Player Matchup

Mulan
Mulan
GrandmaGaper
Mulan
Level 125
God Stats
4W - 3L
1,698 SR
Queue Stats
68W - 65L
1,483 Elo+
Party 1
Scylla
Scylla
ItzHighNoonan
Scylla
Level 23
God Stats
1W - 2L
1,313 SR
Queue Stats
17W - 8L
1,581 Elo+
Party 1
Thor
Thor
ShminkDinkleson
Thor
Level 13
God Stats
2W - 1L
1,730 SR
Queue Stats
68W - 57L
1,462 Elo+
Party 1
Team Averages
Level 54
1,580 SR
1,508 Elo+

VS

Team Averages
Level 45
1,521 SR
1,452 Elo+
Neith
Neith
AmarokAdalwolf
Neith
Level 85
God Stats
0W - 2L
1,322 SR
Queue Stats
186W - 160L
1,591 Elo+
Party 2
Bellona
Bellona
JigglyvPanda
Bellona
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 2
Anubis
Anubis
YungGelo
Anubis
Level 28
God Stats
1W - 2L
1,740 SR
Queue Stats
64W - 67L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 5
14,438
802
18,756
25,565
31,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 7 / 10
12,047
669
20,950
15,761
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 6 / 5
13,307
739
10,675
17,711
7,964
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 12
13,379
743
25,002
22,116
10,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
JigglyvPanda
Bellona
17
3 / 4 / 10
12,905
717
9,598
21,942
19,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
YungGelo
Anubis
18
9 / 5 / 6
13,609
756
14,845
18,273
9,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
13
Kills
19
19
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
5
12
2.6
W
7
6
5
1.58
W
1
7
10
0.86
L
Bellona
JigglyvPanda
Bellona
3
4
10
2
W
5
6
5
1.25
L
Anubis
YungGelo
Anubis
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,381
Damage
49,445
59,037
Taken
62,331
46,628
Mitigated
40,007
10,958
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,002
9,867
0
6,710
22,116
10,949
931
7,324
14,792
0
77,200
W
18,756
2,181
3,285
4,860
25,565
31,461
494
8,466
16,938
0
48,212
W
20,950
1,582
0
2,563
15,761
7,203
1,324
1,845
13,916
46,288
0
L
Bellona
JigglyvPanda
Bellona
9,598
2,121
2,058
5,931
21,942
19,696
198
7,971
13,971
0
25,659
W
10,675
2,107
0
250
17,711
7,964
576
5,322
12,389
0
45,467
L
Anubis
YungGelo
Anubis
14,845
1,347
0
5,455
18,273
9,362
308
6,284
11,989
51,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
39,893
167
Minions Killed
190
7
Camps Cleared
6
840,728
Distance Traveled
872,412
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,379
743
110
6
2
293,524
3
W
Mulan
14,438
802
45
3
3
293,562
2
W
Scylla
12,047
669
56
3
3
276,835
2
L
Bellona
12,905
717
21
1
2
307,675
1
W
Thor
13,307
739
66
4
1
270,331
0
L
Anubis
13,609
756
59
3
2
271,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role