Player Matchup

Ne Zha
Ne Zha
JosephDeWitt
Ne Zha
Level 86
God Stats
8W - 5L
1,539 SR
Queue Stats
256W - 272L
1,524 Elo+
Solo
Fenrir
Fenrir
Pyro_9598
Fenrir
Level 69
God Stats
6W - 8L
1,335 SR
Queue Stats
385W - 381L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RearedDesert
Ah Muzen Cab
Level 109
God Stats
2W - 2L
1,526 SR
Queue Stats
7W - 10L
1,428 Elo+
Solo
Hel
Hel
StickyNoteJay
Hel
Level 106
God Stats
31W - 32L
1,566 SR
Queue Stats
140W - 147L
1,513 Elo+
Solo
Cerberus
Cerberus
taxpayer1776
Cerberus
Level 122
God Stats
8W - 9L
1,500 SR
Queue Stats
183W - 175L
1,487 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,482 Elo+

VS

Team Averages
Level 75
1,505 SR
1,482 Elo+
Ishtar
Ishtar
A_Dam_Flood
Ishtar
Level 29
God Stats
1W - 5L
1,770 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Vamana
Vamana
JuhCeres
Vamana
Level 100
God Stats
6W - 8L
1,519 SR
Queue Stats
130W - 112L
1,481 Elo+
Solo
Loki
Loki
SALTA_MUROS69
Loki
Level 135
God Stats
58W - 47L
1,565 SR
Queue Stats
162W - 142L
1,552 Elo+
Party 1
Atlas
Atlas
draustin2011
Atlas
Level 67
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 2
Janus
Janus
itsantoni14
Janus
Level 43
God Stats
4W - 3L
1,337 SR
Queue Stats
57W - 45L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 1 / 9
8,426
496
7,882
15,070
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Pyro_9598
Fenrir
13
6 / 1 / 5
8,348
491
6,396
14,255
6,905
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
RearedDesert
Ah Muzen Cab
13
6 / 2 / 7
8,882
522
14,250
12,982
5,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 6
8,243
485
6,199
8,673
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
taxpayer1776
Cerberus
14
1 / 0 / 4
8,702
512
11,337
15,107
12,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 6 / 2
6,892
405
4,428
11,983
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
JuhCeres
Vamana
14
0 / 1 / 0
8,739
514
10,543
19,588
11,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 3 / 1
7,866
463
8,575
13,825
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 0
6,777
399
5,041
15,580
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 0
7,015
413
7,000
8,462
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
4
4
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
6
2
0.17
W
Ne Zha
1
1
9
5.5
L
Vamana
JuhCeres
Vamana
0
1
0
0
W
Fenrir
Pyro_9598
Fenrir
6
1
5
8.5
W
Ah Muzen Cab
RearedDesert
Ah Muzen Cab
6
2
7
4.75
L
1
3
1
0.5
W
3
0
6
6
L
2
5
0
0.4
L
1
3
0
0.33
W
Cerberus
taxpayer1776
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,064
Damage
35,587
66,087
Taken
69,438
42,638
Mitigated
38,185
31,007
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,428
2,516
0
1,237
11,983
4,240
0
1,151
10,810
0
38,553
W
Ne Zha
7,882
2,038
0
3,030
15,070
14,170
0
2,796
12,274
162
40,016
L
Vamana
JuhCeres
Vamana
10,543
4,959
992
7,788
19,588
11,712
0
7,866
11,162
0
79,316
W
Fenrir
Pyro_9598
Fenrir
6,396
1,185
0
2,021
14,255
6,905
108
1,753
12,502
0
53,693
W
Ah Muzen Cab
RearedDesert
Ah Muzen Cab
14,250
6,844
0
4,590
12,982
5,991
2,654
3,604
9,378
0
62,748
L
8,575
2,345
0
5,146
13,825
4,900
0
2,775
10,904
0
65,353
W
6,199
349
8,915
6,866
8,673
3,477
71
2,056
6,617
54,015
0
L
5,041
1,651
0
1,041
15,580
14,013
0
3,393
12,151
21,555
1,105
L
7,000
441
0
595
8,462
3,320
0
1,739
6,713
47,512
0
W
Cerberus
taxpayer1776
Cerberus
11,337
1,390
0
5,585
15,107
12,095
0
1,624
13,483
63,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
37,289
497
Minions Killed
430
0
Camps Cleared
0
1,675,554
Distance Traveled
1,648,684
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,892
405
84
5
0
303,925
5
W
Ne Zha
8,426
496
46
3
0
326,102
4
L
Vamana
8,739
514
134
8
0
323,846
3
W
Fenrir
8,348
491
81
5
0
351,387
0
W
Ah Muzen Cab
8,882
522
95
6
0
309,967
0
L
Loki
7,866
463
91
5
0
380,241
2
W
Hel
8,243
485
104
6
0
369,132
5
L
Atlas
6,777
399
37
2
0
315,611
0
L
Janus
7,015
413
84
5
0
325,061
2
W
Cerberus
8,702
512
171
10
0
318,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role