Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
Eduardo26
Pele
Gold IV
Level 114
God Stats
22W - 14L
1,713 SR
Queue Stats
84W - 89L
1,380 MMR
Solo
Chernobog
Chernobog
Silver I
ItzBedard
Chernobog
Silver I
Level 122
God Stats
2W - 1L
1,841 SR
Queue Stats
103W - 100L
1,364 MMR
Solo
Anubis
Anubis
Gold IV
lHooper
Anubis
Gold IV
Level 150
God Stats
14W - 13L
1,543 SR
Queue Stats
492W - 482L
1,374 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,619 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,565 SR
1,409 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
TheEmble
Nu Wa
Silver IV
Level 121
God Stats
2W - 2L
1,825 SR
Queue Stats
63W - 73L
1,341 MMR
Solo
Da Ji
Da Ji
Gold IV
iTiburoncin
Da Ji
Gold IV
Level 153
God Stats
1W - 4L
1,416 SR
Queue Stats
90W - 100L
1,340 MMR
Solo
Ares
Ares
Gold V
plslogin
Ares
Gold V
Level 103
God Stats
5W - 2L
1,585 SR
Queue Stats
137W - 145L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 0
6,083
553
3,457
12,307
9,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
 
Scylla
10
0 / 1 / 0
5,669
515
2,609
3,883
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
0 / 2 / 0
5,654
514
1,824
7,767
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
ItzBedard
Chernobog
11
1 / 1 / 0
6,322
575
4,829
8,518
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
lHooper
Anubis
7
0 / 2 / 1
4,588
417
3,811
8,493
4,077
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ne ZhaThothKhepri

VS

Bans
AtlasHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 5
7,208
655
6,136
6,544
5,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
 
Ullr
11
3 / 0 / 2
6,500
591
3,585
7,430
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
TheEmble
Nu Wa
11
3 / 0 / 3
6,737
612
6,015
2,065
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 3
6,634
603
5,307
8,730
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
9
0 / 1 / 5
6,048
550
4,117
8,741
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Scylla
 
Scylla
0
1
0
0
W
Cthulhu
 
Cthulhu
1
0
5
3.5
W
Ullr
 
Ullr
3
0
2
4
L
Pele
0
2
0
0
L
Chernobog
ItzBedard
Chernobog
1
1
0
1
W
Nu Wa
TheEmble
Nu Wa
3
0
3
4.5
W
3
1
3
4.5
L
Anubis
lHooper
Anubis
0
2
1
0.25
W
Ares
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
25,160
40,968
Taken
33,510
20,702
Mitigated
16,960
13,718
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,457
1,972
0
4,558
12,307
9,493
0
6,589
5,718
0
41,602
L
Scylla
 
Scylla
2,609
79
0
646
3,883
1,525
0
2,722
1,161
49,736
0
W
Cthulhu
 
Cthulhu
6,136
1,839
566
4,177
6,544
5,076
0
1,240
5,304
53,915
0
W
Ullr
 
Ullr
3,585
1,437
0
1,842
7,430
2,320
1,295
1,490
5,940
0
44,009
L
Pele
1,824
365
0
902
7,767
2,780
0
2,134
5,633
0
45,430
L
Chernobog
ItzBedard
Chernobog
4,829
2,858
0
4,746
8,518
2,827
78
1,076
7,442
0
56,387
W
Nu Wa
TheEmble
Nu Wa
6,015
1,023
79
720
2,065
842
20
968
1,097
51,142
0
W
5,307
1,660
0
3,757
8,730
3,070
0
1,188
7,542
0
44,119
L
Anubis
lHooper
Anubis
3,811
622
0
2,866
8,493
4,077
0
3,747
4,746
24,153
0
W
Ares
4,117
209
0
2,491
8,741
5,652
0
2,150
6,591
17,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
33,127
381
Minions Killed
366
0
Camps Cleared
0
1,049,410
Distance Traveled
1,201,244
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,083
553
79
7
0
182,862
1
L
Scylla
5,669
515
91
8
0
213,327
5
W
Cthulhu
7,208
655
103
9
0
253,599
6
W
Ullr
6,500
591
68
6
0
210,106
1
L
Pele
5,654
514
89
8
0
255,830
1
L
Chernobog
6,322
575
100
9
0
209,222
2
W
Nu Wa
6,737
612
84
8
0
227,060
3
W
Da Ji
6,634
603
86
8
0
261,766
1
L
Anubis
4,588
417
22
2
0
188,169
3
W
Ares
6,048
550
25
2
0
248,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role