Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver V
AppleBottomJeanz
Serqet
Silver V
Level 106
God Stats
0W - 2L
1,545 SR
Queue Stats
10W - 9L
1,572 MMR
Solo
Ymir
Ymir
Silver II
DatSwordBoi
Ymir
Silver II
Level 104
God Stats
5W - 6L
1,618 SR
Queue Stats
43W - 45L
1,238 MMR
Party 1
Skadi
Skadi
Gold II
Reaper7074
Skadi
Gold II
Level 160
God Stats
2W - 1L
1,641 SR
Queue Stats
259W - 264L
1,530 MMR
Solo
Camazotz
Camazotz
Gold IV
SergeantJoe30
Camazotz
Gold IV
Level 125
God Stats
0W - 1L
1,571 SR
Queue Stats
49W - 51L
1,407 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,575 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,507 SR
1,549 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Borges52
Mercury
Gold V
Level 123
God Stats
5W - 3L
1,654 SR
Queue Stats
81W - 89L
1,276 MMR
Solo
Ra
Ra
Silver I
Odnavaes
Ra
Silver I
Level 57
God Stats
1W - 2L
1,493 SR
Queue Stats
30W - 19L
1,488 MMR
Party 2
Odin
Odin
Silver IV
RodrigoFTW
Odin
Silver IV
Level 58
God Stats
1W - 0L
1,189 SR
Queue Stats
12W - 12L
1,340 MMR
Party 2
Izanami
Izanami
Diamond IV
TenderToeNails
Izanami
Diamond IV
Level 142
God Stats
481W - 427L
1,699 SR
Queue Stats
1,043W - 1,056L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 8 / 0
7,404
529
4,086
14,662
7,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,481
534
3,256
10,871
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 3
5,926
423
3,685
12,285
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
12
3 / 2 / 0
7,355
525
6,749
7,484
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
SergeantJoe30
Camazotz
12
2 / 5 / 0
7,310
522
11,812
14,191
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaPeleAtlasThor

VS

Bans
Guan YuHerculesHadesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 2 / 3
6,380
456
4,959
11,765
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Borges52
Mercury
16
6 / 0 / 4
9,309
665
8,938
10,907
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 5
9,365
669
8,757
5,274
2,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 2 / 2
7,914
565
9,544
12,193
9,746
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 1
8,079
577
6,972
8,804
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
17
17
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
0
0.13
W
Chronos
 
Chronos
0
2
3
0.75
L
1
1
0
1
W
Mercury
Borges52
Mercury
6
0
4
8
L
0
1
3
1.5
W
6
1
5
8.5
L
Skadi
3
2
0
1.5
W
4
2
2
2.5
L
Camazotz
SergeantJoe30
Camazotz
2
5
0
0.4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
39,170
59,493
Taken
48,943
33,856
Mitigated
26,663
19,354
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,086
371
0
4,794
14,662
7,831
0
5,821
8,841
59,060
0
W
Chronos
 
Chronos
4,959
1,352
0
4,551
11,765
6,375
120
761
10,712
28,846
1,993
L
3,256
729
0
5,858
10,871
4,784
0
1,219
9,652
0
59,619
W
Mercury
Borges52
Mercury
8,938
4,302
0
250
10,907
4,457
0
1,813
9,055
0
81,559
L
3,685
1,722
0
2,010
12,285
9,780
0
3,482
8,803
15,449
1,484
W
8,757
1,884
1,662
2,194
5,274
2,088
0
2,634
2,268
83,451
0
L
Skadi
6,749
2,939
0
410
7,484
2,667
0
583
6,901
0
60,174
W
9,544
2,484
0
460
12,193
9,746
516
594
10,388
0
47,958
L
Camazotz
SergeantJoe30
Camazotz
11,812
4,212
0
6,282
14,191
8,794
0
2,019
12,172
0
52,359
W
6,972
4,395
0
4,373
8,804
3,997
672
1,431
7,073
0
77,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
41,047
459
Minions Killed
534
0
Camps Cleared
0
1,369,217
Distance Traveled
1,468,396
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,404
529
109
8
0
215,932
4
W
Chronos
6,380
456
53
4
0
262,744
5
L
Serqet
7,481
534
117
8
0
347,471
4
W
Mercury
9,309
665
118
8
0
355,974
1
L
Ymir
5,926
423
32
2
0
281,498
8
W
Ra
9,365
669
147
11
0
320,207
6
L
Skadi
7,355
525
111
8
0
249,157
1
W
Odin
7,914
565
81
6
0
259,174
4
L
Camazotz
7,310
522
90
6
0
275,159
2
W
Izanami
8,079
577
135
10
0
270,297
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role