Player Matchup

Freya
Freya
Coco_XiaoLong
Freya
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,848 Elo+
Party 2
Scylla
Scylla
KingSaltLife
Scylla
Level 148
God Stats
8W - 4L
1,478 SR
Queue Stats
231W - 270L
1,551 Elo+
Party 2
Susano
Susano
QueenPepperDeath
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,552 Elo+
Party 2
Chaac
Chaac
Th3miniman11
Chaac
Level 106
God Stats
47W - 24L
1,651 SR
Queue Stats
553W - 567L
1,506 Elo+
Party 2
Maui
Maui
Zaverene
Maui
Level 126
God Stats
11W - 7L
1,569 SR
Queue Stats
39W - 52L
1,521 Elo+
Party 2
Team Averages
Level 85
1,540 SR
1,596 Elo+

VS

Team Averages
Level 79
1,551 SR
1,420 Elo+
Ymir
Ymir
LobeIto2000
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,438 Elo+
Party 1
Medusa
Medusa
X oner DP2107
Medusa
Level 103
God Stats
3W - 5L
1,461 SR
Queue Stats
145W - 160L
1,430 Elo+
Party 1
Thor
Thor
X_oner-Manet
Thor
Level 107
God Stats
3W - 3L
1,586 SR
Queue Stats
143W - 161L
1,431 Elo+
Party 1
Ra
Ra
X_oner-SrButt
Ra
Level 103
God Stats
5W - 2L
1,742 SR
Queue Stats
140W - 151L
1,451 Elo+
Party 1
Bellona
Bellona
neyupe
Bellona
Level 47
God Stats
10W - 9L
1,466 SR
Queue Stats
35W - 44L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 4
11,075
615
19,998
17,719
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
1 / 0 / 3
8,928
496
7,759
5,596
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 2
10,434
580
10,364
12,171
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 0 / 3
11,041
613
14,537
16,937
17,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
13
0 / 0 / 7
7,938
441
2,445
10,278
11,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,488
416
3,191
14,758
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 1
7,072
393
3,510
16,937
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 0
7,006
389
5,446
15,826
6,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,858
437
6,751
10,753
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
neyupe
Bellona
12
0 / 7 / 0
7,331
407
6,597
17,835
19,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
25
Kills
1
1
Deaths
25
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
Scylla
1
0
3
2.5
L
0
4
1
0.13
W
7
0
2
8
W
5
0
3
6.5
L
0
8
1
0.06
L
1
3
0
0.33
L
0
3
0
0
W
Maui
0
0
7
3.5
L
Bellona
neyupe
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
25,495
62,701
Taken
76,109
45,892
Mitigated
50,895
30,766
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,998
7,577
0
12,620
17,719
9,879
160
3,577
14,142
76,021
19,067
W
Scylla
7,759
732
0
849
5,596
2,276
1,326
2,556
3,040
73,983
0
L
3,191
505
0
1,596
14,758
14,556
0
8,523
6,235
30,909
0
W
10,364
3,217
0
7,222
12,171
5,264
0
1,919
10,252
0
88,479
W
14,537
3,840
0
9,787
16,937
17,455
355
371
16,566
0
81,232
L
3,510
1,493
0
2,161
16,937
6,556
792
8,525
8,412
0
48,298
L
5,446
1,159
0
803
15,826
6,289
0
4,664
11,162
0
43,738
L
6,751
1,322
454
2,078
10,753
4,249
0
3,698
7,055
70,617
0
W
Maui
2,445
784
144
144
10,278
11,018
27
2,478
7,800
23,451
0
L
Bellona
neyupe
Bellona
6,597
2,501
0
881
17,835
19,245
0
1,268
16,567
0
46,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
36,755
553
Minions Killed
392
0
Camps Cleared
0
1,759,887
Distance Traveled
1,632,169
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,075
615
136
8
0
324,962
5
W
Scylla
8,928
496
127
7
0
350,764
7
L
Ymir
7,488
416
48
3
0
320,478
1
W
Susano
10,434
580
134
7
0
398,435
3
W
Chaac
11,041
613
123
7
0
376,025
1
L
Medusa
7,072
393
74
4
0
293,659
1
L
Thor
7,006
389
56
3
0
360,711
2
L
Ra
7,858
437
124
7
0
361,967
4
W
Maui
7,938
441
33
2
0
309,701
1
L
Bellona
7,331
407
90
5
0
295,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role