Player Matchup

Hun Batz
Hun Batz
LolaBany
Hun Batz
Level 48
God Stats
8W - 5L
1,644 SR
Queue Stats
151W - 214L
1,453 Elo+
Solo
Ah Puch
Ah Puch
lIlKobralIl
Ah Puch
Level 156
God Stats
4W - 7L
1,557 SR
Queue Stats
275W - 121L
1,691 Elo+
Party 2
Cerberus
Cerberus
Кроныч
Cerberus
Level 138
God Stats
4W - 1L
1,907 SR
Queue Stats
163W - 118L
1,664 Elo+
Party 2
Team Averages
Level 114
1,703 SR
1,603 Elo+

VS

Team Averages
Level 92
1,495 SR
1,316 Elo+
Zhong Kui
Zhong Kui
bingusmingus
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 1
Fenrir
Fenrir
wetr99
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,236 Elo+
Party 1
Osiris
Osiris
красныйперчик
Osiris
Level 155
God Stats
0W - 1L
1,484 SR
Queue Stats
30W - 36L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LolaBany
Hun Batz
15
5 / 8 / 6
11,139
743
10,406
15,962
6,597
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lIlKobralIl
Ah Puch
18
10 / 1 / 6
11,910
794
16,584
11,163
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Кроныч
Cerberus
17
3 / 1 / 13
12,002
800
10,369
15,469
17,469
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
bingusmingus
Zhong Kui
16
4 / 5 / 6
10,844
723
11,426
15,019
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
wetr99
Fenrir
15
4 / 7 / 5
10,546
703
8,541
17,139
8,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 6 / 4
8,600
573
4,864
14,363
11,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
10
10
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
LolaBany
Hun Batz
5
8
6
1
L
Zhong Kui
bingusmingus
Zhong Kui
4
5
6
1.4
W
Ah Puch
lIlKobralIl
Ah Puch
10
1
6
13
L
Fenrir
wetr99
Fenrir
4
7
5
0.93
W
Cerberus
Кроныч
Cerberus
3
1
13
9.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
24,831
42,594
Taken
46,521
29,805
Mitigated
30,619
13,488
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
LolaBany
Hun Batz
10,406
1,939
0
181
15,962
6,597
707
5,227
10,735
0
39,664
L
Zhong Kui
bingusmingus
Zhong Kui
11,426
1,619
0
1,128
15,019
10,138
0
8,914
6,105
38,804
0
W
Ah Puch
lIlKobralIl
Ah Puch
16,584
805
0
7,446
11,163
5,739
1,243
2,496
8,667
58,571
0
L
Fenrir
wetr99
Fenrir
8,541
2,554
0
1,423
17,139
8,737
0
8,719
8,420
0
17,610
W
Cerberus
Кроныч
Cerberus
10,369
1,100
0
5,861
15,469
17,469
433
4,399
8,178
39,930
0
L
4,864
1,087
0
2,093
14,363
11,744
0
9,462
4,901
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
29,990
218
Minions Killed
113
13
Camps Cleared
1
844,228
Distance Traveled
665,589
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,139
743
46
3
3
262,683
6
L
Zhong Kui
10,844
723
72
5
0
241,336
1
W
Ah Puch
11,910
794
111
7
5
292,082
5
L
Fenrir
10,546
703
23
2
0
240,933
0
W
Cerberus
12,002
800
61
4
5
289,463
4
L
Osiris
8,600
573
18
1
1
183,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role