Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Druloq1
Kumbhakarna
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
315W - 349L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
Skaechka
Kuzenbo
Level 160
God Stats
0W - 7L
1,280 SR
Queue Stats
149W - 140L
1,536 Elo+
Solo
Ullr
Ullr
SomatoS
Ullr
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 5L
1,196 Elo+
Solo
Team Averages
Level 82
1,417 SR
1,423 Elo+

VS

Team Averages
Level 78
1,413 SR
1,439 Elo+
Hercules
Hercules
MONOcelMARE
Hercules
Level 31
God Stats
2W - 2L
1,304 SR
Queue Stats
234W - 235L
1,444 Elo+
Solo
Pele
Pele
Ooozon
Pele
Level 117
God Stats
5W - 3L
1,592 SR
Queue Stats
756W - 707L
1,517 Elo+
Solo
Bellona
Bellona
SCP4999
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Алластера
Cernunnos
Level 127
God Stats
13W - 12L
1,528 SR
Queue Stats
444W - 461L
1,458 Elo+
Solo
Xbalanque
Xbalanque
浪涛诗轩
Xbalanque
Level 67
God Stats
1W - 2L
1,140 SR
Queue Stats
46W - 54L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 0
7,896
790
8,534
9,867
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
 
Sobek
14
1 / 8 / 7
7,645
765
5,499
21,422
22,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Druloq1
Kumbhakarna
15
5 / 5 / 2
9,400
940
5,758
14,391
20,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Skaechka
Kuzenbo
13
1 / 5 / 3
7,337
734
8,200
14,537
21,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ullr
SomatoS
Ullr
14
2 / 7 / 5
7,795
780
9,833
13,065
7,015
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MONOcelMARE
Hercules
15
6 / 2 / 16
9,330
933
6,337
13,925
14,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Ooozon
Pele
14
6 / 3 / 14
9,163
916
14,691
12,130
6,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
SCP4999
Bellona
16
4 / 2 / 16
10,074
1,007
11,409
12,787
10,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 17
9,753
975
15,386
9,892
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Xbalanque
浪涛诗轩
Xbalanque
16
9 / 3 / 10
9,942
994
17,615
9,941
5,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
11
Kills
29
29
Deaths
12
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Sobek
 
Sobek
1
8
7
0.56
L
Kumbhakarna
Druloq1
Kumbhakarna
5
5
2
1.2
W
Hercules
MONOcelMARE
Hercules
6
2
16
7
W
Pele
Ooozon
Pele
6
3
14
4.33
W
Bellona
SCP4999
Bellona
4
2
16
6
L
Kuzenbo
Skaechka
Kuzenbo
1
5
3
0.5
L
Ullr
SomatoS
Ullr
2
7
5
0.64
W
4
2
17
6.25
W
Xbalanque
浪涛诗轩
Xbalanque
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
65,438
73,282
Taken
58,675
77,767
Mitigated
42,229
11,606
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,534
1,182
116
1,835
9,867
6,159
0
0
9,867
0
11,250
L
Sobek
 
Sobek
5,499
584
54
3,068
21,422
22,195
0
0
21,422
9,651
0
L
Kumbhakarna
Druloq1
Kumbhakarna
5,758
248
856
1,531
14,391
20,588
0
0
14,391
14,734
0
W
Hercules
MONOcelMARE
Hercules
6,337
1,209
1,808
4,076
13,925
14,122
1,038
3,157
10,642
0
10,938
W
Pele
Ooozon
Pele
14,691
4,073
837
1,327
12,130
6,193
925
5,041
6,961
0
22,614
W
Bellona
SCP4999
Bellona
11,409
3,125
2,755
3,033
12,787
10,947
554
4,472
8,266
0
19,847
L
Kuzenbo
Skaechka
Kuzenbo
8,200
1,252
391
2,983
14,537
21,810
0
0
14,537
17,289
0
L
Ullr
SomatoS
Ullr
9,833
4,605
0
772
13,065
7,015
0
0
13,065
0
18,546
W
15,386
9,958
1,101
2,538
9,892
5,191
2,710
3,395
6,333
0
33,440
W
Xbalanque
浪涛诗轩
Xbalanque
17,615
11,606
304
2,238
9,941
5,776
3,498
3,392
6,422
0
33,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
48,262
67
Minions Killed
140
0
Camps Cleared
0
857,821
Distance Traveled
947,914
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,896
790
11
1
0
170,552
2
L
Sobek
7,645
765
3
0
0
182,222
1
L
Kumbhakarna
9,400
940
12
1
0
162,610
0
W
Hercules
9,330
933
11
1
0
216,168
5
W
Pele
9,163
916
20
2
0
180,343
0
W
Bellona
10,074
1,007
18
2
0
212,341
1
L
Kuzenbo
7,337
734
24
2
0
195,085
0
L
Ullr
7,795
780
17
2
0
147,352
0
W
Cernunnos
9,753
975
47
5
0
169,670
4
W
Xbalanque
9,942
994
44
4
0
169,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role