Player Matchup

Ne Zha
Ne Zha
JosephDeWitt
Ne Zha
Level 86
God Stats
8W - 5L
1,565 SR
Queue Stats
256W - 272L
1,533 Elo+
Solo
Sol
Sol
UntamedHousepet
Sol
Level 67
God Stats
14W - 17L
1,451 SR
Queue Stats
321W - 337L
1,427 Elo+
Solo
Chang'e
Chang'e
lakotakhan
Chang'e
Level 157
God Stats
16W - 8L
1,724 SR
Queue Stats
377W - 368L
1,409 Elo+
Solo
Charybdis
Charybdis
taxpayer1776
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 175L
1,497 Elo+
Solo
Ravana
Ravana
wakichurro912
Ravana
Level 69
God Stats
34W - 40L
1,528 SR
Queue Stats
235W - 248L
1,521 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,477 Elo+

VS

Team Averages
Level 114
1,477 SR
1,382 Elo+
Jing Wei
Jing Wei
Kmbqz
Jing Wei
Level 133
God Stats
51W - 65L
1,507 SR
Queue Stats
500W - 643L
1,360 Elo+
Party 1
Anubis
Anubis
Monkey_Froze
Anubis
Level 108
God Stats
3W - 3L
1,540 SR
Queue Stats
205W - 257L
1,365 Elo+
Party 1
Cabrakan
Cabrakan
RearedDesert
Cabrakan
Level 109
God Stats
3W - 3L
1,663 SR
Queue Stats
7W - 10L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Sr-fabito94
Guan Yu
Level 116
God Stats
10W - 10L
1,474 SR
Queue Stats
433W - 577L
1,357 Elo+
Party 1
Kali
Kali
TOP-10-BOBOTES
Kali
Level 104
God Stats
2W - 10L
1,199 SR
Queue Stats
573W - 708L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
2 / 3 / 13
11,958
478
10,496
24,714
26,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 6
12,568
503
12,715
22,346
8,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
lakotakhan
Chang'e
19
5 / 2 / 8
12,932
517
22,321
21,767
9,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
taxpayer1776
Charybdis
20
4 / 2 / 7
13,643
546
14,742
16,224
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 10
13,753
550
20,723
20,251
8,829
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kmbqz
Jing Wei
18
2 / 5 / 5
12,105
484
11,974
16,909
6,699
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
4 / 6 / 6
11,989
480
8,155
18,734
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
RearedDesert
Cabrakan
17
3 / 3 / 8
11,151
446
16,862
20,523
17,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Sr-fabito94
Guan Yu
17
3 / 5 / 2
11,598
464
12,794
23,736
25,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 7 / 5
12,567
503
13,675
28,453
12,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
26
Kills
17
17
Deaths
26
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
3
13
2.83
L
Jing Wei
Kmbqz
Jing Wei
2
5
5
0.9
L
Anubis
4
6
6
1.17
L
Cabrakan
RearedDesert
Cabrakan
3
3
8
2.33
L
Guan Yu
Sr-fabito94
Guan Yu
3
5
2
0.8
L
5
7
5
1.07
W
4
6
6
1.17
W
Chang'e
lakotakhan
Chang'e
5
2
8
4.5
W
Charybdis
taxpayer1776
Charybdis
4
2
7
3.75
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,997
Damage
63,460
105,302
Taken
108,355
59,898
Mitigated
72,290
40,205
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,496
1,966
0
5,292
24,714
26,088
263
7,014
17,539
0
59,199
L
Jing Wei
Kmbqz
Jing Wei
11,974
8,754
0
3,205
16,909
6,699
1,574
3,158
13,693
0
101,543
L
Anubis
8,155
1,050
0
7,413
18,734
9,142
264
5,949
12,699
89,304
0
L
Cabrakan
RearedDesert
Cabrakan
16,862
1,828
0
5,431
20,523
17,992
160
5,327
15,006
63,100
1,767
L
Guan Yu
Sr-fabito94
Guan Yu
12,794
2,088
1,228
5,878
23,736
25,738
0
13,051
9,687
222
74,186
L
13,675
6,489
73
5,496
28,453
12,719
0
6,352
21,843
0
103,453
W
12,715
4,735
0
8,293
22,346
8,453
4,586
9,094
13,159
104,714
0
W
Chang'e
lakotakhan
Chang'e
22,321
2,300
5,307
11,331
21,767
9,931
1,397
1,855
19,042
91,890
0
W
Charybdis
taxpayer1776
Charybdis
14,742
7,595
0
6,298
16,224
6,597
5,496
2,028
14,142
0
141,765
W
20,723
5,827
0
3,684
20,251
8,829
270
4,949
15,128
0
110,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,854
Gold Earned
59,410
697
Minions Killed
639
0
Camps Cleared
0
2,273,586
Distance Traveled
2,213,472
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,958
478
54
2
0
474,135
3
L
Jing Wei
12,105
484
153
6
0
492,143
8
L
Anubis
11,989
480
142
6
0
398,771
10
L
Cabrakan
11,151
446
91
4
0
422,699
0
L
Guan Yu
11,598
464
136
5
0
380,283
5
L
Kali
12,567
503
117
5
0
519,576
5
W
Sol
12,568
503
155
6
0
404,005
3
W
Chang'e
12,932
517
155
6
0
442,259
5
W
Charybdis
13,643
546
195
8
0
420,777
1
W
Ravana
13,753
550
138
6
0
532,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role