Player Matchup

Serqet
Serqet
ACruelGodReigns
Serqet
Level 154
God Stats
202W - 189L
1,520 SR
Queue Stats
912W - 1,029L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
Fatal Error 730
Nu Wa
Level 8
God Stats
6W - 8L
1,219 SR
Queue Stats
17W - 25L
1,433 Elo+
Solo
Scylla
Scylla
MATMAN SMITE
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,439 Elo+
Party 1
Neith
Neith
MyVeginaClaps
Neith
Level 4
God Stats
1W - 5L
1,426 SR
Queue Stats
12W - 11L
1,377 Elo+
Party 3
Hercules
Hercules
Soloofsolos
Hercules
Level 29
God Stats
0W - 3L
1,167 SR
Queue Stats
11W - 21L
1,378 Elo+
Party 1
Team Averages
Level 44
1,366 SR
1,409 Elo+

VS

Team Averages
Level 84
1,618 SR
1,407 Elo+
Janus
Janus
M40A3-Guanaco-ES
Janus
Level 129
God Stats
4W - 2L
1,750 SR
Queue Stats
124W - 139L
1,464 Elo+
Solo
Shiva
Shiva
TaylorLongshot
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,198 Elo+
Solo
Danzaburou
Danzaburou
khalamari
Danzaburou
Level 64
God Stats
4W - 8L
1,649 SR
Queue Stats
100W - 114L
1,493 Elo+
Party 2
Susano
Susano
th3_realperry
Susano
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,386 Elo+
Solo
Thoth
Thoth
xxxSenpaiXRemxxx
Thoth
Level 157
God Stats
3W - 2L
1,690 SR
Queue Stats
119W - 115L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,806
761
1,230
2,832
1,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
0 / 1 / 0
4,208
842
1,392
2,556
1,319
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
7
0 / 1 / 0
3,718
744
805
1,221
418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 0
4,258
852
1,533
864
407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Soloofsolos
Hercules
7
0 / 1 / 0
3,724
745
451
2,359
1,076
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
4,709
942
2,642
1,215
443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
3,775
755
189
3,717
1,395
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
khalamari
Danzaburou
9
0 / 0 / 1
4,068
814
785
2,663
1,015
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
4,133
827
751
2,010
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
4,406
881
2,495
936
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
2
0
1
2.5
L
Scylla
0
1
0
0
L
0
0
0
0
L
Hercules
Soloofsolos
Hercules
0
1
0
0
W
0
1
0
0
W
Danzaburou
khalamari
Danzaburou
0
0
1
0.5
W
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,411
Damage
6,862
9,832
Taken
10,541
5,152
Mitigated
3,854
1,926
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,230
339
0
502
2,832
1,932
0
1,341
1,491
0
4,561
L
1,392
641
0
0
2,556
1,319
198
2,228
328
10,244
0
W
2,642
227
0
250
1,215
443
296
564
651
12,472
0
L
Scylla
805
36
0
140
1,221
418
0
564
657
5,188
0
L
1,533
104
0
539
864
407
0
0
864
0
13,752
L
Hercules
Soloofsolos
Hercules
451
183
0
745
2,359
1,076
0
1,004
1,355
0
1,557
W
189
0
0
289
3,717
1,395
149
324
3,393
0
3,088
W
Danzaburou
khalamari
Danzaburou
785
55
0
383
2,663
1,015
0
554
2,109
0
9,882
W
751
0
0
336
2,010
688
0
228
1,638
0
8,719
W
2,495
27
0
557
936
313
362
527
409
14,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,714
Gold Earned
21,091
67
Minions Killed
94
0
Camps Cleared
0
362,495
Distance Traveled
523,057
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,806
761
6
1
0
86,288
0
L
Nu Wa
4,208
842
32
6
0
85,499
0
W
Janus
4,709
942
24
5
0
91,125
1
L
Scylla
3,718
744
2
0
0
54,238
1
L
Neith
4,258
852
23
5
0
92,896
3
L
Hercules
3,724
745
4
1
0
43,574
0
W
Shiva
3,775
755
4
1
0
99,553
0
W
Danzaburou
4,068
814
24
5
0
102,877
2
W
Susano
4,133
827
19
4
0
113,984
0
W
Thoth
4,406
881
23
5
0
115,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role