Player Matchup

Fenrir
Fenrir
LordPushead
Fenrir
Level 144
God Stats
2W - 7L
1,513 SR
Queue Stats
925W - 1,246L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
Tbearblitz
Baron Samedi
Level 117
God Stats
19W - 18L
1,564 SR
Queue Stats
193W - 219L
1,359 Elo+
Solo
Ares
Ares
sonicmaumau1984
Ares
Level 147
God Stats
3W - 7L
1,397 SR
Queue Stats
413W - 521L
1,411 Elo+
Solo
Team Averages
Level 136
1,492 SR
1,364 Elo+

VS

Team Averages
Level 73
1,520 SR
1,567 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Risky3Biskets
Freya
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,712 Elo+
Party 1
Artemis
Artemis
brownbaga
Artemis
Level 126
God Stats
9W - 7L
1,561 SR
Queue Stats
38W - 40L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 1 / 1
8,125
625
8,366
9,467
5,762
Baron Samedi
Tbearblitz
Baron Samedi
12
1 / 2 / 2
7,764
597
8,608
9,899
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 3
7,190
553
3,995
15,497
14,512
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 4
9,855
758
7,140
8,816
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 6
8,375
644
6,396
11,464
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
brownbaga
Artemis
14
4 / 1 / 2
9,070
698
10,202
7,692
3,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
4
5
L
Fenrir
2
1
1
2.5
W
1
2
6
2
L
Baron Samedi
Tbearblitz
Baron Samedi
1
2
2
1
W
Artemis
brownbaga
Artemis
4
1
2
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,969
Damage
23,738
34,863
Taken
27,972
25,602
Mitigated
18,449
10,062
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,140
3,585
0
3,661
8,816
10,438
318
2,582
5,952
21,637
0
L
Fenrir
8,366
1,077
0
3,982
9,467
5,762
0
4,200
5,267
0
23,045
W
6,396
2,704
0
4,562
11,464
4,801
140
5,946
5,114
26,798
0
L
Baron Samedi
Tbearblitz
Baron Samedi
8,608
1,213
835
2,775
9,899
5,328
70
4,406
5,493
25,911
0
W
Artemis
brownbaga
Artemis
10,202
5,964
0
1,401
7,692
3,210
2,377
3,480
4,048
0
39,587
L
3,995
183
324
2,146
15,497
14,512
0
5,370
10,127
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
27,300
92
Minions Killed
121
5
Camps Cleared
6
612,048
Distance Traveled
712,994
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,855
758
26
2
3
278,342
5
L
Fenrir
8,125
625
41
3
0
231,051
1
W
Freya
8,375
644
32
2
2
217,431
0
L
Baron Samedi
7,764
597
32
2
3
195,930
2
W
Artemis
9,070
698
63
5
1
217,221
2
L
Ares
7,190
553
19
1
2
185,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role