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,470 Elo+
Solo
Bellona
Bellona
katembO
Bellona
Level 25
God Stats
0W - 2L
1,300 SR
Queue Stats
45W - 42L
1,508 Elo+
Solo
Hachiman
Hachiman
twitchPiruGamer
Hachiman
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 174L
1,503 Elo+
Solo
Team Averages
Level 91
1,376 SR
1,477 Elo+

VS

Team Averages
Level 121
1,570 SR
1,515 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AyraNim
Agni
Level 160
God Stats
3W - 0L
1,628 SR
Queue Stats
153W - 117L
1,626 Elo+
Party 1
Geb
Geb
SuрerSaiyan
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,380 Elo+
Party 1
Bellona
Bellona
TGL369
Bellona
Level 160
God Stats
3W - 1L
1,723 SR
Queue Stats
87W - 73L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 3
7,908
791
7,723
10,731
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 3
7,085
709
9,140
7,352
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Solo98
Horus
13
1 / 3 / 1
6,606
661
4,427
14,332
14,182
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Bellona
katembO
Bellona
13
1 / 5 / 6
7,244
724
7,595
13,105
19,281
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
13
1 / 2 / 1
7,394
739
6,802
7,708
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 3 / 9
8,818
882
16,237
7,993
4,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
13
0 / 1 / 11
7,727
773
5,646
4,008
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
AyraNim
Agni
15
3 / 1 / 8
8,672
867
10,922
8,880
4,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 7
7,995
800
5,377
12,686
13,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
TGL369
Bellona
16
9 / 1 / 6
9,255
926
10,350
10,148
11,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
6
Kills
17
17
Deaths
7
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
9
3.17
W
Ra
 
Ra
0
1
11
5.5
W
Agni
AyraNim
Agni
3
1
8
7
L
Atlas
2
2
3
1.75
L
1
5
3
0.5
L
Horus
Solo98
Horus
1
3
1
0.5
W
0
1
7
3.5
W
Bellona
TGL369
Bellona
9
1
6
12
L
Bellona
katembO
Bellona
1
5
6
0.8
L
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
48,532
53,228
Taken
43,715
55,345
Mitigated
36,300
19,038
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,237
1,172
1,460
1,021
7,993
4,479
869
2,616
5,377
27,021
0
W
Ra
 
Ra
5,646
570
5,594
584
4,008
1,780
675
2,221
1,787
19,462
0
W
Agni
AyraNim
Agni
10,922
1,368
1,592
1,666
8,880
4,871
1,146
3,273
5,607
24,447
0
L
Atlas
7,723
3,069
1,875
3,762
10,731
13,524
0
7,474
3,229
15,176
0
L
9,140
4,831
646
293
7,352
4,212
0
5,233
2,073
18,548
0
L
Horus
Solo98
Horus
4,427
2,486
2,344
4,576
14,332
14,182
0
10,914
3,376
208
8,462
W
5,377
1,023
471
3,086
12,686
13,389
265
5,231
7,455
7,449
0
W
Bellona
TGL369
Bellona
10,350
3,015
334
1,587
10,148
11,781
1,023
3,730
6,418
0
17,633
L
Bellona
katembO
Bellona
7,595
1,844
1,850
1,344
13,105
19,281
0
8,163
4,914
0
11,456
L
Hachiman
6,802
2,117
166
2,182
7,708
4,146
0
6,210
1,454
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
42,467
74
Minions Killed
107
0
Camps Cleared
0
860,587
Distance Traveled
922,831
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,818
882
27
3
0
185,862
4
W
Ra
7,727
773
40
4
0
175,323
0
W
Agni
8,672
867
23
2
0
203,220
1
L
Atlas
7,908
791
11
1
0
180,434
0
L
Vulcan
7,085
709
20
2
0
161,588
0
L
Horus
6,606
661
8
1
0
176,632
0
W
Geb
7,995
800
8
1
0
178,437
1
W
Bellona
9,255
926
9
1
0
179,989
0
L
Bellona
7,244
724
4
0
0
179,615
3
L
Hachiman
7,394
739
31
3
0
162,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role