Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bratha30
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,675 SR
Queue Stats
45W - 46L
1,485 Elo+
Party 4
Thanatos
Thanatos
Fernetrix
Thanatos
Level 155
God Stats
4W - 12L
1,410 SR
Queue Stats
128W - 133L
1,475 Elo+
Party 1
Mulan
Mulan
SatoriDictador
Mulan
Level 109
God Stats
3W - 9L
1,364 SR
Queue Stats
133W - 139L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Xervec
Kukulkan
Level 109
God Stats
0W - 2L
1,459 SR
Queue Stats
132W - 140L
1,445 Elo+
Party 1
Hades
Hades
Xx SMOKER505 xX
Hades
Level 120
God Stats
13W - 4L
1,934 SR
Queue Stats
78W - 59L
1,530 Elo+
Party 4
Team Averages
Level 124
1,568 SR
1,480 Elo+

VS

Team Averages
Level 70
1,615 SR
1,498 Elo+
Anhur
Anhur
AllUpInYaFace
Anhur
Level 61
God Stats
2W - 0L
1,758 SR
Queue Stats
35W - 65L
1,391 Elo+
Party 2
Cernunnos
Cernunnos
Dryrst
Cernunnos
Level 18
God Stats
2W - 1L
1,722 SR
Queue Stats
21W - 18L
1,544 Elo+
Party 3
Hades
Hades
GodsDevil2519
Hades
Level 115
God Stats
14W - 9L
1,568 SR
Queue Stats
259W - 258L
1,578 Elo+
Party 3
Kali
Kali
KnavePanda
Kali
Level 108
God Stats
12W - 8L
1,713 SR
Queue Stats
195W - 178L
1,582 Elo+
Party 3
Kuzenbo
Kuzenbo
SaoAsunaYuuki
Kuzenbo
Level 47
God Stats
2W - 5L
1,316 SR
Queue Stats
34W - 58L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bratha30
Ah Muzen Cab
14
2 / 4 / 3
8,543
450
12,468
15,576
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Fernetrix
Thanatos
12
2 / 5 / 1
7,998
421
9,108
17,196
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 3
9,158
482
4,776
18,222
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Xervec
Kukulkan
16
3 / 5 / 0
9,682
510
10,301
10,598
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 3
8,465
446
5,736
15,140
12,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,437
497
4,219
7,989
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
Dryrst
Cernunnos
17
3 / 1 / 11
10,639
560
13,928
18,162
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 3
11,115
585
7,808
13,003
9,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
8 / 2 / 7
11,057
582
14,590
16,402
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
13
1 / 1 / 10
8,320
438
5,888
13,861
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
20
20
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Ah Muzen Cab
Bratha30
Ah Muzen Cab
2
4
3
0.88
W
Cernunnos
Dryrst
Cernunnos
3
1
11
8.5
L
Thanatos
Fernetrix
Thanatos
2
5
1
0.5
W
4
3
3
1.83
W
8
2
7
5.75
W
Kuzenbo
1
1
10
6
L
0
2
3
0.75
L
Kukulkan
Xervec
Kukulkan
3
5
0
0.6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
46,433
76,732
Taken
69,417
45,206
Mitigated
45,081
28,407
Healing
25,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,219
1,601
0
3,386
7,989
3,130
1,696
1,563
6,374
0
43,797
L
Ah Muzen Cab
Bratha30
Ah Muzen Cab
12,468
7,764
0
3,591
15,576
6,132
705
3,318
12,258
0
83,025
W
Cernunnos
Dryrst
Cernunnos
13,928
6,127
0
9,423
18,162
8,866
1,859
5,083
13,079
0
106,448
L
Thanatos
Fernetrix
Thanatos
9,108
1,814
0
13,744
17,196
6,374
0
1,792
15,404
0
54,741
W
7,808
1,890
123
5,576
13,003
9,940
586
2,263
10,258
93,454
0
W
14,590
6,286
0
5,036
16,402
7,049
858
3,539
12,761
0
80,620
W
Kuzenbo
5,888
2,449
0
2,074
13,861
16,096
135
3,589
10,272
14,217
0
L
4,776
433
0
6,505
18,222
15,796
0
4,850
13,372
0
74,106
L
Kukulkan
Xervec
Kukulkan
10,301
631
0
345
10,598
4,351
0
1,282
9,316
89,754
0
L
5,736
916
431
3,791
15,140
12,553
323
2,454
12,686
38,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
50,568
549
Minions Killed
549
0
Camps Cleared
0
1,669,717
Distance Traveled
1,691,493
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,437
497
84
4
0
240,964
3
L
Ah Muzen Cab
8,543
450
131
7
0
325,376
2
W
Cernunnos
10,639
560
160
8
0
365,219
4
L
Thanatos
7,998
421
88
5
0
371,581
8
W
Hades
11,115
585
176
9
0
304,020
5
W
Kali
11,057
582
111
6
0
411,253
4
W
Kuzenbo
8,320
438
18
1
0
370,037
1
L
Mulan
9,158
482
136
7
0
291,609
1
L
Kukulkan
9,682
510
136
7
0
355,005
5
L
Hades
8,465
446
58
3
0
326,146
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role