Player Matchup

Janus
Janus
Rainiir
Janus
Level 123
God Stats
10W - 7L
1,524 SR
Queue Stats
177W - 127L
1,578 Elo+
Party 1
Vulcan
Vulcan
RapidZacster
Vulcan
Level 142
God Stats
1W - 3L
1,163 SR
Queue Stats
147W - 108L
1,576 Elo+
Party 1
Tiamat
Tiamat
TanklessWarlock
Tiamat
Level 141
God Stats
4W - 6L
1,512 SR
Queue Stats
87W - 64L
1,632 Elo+
Party 1
Team Averages
Level 135
1,400 SR
1,595 Elo+

VS

Team Averages
Level 62
1,670 SR
1,477 Elo+
Terra
Terra
OMGBagel69
Terra
Level 64
God Stats
2W - 4L
1,614 SR
Queue Stats
92W - 141L
1,390 Elo+
Party 2
Chang'e
Chang'e
SnareJordan
Chang'e
Level 39
God Stats
2W - 4L
1,645 SR
Queue Stats
42W - 89L
1,403 Elo+
Party 2
Ishtar
Ishtar
shonenbakayaro
Ishtar
Level 82
God Stats
14W - 11L
1,752 SR
Queue Stats
248W - 196L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rainiir
Janus
16
7 / 0 / 5
11,073
791
15,533
7,455
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
14
2 / 1 / 7
9,796
700
16,432
9,193
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 8
10,151
725
11,090
10,133
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 3 / 1
8,997
643
8,511
18,631
17,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
SnareJordan
Chang'e
12
0 / 4 / 1
7,928
566
5,622
15,052
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 6 / 1
8,981
642
8,636
17,201
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
1
3
1
0.5
W
Janus
Rainiir
Janus
7
0
5
9.5
W
Vulcan
2
1
7
5.5
L
Chang'e
SnareJordan
Chang'e
0
4
1
0.13
W
4
1
8
8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,055
Damage
22,769
26,781
Taken
50,884
17,043
Mitigated
32,884
3,139
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,511
1,241
2,892
6,855
18,631
17,999
21
14,436
4,195
26,194
0
W
Janus
Rainiir
Janus
15,533
955
0
0
7,455
3,194
627
3,807
3,648
42,746
0
W
Vulcan
16,432
5,427
0
1,932
9,193
4,305
1,071
4,225
4,968
38,861
0
L
Chang'e
SnareJordan
Chang'e
5,622
636
1,396
2,382
15,052
7,150
0
14,022
1,030
19,234
0
W
11,090
957
0
1,207
10,133
9,544
490
6,261
3,872
26,469
0
L
8,636
3,605
0
3,271
17,201
7,735
0
14,856
2,345
0
53,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
25,906
161
Minions Killed
173
6
Camps Cleared
6
797,879
Distance Traveled
732,189
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,997
643
30
2
2
263,588
2
W
Janus
11,073
791
81
6
1
256,203
0
W
Vulcan
9,796
700
47
3
0
276,069
0
L
Chang'e
7,928
566
35
3
1
234,360
1
W
Tiamat
10,151
725
33
2
5
265,607
0
L
Ishtar
8,981
642
108
8
3
234,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role