Player Matchup

Skadi
Skadi
Berzaxee
Skadi
Level 43
God Stats
28W - 36L
1,436 SR
Queue Stats
58W - 89L
1,319 Elo+
Solo
Achilles
Achilles
Cole_Wrld04
Achilles
Level 68
God Stats
7W - 8L
1,503 SR
Queue Stats
346W - 376L
1,417 Elo+
Party 1
Maui
Maui
FearSleepy
Maui
Level 28
God Stats
4W - 3L
1,827 SR
Queue Stats
25W - 47L
1,293 Elo+
Party 1
Ares
Ares
Presidential-YGN
Ares
Level 101
God Stats
6W - 11L
1,381 SR
Queue Stats
244W - 250L
1,388 Elo+
Party 1
Anubis
Anubis
Terroah
Anubis
Level 62
God Stats
7W - 5L
1,655 SR
Queue Stats
196W - 228L
1,422 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,368 Elo+

VS

Team Averages
Level 74
1,493 SR
1,433 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ADamLeprekon
Atlas
Level 60
God Stats
14W - 11L
1,571 SR
Queue Stats
76W - 72L
1,484 Elo+
Party 2
Ravana
Ravana
DAfakeSarten
Ravana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,415 Elo+
Party 2
Neith
Neith
VinnieGaming115
Neith
Level 99
God Stats
5W - 5L
1,441 SR
Queue Stats
20W - 28L
1,371 Elo+
Solo
Kukulkan
Kukulkan
hihi04
Kukulkan
Level 66
God Stats
8W - 10L
1,453 SR
Queue Stats
44W - 56L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Berzaxee
Skadi
7
0 / 5 / 0
4,889
376
2,932
7,380
2,138
Achilles
Cole_Wrld04
Achilles
10
0 / 4 / 2
5,416
417
4,902
12,976
7,909
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 3 / 0
4,619
355
1,281
10,580
5,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 0
6,249
481
4,714
14,383
8,112
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Terroah
Anubis
11
2 / 5 / 1
6,975
537
4,541
12,219
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 2
8,144
626
7,370
9,331
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 1 / 9
7,069
544
6,910
9,144
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
14
10 / 1 / 3
8,355
643
11,172
6,895
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 6
7,593
584
6,214
4,487
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
hihi04
Kukulkan
12
1 / 0 / 8
7,174
552
9,804
5,811
2,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
22
22
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
2
5
W
4
1
9
8.5
L
Skadi
Berzaxee
Skadi
0
5
0
0
L
Achilles
Cole_Wrld04
Achilles
0
4
2
0.25
W
Ravana
10
1
3
11.5
L
0
3
0
0
L
1
5
0
0.2
L
Anubis
Terroah
Anubis
2
5
1
0.5
W
3
0
6
6
W
Kukulkan
hihi04
Kukulkan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
41,470
57,538
Taken
35,668
28,660
Mitigated
19,850
12,741
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,370
1,367
157
5,125
9,331
4,257
1,856
2,207
7,124
48,028
0
W
6,910
2,257
0
250
9,144
8,045
50
2,854
6,290
24,250
3,287
L
Skadi
Berzaxee
Skadi
2,932
861
0
230
7,380
2,138
102
1,971
5,097
0
21,193
L
Achilles
Cole_Wrld04
Achilles
4,902
1,149
0
2,410
12,976
7,909
0
7,166
5,770
0
25,682
W
Ravana
11,172
3,891
0
1,181
6,895
2,868
0
2,313
4,582
0
58,421
L
1,281
199
72
1,142
10,580
5,045
0
3,922
6,412
11,192
0
L
4,714
350
0
4,679
14,383
8,112
0
5,932
8,345
37,436
0
L
Anubis
Terroah
Anubis
4,541
337
0
4,208
12,219
5,456
0
3,841
8,290
42,026
0
W
6,214
2,268
0
1,234
4,487
2,050
1,969
814
3,673
0
45,516
W
Kukulkan
hihi04
Kukulkan
9,804
1,933
0
3,080
5,811
2,630
1,418
2,348
3,463
48,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
38,335
204
Minions Killed
379
0
Camps Cleared
0
1,065,438
Distance Traveled
1,170,881
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,144
626
89
7
0
207,039
0
W
Atlas
7,069
544
38
3
0
246,220
5
L
Skadi
4,889
376
34
3
0
176,095
1
L
Achilles
5,416
417
31
2
0
239,645
1
W
Ravana
8,355
643
93
7
0
278,803
6
L
Maui
4,619
355
15
1
0
213,845
0
L
Ares
6,249
481
46
4
0
213,413
3
L
Anubis
6,975
537
78
6
0
222,440
0
W
Neith
7,593
584
76
6
0
228,736
4
W
Kukulkan
7,174
552
83
6
0
210,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role