Player Matchup

Sun Wukong
Sun Wukong
Evolucioner
Sun Wukong
Level 159
God Stats
2W - 0L
1,540 SR
Queue Stats
12W - 25L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Veseere
Kukulkan
Level 140
God Stats
3W - 0L
1,584 SR
Queue Stats
52W - 65L
1,406 Elo+
Solo
Rama
Rama
zl Stan lz
Rama
Level 148
God Stats
3W - 0L
1,706 SR
Queue Stats
94W - 69L
1,569 Elo+
Party 1
Team Averages
Level 149
1,610 SR
1,441 Elo+

VS

Team Averages
Level 84
1,611 SR
1,458 Elo+
Anhur
Anhur
Carlitosperuano
Anhur
Level 147
God Stats
1W - 3L
1,381 SR
Queue Stats
32W - 29L
1,472 Elo+
Solo
Atlas
Atlas
KingTrapical
Atlas
Level 18
God Stats
5W - 4L
1,862 SR
Queue Stats
9W - 13L
1,392 Elo+
Party 2
Thor
Thor
KittyKat717
Thor
Level 87
God Stats
8W - 6L
1,589 SR
Queue Stats
47W - 57L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evolucioner
Sun Wukong
16
4 / 2 / 9
11,072
692
17,972
19,394
15,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Veseere
Kukulkan
17
5 / 2 / 8
12,085
755
22,248
9,818
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 7 / 8
11,501
719
13,180
16,920
5,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
10,837
677
13,331
21,309
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 6
10,236
640
6,428
19,047
23,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 5 / 3
11,538
721
15,006
18,542
8,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
11
11
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sun Wukong
Evolucioner
Sun Wukong
4
2
9
4.25
L
0
5
6
0.6
L
7
5
3
1.7
W
Kukulkan
Veseere
Kukulkan
5
2
8
4.5
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
34,765
46,132
Taken
58,898
24,971
Mitigated
40,876
10,903
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,331
8,185
0
3,383
21,309
9,030
0
8,044
13,265
0
43,387
W
Sun Wukong
Evolucioner
Sun Wukong
17,972
5,257
0
7,082
19,394
15,425
828
3,304
16,090
0
47,211
L
6,428
2,668
0
2,336
19,047
23,544
0
5,999
13,048
20,181
0
L
15,006
1,642
0
1,092
18,542
8,302
0
8,316
10,226
0
24,516
W
Kukulkan
Veseere
Kukulkan
22,248
2,181
0
1,649
9,818
4,068
345
2,706
7,112
59,889
0
W
13,180
10,765
0
2,172
16,920
5,478
1,245
1,630
15,290
0
32,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
32,611
169
Minions Killed
104
10
Camps Cleared
4
863,012
Distance Traveled
806,757
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,837
677
62
4
2
264,667
3
W
Sun Wukong
11,072
692
54
3
3
317,798
5
L
Atlas
10,236
640
17
1
0
264,318
1
L
Thor
11,538
721
25
2
2
277,772
10
W
Kukulkan
12,085
755
67
4
4
299,362
5
W
Rama
11,501
719
48
3
3
245,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role