Player Matchup

Shiva
Shiva
AlectricFactory
Shiva
Level 68
God Stats
2W - 5L
1,655 SR
Queue Stats
35W - 38L
1,497 Elo+
Solo
He Bo
He Bo
OMGBagel69
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 141L
1,401 Elo+
Party 2
Serqet
Serqet
SnareJordan
Serqet
Level 39
God Stats
4W - 4L
1,684 SR
Queue Stats
42W - 89L
1,414 Elo+
Party 2
Team Averages
Level 57
1,613 SR
1,437 Elo+

VS

Team Averages
Level 138
1,522 SR
1,445 Elo+
Baron Samedi
Baron Samedi
Leppylicious
Baron Samedi
Level 107
God Stats
9W - 3L
1,483 SR
Queue Stats
163W - 217L
1,436 Elo+
Party 1
Hercules
Hercules
SBastian777
Hercules
Level 153
God Stats
59W - 74L
1,528 SR
Queue Stats
249W - 330L
1,458 Elo+
Party 1
Fenrir
Fenrir
ToothedApollo69
Fenrir
Level 155
God Stats
4W - 1L
1,555 SR
Queue Stats
289W - 316L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,827
655
14,236
15,815
14,999
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
13
1 / 9 / 6
10,042
669
7,616
16,650
6,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
15
5 / 5 / 3
11,092
739
10,274
15,175
9,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leppylicious
Baron Samedi
15
3 / 3 / 11
10,503
700
14,068
11,982
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SBastian777
Hercules
16
9 / 3 / 8
12,234
816
20,444
19,471
15,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 4 / 7
11,041
736
6,145
16,688
14,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
18
18
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Baron Samedi
Leppylicious
Baron Samedi
3
3
11
2.83
L
He Bo
1
9
6
0.44
W
Hercules
SBastian777
Hercules
9
3
8
4.33
L
Serqet
5
5
3
1.3
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
40,657
47,640
Taken
48,141
30,777
Mitigated
36,801
5,218
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,236
2,076
413
1,657
15,815
14,999
0
4,539
11,276
518
32,855
W
Baron Samedi
Leppylicious
Baron Samedi
14,068
742
3,137
3,375
11,982
6,943
586
3,430
7,968
47,548
0
L
He Bo
7,616
895
0
2,768
16,650
6,166
0
5,506
11,144
23,746
0
W
Hercules
SBastian777
Hercules
20,444
7,433
0
4,592
19,471
15,785
903
3,802
14,474
0
52,267
L
Serqet
10,274
2,143
0
380
15,175
9,612
0
4,512
10,663
0
16,809
W
6,145
1,009
0
3,342
16,688
14,073
808
1,597
11,579
94
18,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
33,778
97
Minions Killed
154
3
Camps Cleared
10
781,031
Distance Traveled
790,157
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,827
655
34
2
1
293,892
2
W
Baron Samedi
10,503
700
62
4
3
248,454
0
L
He Bo
10,042
669
41
3
2
222,147
3
W
Hercules
12,234
816
67
4
5
284,551
1
L
Serqet
11,092
739
22
1
0
264,992
1
W
Fenrir
11,041
736
25
2
2
257,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role