Player Matchup

Yemoja
Yemoja
ACELOCC141
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 159L
1,394 Elo+
Party 1
Merlin
Merlin
StinkySoch
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 136L
1,394 Elo+
Party 1
Charybdis
Charybdis
zombie_slayahh
Charybdis
Level 47
God Stats
5W - 5L
1,859 SR
Queue Stats
38W - 53L
1,240 Elo+
Solo
Team Averages
Level 63
1,620 SR
1,343 Elo+

VS

Team Averages
Level 61
1,526 SR
1,385 Elo+
Skadi
Skadi
RoyalXArtist351
Skadi
Level 60
God Stats
5W - 4L
1,486 SR
Queue Stats
207W - 255L
1,389 Elo+
Solo
Pele
Pele
Touch_of_Gray99
Pele
Level 108
God Stats
8W - 6L
1,352 SR
Queue Stats
49W - 42L
1,426 Elo+
Party 2
Khepri
Khepri
Turnturnip
Khepri
Level 16
God Stats
4W - 1L
1,739 SR
Queue Stats
18W - 14L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ACELOCC141
Yemoja
11
0 / 1 / 1
6,648
665
1,623
6,326
4,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
StinkySoch
Merlin
10
0 / 4 / 0
6,159
616
3,743
8,820
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
zombie_slayahh
Charybdis
10
1 / 4 / 0
6,995
700
6,629
13,334
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,605
761
10,407
7,600
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 5
7,714
771
9,667
5,845
2,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
Turnturnip
Khepri
12
1 / 0 / 7
8,185
819
4,804
4,249
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ACELOCC141
Yemoja
0
1
1
0.5
W
5
1
2
6
L
Merlin
StinkySoch
Merlin
0
4
0
0
W
3
0
5
5.5
W
Khepri
Turnturnip
Khepri
1
0
7
4.5
L
Charybdis
zombie_slayahh
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,995
Damage
24,878
28,480
Taken
17,694
11,681
Mitigated
10,803
8,556
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ACELOCC141
Yemoja
1,623
455
5,500
812
6,326
4,336
0
870
5,456
6,175
0
W
10,407
4,077
261
1,654
7,600
3,837
672
2,680
4,920
0
35,597
L
Merlin
StinkySoch
Merlin
3,743
203
0
542
8,820
2,993
0
1,499
7,321
27,867
0
W
9,667
2,002
0
1,071
5,845
2,808
0
2,020
3,825
0
30,441
W
Khepri
Turnturnip
Khepri
4,804
0
325
1,259
4,249
4,158
36
1,222
3,027
16,568
0
L
Charybdis
zombie_slayahh
Charybdis
6,629
4,622
0
1,702
13,334
4,352
0
2,570
10,764
0
18,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,802
Gold Earned
23,504
107
Minions Killed
122
2
Camps Cleared
5
491,382
Distance Traveled
604,203
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,648
665
14
1
0
157,911
3
W
Skadi
7,605
761
40
4
3
173,097
0
L
Merlin
6,159
616
53
5
2
172,591
0
W
Pele
7,714
771
42
4
1
220,516
0
W
Khepri
8,185
819
40
4
1
210,590
1
L
Charybdis
6,995
700
40
4
0
160,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role