Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AniimatedDreamz
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 281L
1,304 Elo+
Solo
Guan Yu
Guan Yu
Mxrtem-
Guan Yu
Level 148
God Stats
19W - 12L
1,545 SR
Queue Stats
474W - 486L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
NekoBubbles
Aphrodite
Level 76
God Stats
49W - 41L
1,449 SR
Queue Stats
348W - 395L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Swinters4
Morgan Le Fay
Level 139
God Stats
21W - 29L
1,385 SR
Queue Stats
231W - 256L
1,340 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,386 Elo+

VS

Team Averages
Level 74
1,415 SR
1,391 Elo+
Freya
Freya
CUPCAKE GRIP
Freya
Level 117
God Stats
1W - 2L
1,317 SR
Queue Stats
388W - 405L
1,357 Elo+
Solo
Terra
Terra
OGASSCLOWN
Terra
Level 85
God Stats
4W - 12L
1,453 SR
Queue Stats
310W - 331L
1,382 Elo+
Party 1
Bellona
Bellona
THExBxAxTxMxAxN
Bellona
Level 64
God Stats
27W - 26L
1,448 SR
Queue Stats
206W - 251L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
Level 68
God Stats
75W - 76L
1,499 SR
Queue Stats
179W - 211L
1,366 Elo+
Solo
Camazotz
Camazotz
oClviks
Camazotz
Level 37
God Stats
4W - 9L
1,360 SR
Queue Stats
139W - 112L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
12 / 3 / 9
12,977
618
18,552
18,876
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 11 / 10
10,232
487
14,220
17,885
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mxrtem-
Guan Yu
16
11 / 1 / 16
11,192
533
27,892
29,890
31,760
Aphrodite
NekoBubbles
Aphrodite
15
4 / 5 / 13
10,477
499
14,698
25,556
12,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Swinters4
Morgan Le Fay
18
7 / 3 / 12
11,703
557
17,676
12,079
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 2
7,284
347
8,872
17,735
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
12
0 / 8 / 4
8,683
413
7,364
26,337
24,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 10 / 4
8,782
418
10,075
24,891
11,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
15
12 / 5 / 5
11,296
538
18,482
18,528
7,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
oClviks
Camazotz
14
7 / 8 / 1
10,216
486
27,992
29,095
23,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
40
Kills
22
23
Deaths
41
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
3
9
5.5
W
6
11
10
1
L
1
10
2
0.2
W
Guan Yu
Mxrtem-
Guan Yu
11
1
16
19
W
Aphrodite
NekoBubbles
Aphrodite
4
5
13
2.1
L
Terra
0
8
4
0.25
W
Morgan Le Fay
Swinters4
Morgan Le Fay
7
3
12
4.33
L
2
10
4
0.4
L
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
12
5
5
2.9
L
Camazotz
oClviks
Camazotz
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,038
Damage
72,785
104,286
Taken
116,586
66,463
Mitigated
73,621
47,599
Healing
39,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,552
4,094
0
5,325
18,876
9,740
322
606
18,069
0
118,659
W
14,220
2,619
0
1,606
17,885
6,950
1,001
2,104
15,542
45,461
0
L
8,872
2,723
0
2,233
17,735
6,369
279
7,042
10,655
22,142
0
W
Guan Yu
Mxrtem-
Guan Yu
27,892
5,148
3,381
6,074
29,890
31,760
760
6,780
21,959
0
68,758
W
Aphrodite
NekoBubbles
Aphrodite
14,698
545
11,341
15,462
25,556
12,262
482
2,302
21,855
51,677
0
L
Terra
7,364
539
5,196
4,848
26,337
24,863
0
10,877
15,348
39,630
0
W
Morgan Le Fay
Swinters4
Morgan Le Fay
17,676
3,009
956
3,454
12,079
5,751
2,472
3,396
8,218
93,281
0
L
10,075
2,513
0
5,557
24,891
11,503
74
11,485
13,204
0
50,516
L
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
18,482
10,300
0
7,072
18,528
7,745
520
5,001
13,463
0
72,956
L
Camazotz
oClviks
Camazotz
27,992
8,019
0
14,733
29,095
23,141
255
10,908
17,322
0
65,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
46,261
530
Minions Killed
338
0
Camps Cleared
0
2,013,640
Distance Traveled
1,864,917
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,977
618
140
7
0
457,510
0
W
Scylla
10,232
487
62
3
0
323,343
1
L
Freya
7,284
347
30
1
0
340,557
3
W
Guan Yu
11,192
533
69
3
0
445,870
1
W
Aphrodite
10,477
499
97
5
0
392,948
0
L
Terra
8,683
413
40
2
0
415,332
0
W
Morgan Le Fay
11,703
557
162
8
0
393,969
5
L
Bellona
8,782
418
81
4
0
396,405
2
L
Ah Muzen Cab
11,296
538
95
5
0
348,140
0
L
Camazotz
10,216
486
92
4
0
364,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role